The document discusses the vision of the "Web of Things" where any device can be connected through open web standards and protocols. It envisions a world where minds can collaborate across teams and boundaries through global and local connections enabled by embedded devices, mobile devices, and the cloud. The document outlines several principles of the Web of Things including accessibility through open standards, findability through metadata and search, sharing through social graphs, and composition through the ability to easily integrate and mashup different applications and data sources.
8. Any Device Any Place
a new world of
mobile, wearable
and embedded
local and global
connections at any
moment 24x7
online everywhere
at all times
Any Team Any Speed Any Product
minds of many
collaborate, hustle
and hack
so long as
it is fast
consumer leads,
business follows
Any Time
@dkeene
9. For the past 15 years, Google
has been building out the
world¡¯s fastest, most powerful,
highest quality cloud
infrastructure on the planet.
Images by Connie
Zhou
11. Google confidential | Do not distribute
BigQuery Analytic Service in the Cloud
fully-managed data analytics service in the cloud.
Unlimited storage. Interactive analysis on multi-terabyte datasets.
Scalable Storage
Google
Spreadsheets
App Engine
App
Co-Workers
Adwords
DCLK
Analytics
Corporate data
3rd party data
API
Analyze interactively
Mash it up
Securely Share/
distribute the results
Store all your data
in the cloud
SQL
Other BI
Tools
Internet of Things - M2M and Social Data
Google BigQuery
12. Architectures evolving and repeating
Web of Things
Open connection
applications and
things
Mashup/Walkup
interaction on
demand
Open Web
protocols
JSON, REST, etc.
Open Physical
Web
Internet of Things Applications that
connect to things silo interaction Closed &
proprietary
Closed Mobile
Apps
Web Open connection
to applications
Mashup
information on
demand
Open Web
protocols
HTML, HTTP etc.
Open
Information Web
Client/Server Applications that
connect to data silo information Closed &
proprietary
Closed PC
Apps
@dkeene
13. Web of Things 1.0
Accessibility |Open Web APIs/Standards
HTTP, JSON, REST, HTML5, Javascript
Findability |Internet of Things
Lightweight metadata, semantics for
search/directories
Sharing|Social Graph
Social web of things, people, context, ownership
Composition|Mashups
"Smart things remain hard to integrate into composite
applications.... Embedded devices form multiple, small, incompatible
islands at the application layer; developing applications using them
is a challenge that requires knowledge of each platform."
How many Apps for IoT?
Composite applications of smart things and web content
@dkeene
14. Smart
Things
Control
Walkup
Mashup
Social Graph
Context & Identity
Social Structure
Time and Location
Global, Local Location
Business Structure
Gen
X
Web of Things
2.0
Gen
Y
Connectivity & Cloud
Elastic Compute,
Query, Containers,
Networks & Storage
Big Data
Cloud Analytics
Insight & Understanding
@dkeene
15. No Apps No proactive
notifications
Bluetooth Low
Energy (BLE)
URL Broadcast
Beacons
Walk-up
The Physical Web
"Walk up and use anything"
google.github.io/physical-web/
16. Futurecasting - what¡¯s am I thinking about?
2
3
4
Storage and connectivity costs trend to zero
people, animals, things and processes all online, all cloud
5
New platforms for people and collaboration
mobile, wearables, embedded, sensors, homes, cities, cars
Open always beats closed
open mashups, walkups, cloud platforms, containers - win
Apps are the client-server of this generation
the move to the next web will not be through Apps
1
Dangerous, dirty and dull
don¡¯t forget autonomous machines they will be everywhere
6 Location and intelligence
place and insight will be the biggest disruptors
7
Turing test
we are all going to start to forget things aren¡¯t people
@dkeene