1. The document describes a pilot study that used the mobile application Graph2Go to teach mathematics concepts related to functions and graphs.
2. A pedagogical model was developed for using Graph2Go in a face-to-face setting that was based on social-historical learning theory and emphasized cooperative work and teacher/peer mediation.
3. The pilot study involved 12 college students using Graph2Go on their mobile devices to complete activities on quadratic and sine functions. Analysis found that students easily learned to use the application and saw benefits of visualizing graphs, but also limitations.
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Graph2Go in M-Learning
1. Key Competencies of the Knowledge Society - (KCLS 2010)
Use of Graph2Go in M-Learning:
a View from the Pedagogical Model
Silvia Batista1, 2, Patricia Behar2, Liliana Passerino2
1 Instituto Federal Fluminense Campus Campos-Centro, Rio de Janeiro,
Brazil.
2 Postgraduate Program in Computer Science in Education - Universidade
Federal do Rio Grande do Sul, Porto Alegre, Brazil.
{silviac@iff.edu.br, patricia.behar@ufrgs.br, liliana@cinted.ufrgs.br}
2. Summary
1. Introduction
2. Pedagogical Models
3. M-Learning and Mathematics: Educational Modalities
4. Pilot study using Graph2Go: building a pedagogical
model
5. Pilot study: analysis of results
6. Final Considerations
References
2
3. 1. Introduction
Popularization of mobile devices and wireless Internet
access networks.
Changes in social practices and to how information is
produced and accessed.
Mobile Communication Society
M-learning
Field that comprehends wireless technologies and
mobile computing to enable learning to occur at any
time and place, maximizing the students freedom.
3
4. 1. Introduction
Studies have associated m-learning with
Mathematics
several
advantages
Dynamic visualization and investigation of
mathematical facts;
Different forms of approaching concepts (for
example, through videos, working on visual
approaches);
Autonomy in the study of mathematical themes;
Learning in real situations.
4
5. 1. Introduction
Applications for mobile devices have been developed,
specifically for Mathematics. Among these applications is
Graph2Go (http://www.math4mobile.com/).
Such applications are essential, but it is also necessary to
organize forms of applying them in varied educational
modalities (face to face, blended and distance learning).
Development and analysis of pedagogical models for this
purpose are important. Such models allow organizing
pedagogical practices.
This work presents a pedagogical model built and applied
in a face to face pilot study, using Graph2Go in an m-
learning experiment with college students. 5
6. 2. Pedagogical Models
A model is a shared mental representation of a set
of relations defining a phenomenon, aiming at a better
understanding of it.
Pedagogical
model
A system of theoretical premises that represent,
explain and guide the way the curriculum is
approached and that is consolidated in the
pedagogical practices and in the interactions
professor-student-object of knowledge .
6
7. 2. Pedagogical Models
Fig. 1. Structure of a pedagogical model. Source: Behar - p.
25 - adapted with permission from the author.
7
8. 2. Pedagogical Models
Development of pedagogical models
Confluence of aspects related to content and
organizational, methodological and technological
elements
Pedagogical actions with more defined purposes
More adequate use of resources, more coherence
with the real context and reduction in unpredictable
situations.
8
9. 3. M L
- earning and Mathematics: Educational Modalities
M-learning application in several educational modalities.
Fig. 2. M-learning: educational modalities
In figure 2, two-way arrows between m-learning and educational
modalities indicate there is benefit in both senses.
9
10. 3. M L
- earning and Mathematics: Educational Modalities
It is important that studies include all three modalities,
aiming to analyze the importance of m-learning for the
teaching and learning process of Mathematics.
Fig. 3. M-learning in mathematical learning: educational modalities
10
11. 4. Pilot study using Graph2Go: building a pedagogical model
Graph2Go
free application (for non-commercial
purposes), specific for cell phones,
developed by Michal Yerushalmy
and Arik Weizman - project
Math4Mobile
(http://www.math4mobile.com/);
Connections between graphic and
algebraic representation for a Fig. 4. Graph2Go -
given set of functions through Maths4Mobile Project
dynamic changes.
11
12. 4. Pilot study using Graph2Go: building a pedagogical model
Objective: developing and analyzing a pedagogical model
involving use of mobile devices at a face to face experiment.
Fig. 5. Pedagogical model pilot study using Graph2Go 12
13. 4. Pilot study using Graph2Go: building a pedagogical model
Social-Historical
Theory
In this theory, mediation includes use of instruments
and signs within the social context, and the
combination of use for such resources allows
development of superior psychological processes;
In addition to instruments and signs, the role of a
human mediator, encouraging reflections through
assistance, is also essential for student autonomy and
knowledge appropriation.
13
14. 4. Pilot study using Graph2Go: building a pedagogical model
Organizational
aspects
The target audience: 12 college students at Instituto
Federal Fluminense (Rio de Janeiro, Brazil):
- 8 students of Control and Industrial Automation
Engineering (1st semester);
- 4 undergraduate students in Mathematics (2nd semester).
Content: graphic changes of functions.
November 2009: 4 hours.
14
15. 4. Pilot study using Graph2Go: building a pedagogical model
Content
Booklet of activities - three sections:
i) general information on Graph2Go and instructions
of use;
ii) activities to study changes in graphs of quadratic
functions through changes in coefficients;
iii) similar study to that performed with quadratic
functions, but involving the sine function.
Available at:
<http://www.es.cefetcampos.br/softmat/projeto_TIC/ati
vidades.html>.
15
16. 4. Pilot study using Graph2Go: building a pedagogical model
Methodological
aspects
To encourage cooperative work, pair activities were
proposed;
Interaction between individuals, according to the
social-historical theory, plays an essential role in
human development;
Digital technologies are mediating tools. In which
context Graph2Go is inserted.
16
17. 4. Pilot study using Graph2Go: building a pedagogical model
Technological aspects
Mobile devices: cell phones;
Transfer of the application into the students cell
phone was performed via Bluetooth using a laptop
equipped with such technology;
Direct transfer of the application, from the Internet to
cell phones, would be more practical, but it was
avoided due to connection and download costs (the
application itself is free).
17
18. 4. Pilot study using Graph2Go: building a pedagogical model
Strategies
First, the application was transferred. At that time, there
were a few problems.
After the initial stage, nine out of twelve students had
the application in their cell phones. However, since the
work was performed in pairs, development of activities
was not impaired by this problem.
The first section of the booklet, which explained
Graph2Go features, was discussed with the students;
Activities related to graphic changes were performed,
after the importance of such theme to learn integral
calculus had been highlighted;
18
19. 5. Pilot study: analysis of results
There were no comments or actions that showed
difficulties in using the application, and understanding
of the issue was achieved. To ensure a deeper
qualitative analysis of the experiment, a questionnaire
was organized.
None of the participants had used an application
for cell phone in the study of an educational theme
(not restricted to Mathematics).
even so
75% of the participants reported being easy to
learn the Graph2Go resources, and the remaining
considered it as very easy.
19
20. 5. Pilot study: analysis of results
One of the questions was about the advantages and
disadvantages of using Graph2Go.
Advantages: Disadvantages:
-visualization and movement; - limitation of options of
-easy to understand and use; functions;
-practicability and mobility; - impossibility to draw
-being free; graphs of different functions
on the same screen;
-graphs for the derivative and
integral function (with -language (the application is
possibility of changing the in English, with which not all
integration constant). students were familiar);
-size of graphs.
20
21. 5. Pilot study: analysis of results
With regard to use of applications for cell phones for
mathematical learning, 67% of the participants
considered it very important and the remaining
classified it as important.
Classmates collaboration during activities using
Graph2Go was considered as very important by
58% of the participants, while the others considered it
as important.
In general, interaction between students was
stressed as being significant to discuss proposed
concepts and to better understand them.
21
22. 5. Pilot study: analysis of results
Teachers role as a mediator during activities using
Graph2Go was classified as very important by 75%
of the participants; for 17%, it was important, and for
one participant (8%) it was little important.
The participants stressed that, although the
application was easy to understand and use and
activities were clear, the teachers work of making
students think about the concepts was essential. The
justification of the student who classified it as little
important is as follows:
Little important because it is possible to
understand the application without the
teachers help, although extremely important to
help with the mathematical thought (Participant
4).
22
23. 6. Final Considerations
In Mathematics, digital technologies create
possibilities, allowing simulations, visualizations,
experiments, hypothesis generation, among other
actions.
M-learning adds extra possibilities, such as
practicability, mobility, reaching a higher number of
people, learning in real contexts, among others.
In this sense, use of mobile devices, specific
applications or even general resources, such as text
messages, photographs, videos, among others, can
favor the process of Mathematics teaching and
learning, making it more accessible and closer to the
students reality.
23
24. 6. Final Considerations
The pilot study showed that:
i) the difference between available devices and
resources in cell phones is a setback for their use
with educational purposes;
ii) Internet-related costs are another factor making use
of mobile devices difficult;
iii) the participants skill to deal with cell phone keys is
quite favorable;
iv) practicability of cell phone use (very similar to how a
calculator is used, being available when needed) is a
very interesting aspect in educational terms;
v) it is important that pedagogical models take into
account the role of teacher and classmate mediation
in the learning process. 24