This document discusses using Drupal as a backend service for a multiplayer game. It outlines the game's architecture, including a game client, multiplayer server, and content storage. It also mentions principles of iterative design, prototyping, and refactoring. Finally, it recommends using the Drupal Services module to allow the game to perform user login and retrieve/store various content from Drupal via REST methods.
1 of 14
Download to read offline
More Related Content
Drupalaton 2013 - Drupal as a service
1. Drupal as a service
Attila Cs. Nagy
hairqles
Drupalaton 2013