28. Freemium ??? ??? ? ??
[Gaming with NOSQL] by Andy Gross (Basho Technologies)
[CSR Racing: Secrets and Lessons] by Torsten Reil (Natural Motion)
[How CSR Broke the Mold in Freemium] by Jason Avent (A Natural Motion Studio)
[Mobile Game Metrics and Your Market Strategy] by Dan Laughlin (Flurry)
[100% Fun: Keeping Players Engaged] by Kazuki Morishita (GungHo)
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33. ??? ?? ?? ?? ??
[Kickstarter Lessons for Indie Game Developers] by Charles Cecil et al.
[Designing DayZ: Lessons from Cherno] by Dean Hall (Bohemia Interactive)
[10 Questions: Am I Ready to Go Indie] by Don Daglow (Daglow Entertainment)
[Commun-indies: Making the Most of Your Indie Community]
by Takumi Naramura (Nigoro)
[When It¡¯s Only Sound: Creating an Audio-Only ¡®Video¡¯ Game]
by Brian Schmidt (GameSoundCon)
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IGF? GDC Play? ?? ??? ??? ??????
GDC ?? ???? ?? ?? ?? ??? ???? ??? ???? ??
??? KGC? NDC?? ?? ?? ??