The document discusses game design and defines different aspects of games. It explains that 21 questions is a game where one person thinks of an item and others try to guess it within 21 yes/no questions. It also defines different types of rules in games, including constitutive rules that define core gameplay, operational rules provided in instructions, and implicit social rules of etiquette and behavior.
1 of 17
Download to read offline
More Related Content
Game reading-slide
1. ReadingGroup3
Salen Zimmerman
Game design
Defining Play
Defining Games
Defining Rules
Monday, March 5,
I am FUN
2. 21 questions
You think of an item and another person
has to ask yes/no questions about it and
try to guess what it is. If they haven't
鍖gured it out within 21 questions, they
lose.
example
"Is this a living thing?" "No"
Monday, March 5,
3. Defining Rules
Constituative rules
-core mathematical rules of game
ep. tick tap toe chess
Operational rules
-instruction and rulebook
Implicit rules:
-unwritten rule
-etiquette and behavior
Monday, March 5,