This document outlines plans for a networking platform called GUILD for creative professionals. It discusses creatives' needs for showcasing work, receiving feedback, and collaborating that are not fully met by existing platforms like LinkedIn, Behance, and Facebook. The founders conducted interviews with over 20 creatives from fields like theatre, fashion, design, fine arts, and photography. They identified a market size of 3.35 million potential users. The document outlines a phased revenue model including paid collaboration spaces, a premium subscription version, paid virtual galleries, and crowdfunding fees. It provides a timeline and execution plan spanning validation, initial launch, and growth phases with targets for user base, paid users, marketing channels, costs
3. +
Filling the gap
!
LinkedIn
I am unable to
showcase my
works on
LinkedIn.
- Dominik, Theatre, InspiraTO
How can a graphics
designer
Actually
prove herself
here?
4. +
Filling the gap
!
Behance
Behance is
definitely like a
fansite now, I use it
for inspiration.
- Olivia, Design Student at YorkSheridan
how can a creative find constructive
feedback on a fan site?
5. +
Filling the gap
!
Facebook
We need an
undiluted
platform
I dont want to know where my
professional friend went for lunch.
Facebook is bloated with
unnecessary information.
- Lumir, Curator
6. +
!
We need more open places to share/
comment/interact on a deeper level.
- Cg Chen, Founder/Creative Director at Im A Dreamer Apparel
Creatives Needs
We interviewed ~20 Creatives from various
backgrounds.
≒
Theatre
≒
Fashion
≒
Design
≒
Fine Arts
≒
Photography
!
OCAD
!
Our sources: professionals & students from
local institutions and around the world
≒
OCAD
≒
York-Sheridan Design Program
≒
George Brown College
≒
≒
Canada
England
India
It would be even more neat if you can
somehow implement a feature that will
help nourish the idea among collaborators
(but not necessarily execute it) within the
actual platform. - Olivia Truong, Graphics Design Student
at York-Sheridan
!
≒
Behance is mostly focused on images and
visuals and while they are important, the
ideas and process behind them are equally
important. I want the page to have
emphasis on my writing alongside the
images. - Josh Apostolopoulos, Graphics Design Student at
There is very rarely collaboration
between artists/goldsmiths that happens
- Pam Tymensen, Goldsmithing Student at George Brown College &
Studio Artist
16. +
Revenue Stream
Phase 1
!
CollabSpace turn into a consumable model
!
!
!
!
Posting 15 collaboration ideas for the cost of a
pizza slice or Subway
Guild Pro subscription based premium version
!
Phase 2
Send messages, search profiles
Virtual gallery consumable model starting with
free trial
!
360 panoramic view gallery, Immersive virtual
art gallery
!
Pay $5 per gallery shown in profile page
!
Pay $10 to promote gallery across the network
Crowdfunding campaigns
!
!
Transaction fees 5%
Advertisements
17. +
Execution plan
Validation Phase
Phase 1
Phase 2
Timeline
May Jul 2014
Aug 14 Aug 2015
Sep 15- Dec 2016
Features
Layouts, CollabSpace
Pro version,
Freemium
CollabSpace,
Virtual gallery
Crowdfunding
campaigns,
Paid portfolio
app,Advt
Target user base
5000
100000
1 million
Paid user target
0
3%
10%
Rev from paying user
0
$5/paying user
$10/paying user
Mktg Channel
OCAD, Design
schools, Theatre
studios
Associations, Art
shows, TechCrunch,
Social media, Tech
news,
Cost
$500/month
$82000/year
$245,000/year
Revenue
0
$15000
$1 million
Profit
-$4000
- $67000
$0.75 million
Funding Source
Savings + family/
friends
Seed Capital
Series A