This document discusses how gamification tools can be used to create high performance workforces. It provides examples of how social gamification has been used at Persistent Systems in India to crowdsource employee appraisals. The document recommends initial steps for organizations looking to implement gamification, such as identifying goals, pilot users, and a gamification champion to launch a first rollout within four weeks. It also notes that 70% of global 2000 organizations will have at least one gamified application by 2014.
2. the Social Web is not just a fad
it is a fundamental shift in how humans
communicate, interact, collaborate, search,
organize, buy and sell
3. social gaming can have a tremendous impact on
productivity and motivation
4. how can HR exploit social
gamification tools to create a high
performance workforce?
7. at Persistent Systems in India, 7000+
employees contribute to each others
appraisal
the crowd-sourced appraisal has enabled
the company to abolish end of year
appraisals, saving thousands of hours
every year