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GAMIFIED MARKETING
       Get found. Go viral. Be awesome.



Mara Lewis // CEO & Co-Founder, Stopped.at
THE WEB IS GETTING CROWDED.
There are countless opinions, hundreds of competing services, and
the furthest convenience is less than a mouse click away.
Even the best websites are struggling to rank in search engines, drive
traffic to their site, and keep exiting users coming back.
The Rules Of Marketing Are Changing (again)



                            Have you ever clicked                         YOU
                            your mouse right HERE?                        WILL
                                  (above) 1st Graphical Advertizing Unit -1994
                                     Online marketing has come a long way.
D
        GAMIFIED MARKETING IS THE NEXT FRONTIER
I
S
C         Social is the new search (and gamification is the new SEO). Gamified marketing
O
V         amplifies the volume and frequency of social sharing and discovery.
E
R
Y
                                              Drives peer-to-peer sharing
                                                                                                R
                                                                                                E
     Reward users for doubling as your marketing partners! 70% of visitors are willing to
                                                                                                A
    socially engage with a website over time in order to unlock special offers or rewards.      C
                                                                                                H


E
N
        Guides user behavior
G
A
G          Attaching rewards to actions helps users better navigate your website,
E
M          engage with features, and experience its full value.
E
N
T                                Creates return visitor incentive
                                                                                      LOYALTY

      The average website has a 40% bounce rate. Gamification uses progress           COMMITMENT
      and point systems to keep users coming back and re-engaging overtime.           ROUTINE


Level 2
Getting a user to visit your site, more than 1X,
 is a bigger accomplishment than you think!



  MOTIVATE REPEAT VISITS USING THE 3PS OF GAMIFIED MARKETING



   POINTS               POPULARITY              PROGRESS
Pick the Right Rewards. It Matters.



Have a business objective         Determine its value - to YOU         Make it worthwhile  to THEM
    Sharing, sign ups, page
                                   How will incentivizing this action    Your users know the value of their
 views, purchases, buzz, repeat
                                      create marketing return?          time and attention. You should, too.
           visits, etc.
Use Redemption-based Deals As The Driver For Ongoing Engagement
   Badges are cool, status is nice, but real rewards are where its at!
Deal-seeking demands grew out of a shaky economic situation, and now,
             consumers are hungry for tangible incentives.
GAME PLAY ALONE IS NOT ENOUGH
 You can have the best website in the world, but if people dont know
  about it, it doesnt matter.

 Even social games fail when they lack marketing distribution. When
  Facebook killed viral auto-posts in 2010, the average social game lost
  30-40% of their audience.

 The holy grail of marketing is P2P referral. Driving WOM awareness
  through social channels is essential for gaining market reach.

 Reward users for doubling as your marketing partners.
Dont make users jump through hoops         Commit time to ongoing maintenance


                                 KEEP IT SIMPLE.




       Create achievable goals             Dont bite off more than you can chew
                                             Only bite off what you can chew
Getting above the market noise is hard
            Gamification is your (not so secret) marketing weapon.

    Startups need traction
            Gamification is an engine for growth and retention.

    Most organizations think gamification is a fad
           good, let them keep thinking that.




   Gardner predicts that by 2014, 50% of websites will use
gamification tactics. You have a 2 year head start  get after it!
Mara E Lewis
CEO & Co-Founder
http://stopped.at
  @MeLewis18
Mara@stopped.at

More Related Content

Gamify Your Marketing

  • 1. GAMIFIED MARKETING Get found. Go viral. Be awesome. Mara Lewis // CEO & Co-Founder, Stopped.at
  • 2. THE WEB IS GETTING CROWDED. There are countless opinions, hundreds of competing services, and the furthest convenience is less than a mouse click away. Even the best websites are struggling to rank in search engines, drive traffic to their site, and keep exiting users coming back.
  • 3. The Rules Of Marketing Are Changing (again) Have you ever clicked YOU your mouse right HERE? WILL (above) 1st Graphical Advertizing Unit -1994 Online marketing has come a long way.
  • 4. D GAMIFIED MARKETING IS THE NEXT FRONTIER I S C Social is the new search (and gamification is the new SEO). Gamified marketing O V amplifies the volume and frequency of social sharing and discovery. E R Y Drives peer-to-peer sharing R E Reward users for doubling as your marketing partners! 70% of visitors are willing to A socially engage with a website over time in order to unlock special offers or rewards. C H E N Guides user behavior G A G Attaching rewards to actions helps users better navigate your website, E M engage with features, and experience its full value. E N T Creates return visitor incentive LOYALTY The average website has a 40% bounce rate. Gamification uses progress COMMITMENT and point systems to keep users coming back and re-engaging overtime. ROUTINE Level 2
  • 5. Getting a user to visit your site, more than 1X, is a bigger accomplishment than you think! MOTIVATE REPEAT VISITS USING THE 3PS OF GAMIFIED MARKETING POINTS POPULARITY PROGRESS
  • 6. Pick the Right Rewards. It Matters. Have a business objective Determine its value - to YOU Make it worthwhile to THEM Sharing, sign ups, page How will incentivizing this action Your users know the value of their views, purchases, buzz, repeat create marketing return? time and attention. You should, too. visits, etc.
  • 7. Use Redemption-based Deals As The Driver For Ongoing Engagement Badges are cool, status is nice, but real rewards are where its at! Deal-seeking demands grew out of a shaky economic situation, and now, consumers are hungry for tangible incentives.
  • 8. GAME PLAY ALONE IS NOT ENOUGH You can have the best website in the world, but if people dont know about it, it doesnt matter. Even social games fail when they lack marketing distribution. When Facebook killed viral auto-posts in 2010, the average social game lost 30-40% of their audience. The holy grail of marketing is P2P referral. Driving WOM awareness through social channels is essential for gaining market reach. Reward users for doubling as your marketing partners.
  • 9. Dont make users jump through hoops Commit time to ongoing maintenance KEEP IT SIMPLE. Create achievable goals Dont bite off more than you can chew Only bite off what you can chew
  • 10. Getting above the market noise is hard Gamification is your (not so secret) marketing weapon. Startups need traction Gamification is an engine for growth and retention. Most organizations think gamification is a fad good, let them keep thinking that. Gardner predicts that by 2014, 50% of websites will use gamification tactics. You have a 2 year head start get after it!
  • 11. Mara E Lewis CEO & Co-Founder http://stopped.at @MeLewis18 Mara@stopped.at

Editor's Notes

  1. Similar to the way brands were reluctant to adopt Social Media, the first brands to experiment with banner ads didnt want any interaction with the consumer. They didnt know what to expect, how to handle the engagement, and was concerned legal implications could be involved.Even the best websites struggle to find new ways to rank in search engines, drive new traffic to their site, and keep exiting users coming back.