The document provides a history of graphics technology, beginning with Intel's first video graphics controller board in 1983. It discusses several important graphics cards throughout the years, including the Commodore Amiga (1985), Nvidia GeForce 3 (programmable shading), and ATI Radeon 9700. Modern graphics cards consist of a printed circuit board containing a GPU, video memory, RAMDAC, and output ports. Integrated graphics use system memory while dedicated cards have independent video memory for improved performance.
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3. History of Graphics
? In 1983 Intel made the iSBX 275 Video Graphics
Controller Multimodule Board for industrial
systems based on the Multibus standard.
? Released in 1985, the Commodore Amiga was one of
the first personal computers to come standard with a
GPU.
? Nvidia was first to produce a chip capable of
programmable shading, the GeForce 3(code named
NV20).
4. ?Further,many more graphics cards were
introduced like The Nvidia GeForce256(also
known as NV10) the ATI Radeon 9700 (also
known as R300), etc which have brought
about a revolutionary change in graphics
today!
10. 3dfx VOODOO 1
? Breakthrough, introduced the concept of dedicated graphics
card.
? Used to perform only 3d operations. Consumers still needed
2d cards separately.
11. ATI RAGE PRO
? First card to support agp 2x.
? Integrated floating point set up engine to
generate 1.2 million triangles per second.
12. NVIDIA NV3
? Designed with Microsoft's
DirectX 5 API in mind.
? 4MB of memory, a
100MHz core
clockspeed, 1.6GB/s of
bandwidth, a 206MHz
RAMDAC, compatible with
AGP 2X.
? It was also a 2D/3D combo
card
? 3.5 million transistors
15. Power VR
Series 2
? Could process up to 4 million polygons per
second.
? Unique (at the time) approach to 3D
computing.
? Rather than display images by processing
polygons one at a time -- through the CPU
and the GPU -- the Neon 250 took a 'tile-
based' approach. Each 3D scene would be
broken up into separate small tiles and
independently processed before being sent
through the GPU
18. Graphics
Processing
Unit
RAMDAC Heat Sink
A modern video
card consists of
a Printed circuit
board on which
the components
are mounted.
Video
Video BIOS
memory
19. Basic O/P Ports…
?Video Graphics Array (VGA) (DE-15)
?Digital Visual Interface (DVI)
?Video In Video Out (VIVO) for S-Video, Composite
video and Component video
?High-Definition Multimedia Interface (HDMI)
?Display Port
?Others
? DMS-59
? Component video
? And others…
20. What is GPU??
? A GRAPHICS PROCESSING UNIT or GPU is a
specialized microprocessor that discharge and
accelerates 3D or 2D graphics.
? Used in embedded systems, mobile
phones, personal computers, workstations
and game consoles.
30. Integrated Graphics Card
1. An integrated graphics processing unit (GPU) doesn't use
its own RAM.
2. The video card can use anywhere between one and five
percent of the available memory for graphics processing.
Benefits:
1. It is cheaper, which in turn means a less expensive
computer.
2. Generates much less heat than a dedicated video card and
uses less power.
3. Perfect for people doing everyday graphics processing.
31. Dedicated Graphics Card
1. GPU has its own independent source of video memory.
2. Dedicated cards are perfect if you are into serious
gaming or are a professional graphic designer.
Drawbacks:
1. If you don't have the appropriate design or a good fan, these
video cards will get warm.
2. Using a laptop with dedicated graphics card will decrease the
battery life.
3. You should also expect to pay more for this kind of card.
32. GPU SWITCHING…
? Used on laptops with multiple graphics
controllers. The standard situation gathers an
integrated graphics device and a discrete
video card, the latter consuming more power
than the first but also providing higher 3D
performances.
? Longer battery times when no high-
performance graphics is needed.
37. ?Integrated Graphics Chipsets
are Improving ?Tablets Cannibalize PCs
? Dedicated Graphics Cards Are Moving to Higher End
Systems
? More than Just Graphics
38. ? But That doesn’t mean that graphics cards
are on the way out.
? Rather, graphics cards are likely going to
evolve to adapt to other tasks beyond
graphics processing. Meanwhile, expect
integrated graphic chipsets to continue to
improve and meet the needs of the
consumer market.