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Empathic Extended
Reality (XR)
Arindam Dey
Lecturer, School of ITEE

a.dey@uq.edu.au
Mixed, Augmented, and Virtual Realities
Empathic Computing
Human-Computer Interaction
Source: http://fortune.com/2016/02/29/microsoft-hololens-games-apps/
Milgram, P., & Kishino, F. (1994). A taxonomy of mixed reality visual displays.IEICE TRANSACTIONS on Information and Systems,77(12), 13211329.
MR = Real + Virtual
XR= MR + VR
Augmented Reality
Augmented Virtuality
Virtual Reality
https://www.youtube.com/watch?v=oZwtVz7z0wM
Computational
Power
Displays
Dev Platforms
& SDKs
Empathic XR
XR systems that can
 Create emotion
 Measure emotion
 Share emotion
Natural
Time
1950 1960 1980 1990 2000 2010
Punch

Card
Keyboard
Mouse
Speech
Gesture
Emotion
Thought
Empathic Computing
Sharing Physiological States in
Collaborative VR
Empathic Extended Reality
Data Collected
 Raw heart-rate
 Positive and negative affect
schedule (PANAS)
 Relative head orientation
Results
 Higher positive affect
 More communication
Multi-Sensory Heart Rate Feedback
Data Collected
 Positive and negative affect
schedule (PANAS)
 Ranking
 Raw heart-rate
Results
 Audio-Haptic ranked best
 More interaction needed
Pupil Dilation with Multi-Sensory Heart
Rate Feedback
Manipulating Heart Rate Feedback
Multi-Sensory Heart Rate Feedback in
Collaborative VR
Multi-Sensory Heart Rate Feedback in
Collaborative VR
Results
Whats next?
Emotion Sensing HMDs
Looxid
- EEG/emotion sensing

- Eye tracking
Emteq
- Facial expression

- EMG
Neurable
- EEG/BCI for VR
PhysioHMD (MIT Media Lab)
- GSR, PPG
Lets Collaborate
Arindam Dey

a.dey@uq.edu.au
Building My Team!
Honors, Masters, PhD, and Internships

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Empathic Extended Reality