5. Sources: IDC Worldwide Smartphone 2010-2015 Forecast Update, Mar, 2011
Strategy Analytics, June 2011
By 2015: 140M+ tablets
Android
39%
iPhone OS
16%
BlackBerryOS
15%
Linux Others
3%
Maemo/
MeeGo
0%
Symbian
21%
webOS
1%
Windows
Phone/Mobile
5% Other
0%
2011
Android
46%
iPhone OS
16%
BlackBerryOS
14%
Linux Others
3%
Maemo/
MeeGo
0%
Symbian
0%
webOS
1%
Windows
Phone/Mobile
20%
Other
0%
2014
7. Gaming Apps Data-driven AppsRich Media Apps
Interactive Web PagesHTML Add-Ons
Branded ExperiencesRich Ads
Via Browsers
on Desktops
Via App Stores on Mobile
Devices and Televisions
8. two runtimes three solution areas
(plus core platform)
VIDEO
APPS
(Enterprise CEM & Touch Tooling)
GAMING
multiple screens
9. two runtimes three solution areas
(plus core platform)
VIDEO
APPS
(Enterprise CEM & Touch Tooling)
multiple screens
ゲ`ム晒
┘鴬`ミフィケ`ション