際際滷

際際滷Share a Scribd company logo
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
If its frequent, theyll have to.
If its fun, theyll want to.
Endorphin
Flavour   jain - mobile first 4 juni
in 2016 the primary gaming hardware will be mobile
Juniper
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
60% game purchase
25% game content
15% in-game currency
Flavour   jain - mobile first 4 juni
2.500.000,- per dag aan in-game currency.
Flavour   jain - mobile first 4 juni
30.000.000 fans op facebook
Flavour   jain - mobile first 4 juni
free to play
a-synchroon multiplayer
stagnating progression
hurry currency
luxury currency
Can we join the fun?
YES!
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
?
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
OR...
going from
campaigning
to being an
experience platform
with
game mechanics
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
Flavour   jain - mobile first 4 juni
welk domein past bij je merk
voeg waarde toe aan die ervaring
apps promoten zichzelf niet
ios vs android = app vs html5
ouya
oculus
glass
watch
always wi鍖
Flavour   jain - mobile first 4 juni
mobile is 鍖rst
fragmented experience
brands as supporting services
even easier to learn, hard to master
unity and html5
Flavour   jain - mobile first 4 juni

More Related Content

Flavour jain - mobile first 4 juni