These documents provide guidance on improving app performance for iOS apps using Xcode and Instruments. Xcode is an integrated development environment for developing and testing iOS apps, while Instruments is a tool for monitoring and analyzing app performance. The code samples show how to start and retrieve a time profiling record in 300,000 milliseconds (5 minutes) using the Appium Ruby library, saving it to a performance file.
To improve an app's responsiveness, developers should use Instruments to monitor app performance and identify bottlenecks. Instruments provides tools to measure CPU and memory usage, network throughput, and more to pinpoint issues. Tests can also measure app responsiveness using the XCTCPUMetric to benchmark core animation, drawing, and input response times.
This document provides instructions for building and testing iOS apps from the command line using xcodebuild and other tools. It explains how to build sources for testing, test without rebuilding, and run tests in parallel on multiple iOS simulators using xcodebuild, pxctest, bluepill, and flank.
This document contains commands to run instrumentation tests on an Android device using the Flank tool. The first command runs an Android instrumentation test with 5 shards and indexes to the first shard. The second command runs Android tests using the Flank jar file against Firebase Test Lab.
The document discusses 11 upcoming meetups about various technologies:
1. The first meetup on 1/19 will cover LINE.
2. The second meetup will cover an updated version of an unspecified tool.
3. Future meetups will cover integrating Google Home, Amazon Echo, Google Music and other Google services with LINE, Slack and unspecified tools.
English follows Japanese.
筑波技術大学アレクサスキル開発チームがJAWS のユーザグループで登壇した内容です.視覚障害者の開発についても少しだけ触れています.
This is a presentation given by the Tsukuba University of Technology Alexa Skills Development Team at a JAWS user group. It also touches briefly on development for visually impaired people.
Guidance for beginners and experts on how to set up a Windows driver developm...Atomu Hidaka
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This explains how to build a Windows driver development environment that can be used immediately by beginners and experts alike. The author, who has extensive experience developing various Windows drivers, shows the latest and simplest ways to use Visual Studio and WDK.