This document describes a new online and offline game system called ZigBee Score DB that aims to encourage physical activity, reduce internet addiction, and promote socialization among children. The game uses IT devices that communicate both online through a web database and offline through direct communication. Players can earn points by engaging in physical activities like running and tag games that are tracked by the IT devices. The business model outlines key partners, activities, resources, costs and revenue streams to develop, manufacture and maintain the IT devices and game platform.
9. Cost structure Revenue streams
Key resources Channels
Key
activities
Key
partners
Value
proposition
Costumer
relationships
Costumer
segments
Tag game
IT gear
sale profit
Special
Pay
Characters
E-healthcare
Running,
Tag game,
Strategy game
Game system
patents
Balancing
designers
Children
- over-weight
- computer addict
- low sociality
Teachers
Parents
- who worried about
health of their children
- who want to play
with their children
IT gear
Level up system
Score DB
IT gear
- HW provider
- SW developer
Web DB
- developer
- maintainer IT gear(HW) maker
Telecommunication
company
Manufacturing IT gear
Develop & Maintain SW
Data management
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