際際滷

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Game rules
Each playerstarts the game withtheirowncountry. Put the circlesonyour country,these circles
symbolise acastle (2circlespercountry).Fromthese castlesthe teams will gotowar witheach
other.
Round 1: Expansion
Each team chooses a neighbouringterritory.If youwantto gaina territoryyouhave to indicate it
witha circle. Duringchoosingyoushouldputyourcircle on the border. In a turn, twoteamsare not
allowedtomake requeststothe same territory.The questionmaster showsaquestion. There are
possible answersmarkedwithA,B,CandD. If the teamsanswerthe questionproperly,theycan
invade the territorybyputtingthe circle intoit.If theyfail toanswerthe questiontheyhave topick
up theircirclesfromthe board/map. There are no more than 7 turns.The order of teamscan be
seen onthe board.
Round 2: Division of the free lands
In thispart the teamsdistribute the remainingterritories.Teamscaninvade these territories by
answeringtoa questionwithaguess. Inthispart of the game the game masterwill askquestions
whichyouhave to answerwitha number.Please writeyournumbersonasheetof paper.You have
10 secondsto discussyoursuggestednumber. The teamwhose numberisthe closesttothe correct
answeristhe winner.The winner canchoose a neighbouringland.If there isnofree neighbouring
territory, the teamcan choose fromall the otherremainingterritories.Thisroundends,whenthere
are no more free territories.
Round 3: War
Afterthe division thereare nofree landsany more.Now the teamscan gainterritories only by
conquering it.Ina turn, a team can attack onlyonce (the orderof teamsis on the board).Teamscan
indicate anattack by puttinga circle onthe borderof the territory.The attacker andthe defender
mustanswerthe same multiple-choice question.The defenderwinsif the attacker failsthe question.
The attacking teamwinsif theyanswerthe questionproperly,butthe defenderfailsit.If bothof
themchoose the rightanswertheyhave to answera guessquestion.If the attackerteamwins,they
can invade the territorybychangingthe defenderscircle totheirown one.

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Game rules

  • 1. Game rules Each playerstarts the game withtheirowncountry. Put the circlesonyour country,these circles symbolise acastle (2circlespercountry).Fromthese castlesthe teams will gotowar witheach other. Round 1: Expansion Each team chooses a neighbouringterritory.If youwantto gaina territoryyouhave to indicate it witha circle. Duringchoosingyoushouldputyourcircle on the border. In a turn, twoteamsare not allowedtomake requeststothe same territory.The questionmaster showsaquestion. There are possible answersmarkedwithA,B,CandD. If the teamsanswerthe questionproperly,theycan invade the territorybyputtingthe circle intoit.If theyfail toanswerthe questiontheyhave topick up theircirclesfromthe board/map. There are no more than 7 turns.The order of teamscan be seen onthe board. Round 2: Division of the free lands In thispart the teamsdistribute the remainingterritories.Teamscaninvade these territories by answeringtoa questionwithaguess. Inthispart of the game the game masterwill askquestions whichyouhave to answerwitha number.Please writeyournumbersonasheetof paper.You have 10 secondsto discussyoursuggestednumber. The teamwhose numberisthe closesttothe correct answeristhe winner.The winner canchoose a neighbouringland.If there isnofree neighbouring territory, the teamcan choose fromall the otherremainingterritories.Thisroundends,whenthere are no more free territories. Round 3: War Afterthe division thereare nofree landsany more.Now the teamscan gainterritories only by conquering it.Ina turn, a team can attack onlyonce (the orderof teamsis on the board).Teamscan indicate anattack by puttinga circle onthe borderof the territory.The attacker andthe defender mustanswerthe same multiple-choice question.The defenderwinsif the attacker failsthe question. The attacking teamwinsif theyanswerthe questionproperly,butthe defenderfailsit.If bothof themchoose the rightanswertheyhave to answera guessquestion.If the attackerteamwins,they can invade the territorybychangingthe defenderscircle totheirown one.