This document provides an overview of Funcom's social and mobile development department. It discusses Funcom's history and offices, the social/mobile department's team of 25 employees across Montreal and Beijing, and the platforms and technology used including Facebook, iOS, Android, and Unity. It also showcases several of Funcom's social/mobile games like Fashion Week Live and Pets vs Monsters, and provides contact information for the marketing director.
2. SOCIAL & MOBILE DEVELOPMENT
ABOUT FUNCOM
OVERVIEW KEY TITLES
OVERVIEW: Developer and publisher of massively 2012
multiplayer online (MMO) games for PC
and console with a complete, leading
technology platform
EMPLOYEES: 200+ 2010
FOUNDED: 1993
OFFICES: Oslo, Norway; Montreal, Canada; Beijing,
2008
China; Durham, USA
2006
2001
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3. SOCIAL & MOBILE DEVELOPMENT
SOCIAL MOBILE DEPARTMENT
ABOUT FUNCOM
SOCIAL / MOBILE DEPT. SELECT TITLES
Overview: Complete development, operational and publishing World Renowned Brand
team. Groundbreaking visual quality
650.000 MAU and growing
Employees: 25 Labels like DKNY, BCBG, +++
Locations: Montreal, Canada and Beijing, China MMORPG for children/teens
Open Web, FB launch 2012
Platforms: Facebook, iOS/Android, Open Web, Java Full 3D engine, stunning GFX
Technology: Proven social technology on the cloud currently - Single Player Action
running with 650.000 MAU - In development
- iOS/Andriod
Systems: Complete publishing suite including metrics and
analytics systems.
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4. SOCIAL & MOBILE DEVELOPMENT
KEY TEAM MEMBERS
ABOUT FUNCOM
Jarle Snertingdalen 9 yrs at Funcom, AO, Age of Conan, TSW, Fashion Week Live
Business Director
Matthew Zoern 15 yrs experience, Webkinz, LPSO, PvM and Fashion Week Live
Sr. Producer
Jason Langdale 5 yrs experience digital marketing , interactive media, and online retail
Marketing Director
Gordon Ross 17+ Years in the Interactive Entertainment Business. Worked hands on
Lead Designer with over 50 titles; Grand Theft Auto, Championship Manager (Football
Manager), LPSO, Petz.
Ben Bounous 8 yrs experience with game architecture and tech management. Built
Technical Director several game engines and back ends for various markets.
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5. SOCIAL & MOBILE DEVELOPMENT
DEVELOPMENT AND PUBLISHING
ABOUT FUNCOM
SOFTWARE PLATFORMS GAME GENRES
Unity iOS/Android OS 2D / 3D
Flash Facebook Female / Male
Java Online/Web Action / Strategy / Lifestyle
C/C++ MMO Single pl. / MMORPG
C# Tweens / Teens / Mature
COMMERCIAL CRM HOSTING
Online Marketing Community Management Scalable Cloud Management
Various Business Models Customer Service Analytics / Metrics Support
Advertising Deep Facebook Integration Content Distribution Network (CDN)
Product Development Retention Campaigns / Events User Account Management
Business Analytics Forum Moderation Full Deploy Pipelines
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18. SOCIAL & MOBILE DEVELOPMENT
ART STYLE
RACE TO MARS
PROTOTYPE ARTWORK CURRENTLY IN PRODUCTION
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19. Work with an experienced,
cutting edge, social and
mobile developer.
SOCIAL / MOBILE DEVELOPMENT
CONNECT WITH US
Jason Langdale
Director of Marketing
Social & Mobile Games
Funcom Games Canada
jasonl@funcom.com
Skype: jasonlc4
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