This document discusses using Drupal as a content repository for online games. It outlines requirements such as user authentication, character profiles, and character assets. Drupal provides flexibility through features like instant game balancing without patching. However, its services bootstrap is slow, requiring a middleware. The proposed solution involves game servers and a client communicating with Drupal through a middleware to address scalability issues.
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Drupal Developer Days 2014 - Using Drupal as a content repository for online games