2. What is Knowledge!
Knowledge is vary depends on the context.!
One persons knowledge can be another persons data!
Information!
Domain A! Domain B!
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3. Data Information Knowledge !
Characteristic! Example!
Data! Un-interpreted, Raw! ---!
Information! Meaning attached to data! S O S!
Knowledge! Attach purpose and Emergency alert!
competence to !
information, Potential to Start rescue operation!
generate action!
knowledge is actionable information!
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4. Use of Knowledge!
≒ Know-Who !
Its not what you know but who you know. !
≒ Know-What !
is the basic sense of knowing. !
≒ Know-How !
is the knowledge of how to get things done (explicit and tacit)!
≒ Know-When !
is the knowledge which involve with time domain. !
≒ Know-Where !
is a type of knowledge which concern with strategic location.!
≒ Know-With !
is the knowledge that describe how thing is relate to other things.!
≒ Know-Why !
is a backward reasoning of the knowledge.!
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11. Common
KADs
Model
Set
OrganizaEon
Task
Agent
Context
Model
Model
Model
Knowledge
CommunicaEon
Concept
Model
Model
Design
Ar,fact
Model
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Yanchinda
17. Theories
Related
with
Learning
Organiza6on
Learning
Organiza6on
[/KM]
Double-足Loop
Learning
in
Ac6on
Learning
Chris
Argyris
David
A.
Garvin
The
Fi;h
Discipline
Intellectual
Capital
Peter
Senge
Leif
Edvinson
Knowledge-足Crea6ng
Company
Ikujiro
Nonaka
and
Hirotaka
Takeuchi
18. Framework Concept Feature Organization
Double Loop Balance Prevent human error Teaching the smart
Learning How & Why from defensive people how to learn
[Argris 1973] Left column routine + Ice
BSC breaking
The Fifth Discipline System Dynamics Prevent Develop learning
[Senge, 1990] For Changes Snow balling skill during changes
[System Thinking] Balance
Operating Parameters
Knowledge Creating Knowledge Creation Create innovation Knowledge
Company Process production
[Nonaka, 1995] [SECI]
Intellectual Capital IC Measurement Market value control High IC public
[Edvinsson, 1997] company
Learn in Action Action to Develop learning Critical tasks or core
[Garvin, 2000] learning opportunity skill at work business line
22. Knowledge Representation
Representing is customization of knowledge
representation to suit a knowledge section.
Tools:
1. Text
2. Multimedia
3. Knowledge Map
4. Etc.
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25. Knowledge Representation
IT and Knowledge Representation
≒ Increase ability of sharing
≒ Maintain quality of knowledge
≒ Simplify the complexity of knowledge
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Yanchinda
26. Knowledge Storage and Retrieval
Storing is preserving the knowledge in the right
format for reuse.
Retrieving is extracting knowledge from
identified knowledge storage.
Knowledge Storage
Storing - Paper
Retrieving
-Database
- Image
- Video format
-Etc.
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Yanchinda
27. Knowledge Storage and Retrieval
≒ Example of information technology that
support storing and retrieving of knowledge
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28. Knowledge Transfer
Mediums
- Chatting
- Meeting
- Telephone / Fax / E-mail
- Messaging Service
- Enterprise Information System (e.g. ERP)
- Internet application (web-based application)
- etc.
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Yanchinda
29. Knowledge Discovery Knowledge Capture Knowledge Sharing Knowledge Application
KM Processes
Combination Socialization Internalization Exchange Direction Routines
Externalization
Knowledge Knowledge Knowledge Knowledge
KM Systems Discovery Capture Sharing Application
Systems Systems Systems Systems
KM Mechanisms KM Technologies
Analogies and metaphors Decision support systems
Brainstorming retreats Web-based discussion groups
On-the-job training Repositories of best practices
Face-to-face meetings Artificial intelligence systems
Apprenticeships Case-based reasoning
Employee rotation Groupware
Learning by observation Web pages
.
Organization Organization IT Common Physical
KM Infrastructure
Culture Structure Infrastructure Knowledge Environment
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46. Problem Justification
≒ How to transfer generic knowledge from Royal
Project, Research etc. to Nan province and
another province.
Development
of
Knowledge
Archetypes
and
Learning
Templates
for
Su鍖ciency
Economy
rice! Longan! vegetable! housing! Fish! cattle!
Generic Knowledge!
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Yanchinda
65. School
Management
Manage
Teachers Students PracEce
2
2 3
3
1
1 4
4
Management
Knowledge Management
8
8 55
Knowledge -足
Student
improvement
in
terms
of:
EvaluaEon
7 6
7 6
Knowbility
in
creaEve
media
producEon
-足
A Innovation
How -足
Self-足esteem
8 Titles of
-足
Social
skills
Activities The eight core subjects within Thailands core Short Film
curriculum:
1. Thai Language
2. Mathematics
Student 3. Science Evaluation - Student improvement in
4. Arts terms of:
Home 5. Health and Physical Education - Ability in creative media production
6. Foreign Languages - Self-esteem
School 7. Social study, Religion and Culture - Social skills
8. Occupations and Technology
Community
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65!
66. Procedure!
JUNE
Procedure
JULY
Content, Plot
AUGUST
Storyboard,
鍖lm QPA
Workshop: Producing a ashort film asas
SEPTEMBER
Production
Post-Production
Workshop: Producing short
QPA!
SHOW!
Show
& SHARE
& Share!
Jirawit
Yanchinda