This document discusses gamification and game-based learning. It mentions several games that could be used by HR people, including Pixel Dungeon which is a rogue-like exploration game, and Learning Dungeon which focuses on relatedness, autonomy and competence through a guild system. It also discusses games involving gifting tasks to build relatedness, autonomy and competence through group knowledge and social certification. Finally, it cautions that gamification is not the same as game-based learning.