際際滷

際際滷Share a Scribd company logo
Geometric Optics

   Sarah & Emma
i. Law of Reflection
 Angle of incidence = angle of reflection
 Incident ray, reflected ray and normal line all
  lie on same plane
Mirror
  Reflected ray

Normal line                                      Incident ray



               Object
                                                    Angles of incidence




                        Angles of refraction




 Source: ppt
Specular vs. Diffuse reflection
 Specular reflection  reflection off smooth
  surface (i.e. mirror)
 Diffuse reflection  reflection off rough
  surfaces (i.e. asphalt)
 A rough surface diffuses light because every
  individual light ray hits a point of the surface
  that is oriented at a different angle. This
  means they will reflect at all different angles.




 Source: http://www.physicsclassroom.com/class/refln/U13L1d.cfm
ii. Refraction
 Bending of light  light bends when it passes
  from one medium to another
 The boundaries where refraction takes place
  are called interfaces


                     Glass
                                            interfaces




                             Light
nglass=speed of light in vacuum/ speed of light in glass

speed of light in air/speed of light in glass


 These two index of refractions are the same
  to 3 sig figs
Snells Law
 For a given substance, the ratio sin(angle of
  incidence)/sin(angle of refraction) is a
  constant
                           Angle of incidence (慮air)

                          Angle of refraction (慮glass)




                  Normal line
                                      Light
Angle of incidence (慮air)

                            Angle of refraction (慮glass)




                    Normal line
                                        Light


nglass = sin慮vacuum/sin慮glass = vvacuum/vglass

 sin慮air/sin慮glass = vair/vglass
 If we add a substance other than air (glass &
  water instead of air & water)


                 慮glass   Glass




                          Water
                                  慮water



 nXsin慮X = nysin慮y= nzsin慮z =  as long as the
  interfaces are parallel
 The denser the substance, the greater the
  index of refraction
 As light goes from less dense to denser, it
  bends toward the normal (angle of incidence >
  angle of refraction)
 As light goes from denser to less dense, it
  bends away from normal (angle of incidence <
  angle of refraction)
iii. Prism
 Dispersion  separation of visible light into its
  different colors
 Angle of deviation overall refraction caused
  by passage of light ray through prism
Dispersion
 Different colored lights have different
  frequencies
 Therefore they travel through material w/
  different speeds
 This leads to different angles of refraction and
  the dispersion of light
Deviation
 Angle of deviation  angle b/w incident ray
  and refracted ray that leaves prism

                   慮blue                慮red

More Related Content

Geometric Optics

  • 1. Geometric Optics Sarah & Emma
  • 2. i. Law of Reflection Angle of incidence = angle of reflection Incident ray, reflected ray and normal line all lie on same plane
  • 3. Mirror Reflected ray Normal line Incident ray Object Angles of incidence Angles of refraction Source: ppt
  • 4. Specular vs. Diffuse reflection Specular reflection reflection off smooth surface (i.e. mirror) Diffuse reflection reflection off rough surfaces (i.e. asphalt)
  • 5. A rough surface diffuses light because every individual light ray hits a point of the surface that is oriented at a different angle. This means they will reflect at all different angles. Source: http://www.physicsclassroom.com/class/refln/U13L1d.cfm
  • 6. ii. Refraction Bending of light light bends when it passes from one medium to another The boundaries where refraction takes place are called interfaces Glass interfaces Light
  • 7. nglass=speed of light in vacuum/ speed of light in glass speed of light in air/speed of light in glass These two index of refractions are the same to 3 sig figs
  • 8. Snells Law For a given substance, the ratio sin(angle of incidence)/sin(angle of refraction) is a constant Angle of incidence (慮air) Angle of refraction (慮glass) Normal line Light
  • 9. Angle of incidence (慮air) Angle of refraction (慮glass) Normal line Light nglass = sin慮vacuum/sin慮glass = vvacuum/vglass sin慮air/sin慮glass = vair/vglass
  • 10. If we add a substance other than air (glass & water instead of air & water) 慮glass Glass Water 慮water nXsin慮X = nysin慮y= nzsin慮z = as long as the interfaces are parallel
  • 11. The denser the substance, the greater the index of refraction As light goes from less dense to denser, it bends toward the normal (angle of incidence > angle of refraction) As light goes from denser to less dense, it bends away from normal (angle of incidence < angle of refraction)
  • 12. iii. Prism Dispersion separation of visible light into its different colors Angle of deviation overall refraction caused by passage of light ray through prism
  • 13. Dispersion Different colored lights have different frequencies Therefore they travel through material w/ different speeds This leads to different angles of refraction and the dispersion of light
  • 14. Deviation Angle of deviation angle b/w incident ray and refracted ray that leaves prism 慮blue 慮red