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INTRODUCTION TO CAD
What is CAD?
Integration of CS techniques in engineering
design
Use of computers(hardware & software)for
designing products
Numerical method, optimizations etc.
2D/3D drafting
3D modeling for visualization
Modeling
curves,surfaces,solids,mechanism,assemblies,
etc.
 ANALYSIS
 Stress (deflection analysis,I.e. numerical
methods,FEM
 Simulation of actual use
 Optimizations
 Applications
 CAD/CAM integration
 Process planning
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
Introduction to CAD on Computer System.ppt
3 ASPECTS OF CAD
 Modeling
 Display/visualization
 Applications
 MODELING
 Definition of objects
 Relation between objects
 Properties
 Orientations in suitable co-ordinate system
 Modification of existing definition
(editing)
 DISPLAY VISULIAZITION AIDS
 Display of model objects
 Mapping objects onto screen coordinates
 Surface display,shading
 Projections
 Hidden line removal when multiple
surfaces are displayed
REQUIREMENTS OF
MODELING
 Solids are modeled by storing information of
constituent surfaces
 This help in
 Displaying surfaces(3D)
 Computing solid properties
 Modeling by storing info.on bounding
curves or by storing their geometric
definitions
DATA BASES FOR CAD
Volume
Plane surfaces Warped surfaces
curves
Net of curves patch
point
Is bounded by
Is boundary of
Consist of Belongs to
Belongs to
Consist of surface
unit
Has boundary curve
Is chain of Makes up
precedes
succeeds
Has
starting
point
delimits
surface
Curve segment
LIST OF REFERENCE BOOKS
 Principal of interactive CG by Newman &
sprawl*
 Geometric modeling by Mortenson*
 Fundamental of ICG by Foley & van dam
 Procedural elements of CG by Rogers*
 Mathematical elements of CG by Rogers and
Adams
 Principal of CG by Hearn & baker
 Computer graphics,A programming approach by
Steven & Harrington
 An introduction to FE computations by Hinton
& Owen
 An introduction to FE in engineering* by
Chandrupatla & Belegundu
 Zincowicz (3C)
 Zincowicz & taylor (4C)
Evaluations
 Minors (I and II)  30%
 Major --- 40%
 Labs ---- 20 %
 Quizes --- 10%
DISPLAY DEVICES
 Storage tube devices
 Permanent phosphorescence
 For erasing entire screen is flooded with a
particular voltage
 Can draw a line from any point to any point
 CALLIGRAPHIC REFRESH GRAPHICS
DISPLAY
 Picture is refreshed 40-50 times a second
 Display buffer & controller
 Stores INFO about each entity to be displayed
Display
buffer
Vector/character
generator CRT
controller
Repeats whole process 40-50 times a
second
RASTER REFRESH
GRAPHICS DISPLAY
 SCREEN IS A MATRIX OF POINTS
 Each point (pixel) can be bright/dark
 Lines & curves as series of bright pixels
 Frame buffer stores a bit for each pixel(I if
on, o if off)bit plane
 Additional bit planes for achieving different
gray levels/colors.
 The programmer modifies the frame buffer
 And the display controller refreshes the
screen on the basis of the frame buffer
INPUT OUTPUT DEVICES
 Input devices
 Analog type:mouse (ball type)

X-y variable
Resistance
 Track ball
 Joy stick
 Digital type
 Light pen
 Light sensitive diode to point the screen
 Positioned is sensed on basis of when pen
senses light
TABLET AND PEN
Pen emits radio frequency and intensity received by each
wire tells the position
Grid of wire
HARDCOPY AND OUTPUT
DEVICES
 Flat bed plotters
 Pen
 X-drive motor & Y-drive motor
 Pen raise & lower mechanism
 Controller
 Drum plotter
 Pen
 Raise and lower mechanism
 X-drive(for pen) & Y drive(for drum) motors
 Controller
 Printers
 DMP
 Laser
 Inkjet

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Introduction to CAD on Computer System.ppt

  • 1. INTRODUCTION TO CAD What is CAD? Integration of CS techniques in engineering design Use of computers(hardware & software)for designing products Numerical method, optimizations etc. 2D/3D drafting 3D modeling for visualization Modeling curves,surfaces,solids,mechanism,assemblies, etc.
  • 2. ANALYSIS Stress (deflection analysis,I.e. numerical methods,FEM Simulation of actual use Optimizations Applications CAD/CAM integration Process planning
  • 13. 3 ASPECTS OF CAD Modeling Display/visualization Applications MODELING Definition of objects Relation between objects Properties Orientations in suitable co-ordinate system Modification of existing definition (editing)
  • 14. DISPLAY VISULIAZITION AIDS Display of model objects Mapping objects onto screen coordinates Surface display,shading Projections Hidden line removal when multiple surfaces are displayed
  • 15. REQUIREMENTS OF MODELING Solids are modeled by storing information of constituent surfaces This help in Displaying surfaces(3D) Computing solid properties Modeling by storing info.on bounding curves or by storing their geometric definitions
  • 16. DATA BASES FOR CAD Volume Plane surfaces Warped surfaces curves Net of curves patch point Is bounded by Is boundary of Consist of Belongs to Belongs to Consist of surface unit Has boundary curve Is chain of Makes up precedes succeeds Has starting point delimits surface Curve segment
  • 17. LIST OF REFERENCE BOOKS Principal of interactive CG by Newman & sprawl* Geometric modeling by Mortenson* Fundamental of ICG by Foley & van dam Procedural elements of CG by Rogers* Mathematical elements of CG by Rogers and Adams Principal of CG by Hearn & baker Computer graphics,A programming approach by Steven & Harrington
  • 18. An introduction to FE computations by Hinton & Owen An introduction to FE in engineering* by Chandrupatla & Belegundu Zincowicz (3C) Zincowicz & taylor (4C)
  • 19. Evaluations Minors (I and II) 30% Major --- 40% Labs ---- 20 % Quizes --- 10%
  • 20. DISPLAY DEVICES Storage tube devices Permanent phosphorescence For erasing entire screen is flooded with a particular voltage Can draw a line from any point to any point CALLIGRAPHIC REFRESH GRAPHICS DISPLAY Picture is refreshed 40-50 times a second
  • 21. Display buffer & controller Stores INFO about each entity to be displayed Display buffer Vector/character generator CRT controller Repeats whole process 40-50 times a second
  • 22. RASTER REFRESH GRAPHICS DISPLAY SCREEN IS A MATRIX OF POINTS Each point (pixel) can be bright/dark Lines & curves as series of bright pixels
  • 23. Frame buffer stores a bit for each pixel(I if on, o if off)bit plane Additional bit planes for achieving different gray levels/colors. The programmer modifies the frame buffer And the display controller refreshes the screen on the basis of the frame buffer
  • 24. INPUT OUTPUT DEVICES Input devices Analog type:mouse (ball type) X-y variable Resistance
  • 25. Track ball Joy stick Digital type Light pen Light sensitive diode to point the screen Positioned is sensed on basis of when pen senses light
  • 26. TABLET AND PEN Pen emits radio frequency and intensity received by each wire tells the position Grid of wire
  • 27. HARDCOPY AND OUTPUT DEVICES Flat bed plotters Pen X-drive motor & Y-drive motor Pen raise & lower mechanism Controller Drum plotter Pen Raise and lower mechanism
  • 28. X-drive(for pen) & Y drive(for drum) motors Controller Printers DMP Laser Inkjet