This document discusses key topics in information and communication technologies (ICT), including how ICT affects everyday life, differences between online platforms and content, features of Web 2.0 and Web 3.0, and trends in ICT. Specifically, it covers the evolution from static Web 1.0 pages to dynamic Web 2.0 pages that engage users, as well as the future vision of semantic Web 3.0 where machines can understand user preferences. The document also outlines several ICT trends like technological convergence across devices, the rise of social media, growing use of mobile technologies, and assistive media to help those with impairments.
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L1 Introduction to Information and Communication Technology.pptx
1. ICT in Our Everyday Lives:
Online platforms, Sites, and Content
Web 2.0 and Web 3.0
The World Wide Web
Trends in ICT
2. Introduction to Information
and Communication
Technologies
The state of ICT technologies
Online systems, functions, and platforms
3. At the end of this lesson, the students should be able to:
1. improve their knowledge on how ICT affects their everyday lives
and the state of our nation;
2. compare and contrast the differences between online platforms,
sites, and content;
3. understand the features of Web 2.0;
4. understand the future of the World Wide Web through Web 3.0;
and
5. learn the different trends in ICT and use them to their advantage.
4. Information and Communication
Technologies
Information and Communication
Technology (ICT) deals with the use of
different communication technologies such
as mobile phones, telephone, Internet, etc.
to locate, save, send and edit information.
6. How ICT affected the
Philippines in different
aspects of living (e.g.,
economic, social, etc.).
7. When the World Wide Web was invented, most
web pages were static. Static (also known as
flat page or stationary page) in the sense that
the page is as is and cannot be manipulated
by the user. The content is also the same for
all users. This is referred to as Web 1.0.
8. Web 2.0 is the evolution of Web 1.0 by
adding dynamic web pagesthe user is
able to see a website differently than others.
Examples of Web 2.0 include social
networking sites, blogs, wikis, video
sharing sites, hosted services, and web
applications.
9. Web 2.0 allows users to interact with the
page: instead of just reading a page, the user
may be able to comment or create a user
account. Web 2.0 also allows users to use
web browsers instead of just using their
operating system. Browsers can now be used
for their user interface, application software
(or web applications), and even for file
storage.
11. 1. Folksonomy. It allows users to categorize and
classify/arrange information using freely chosen
keywords (e.g., tagging). Popular social networking
sites such as Twitter, Instagram, Facebook, etc. use
tags that start with the pound sign (#). This is also
referred to as hashtag.
2. Rich User Experience. Content is dynamic and is
responsive to users input. An example would be a
website that shows local content. In the case of social
networking sites, when logged on, your account is
used to modify what you see in their website.
12. 3. Long Tail. Services are offered on demand rather than on a one-
time purchase. In certain cases, time-based pricing is better than
file-size-based pricing or vice versa. This is synonymous to
subscribing to a data plan that charges you for the amount of time
you spent in the Internet, or a data plan that charges you for the
amount of bandwidth you used.
4. User Participation. The owner of the website is not the only one
who is able to put content. Others are able to place a content of
their own by means of comment, reviews, and evaluation. Some
websites allow readers to comment on an article, participate in a
poll, or review a specific product (e.g., Amazon.com, online
stores).
13. 5. Software as a Service. Users will subscribe to a software only
when needed rather than purchasing them. This is a cheaper
option if you do not always need to use a software. For instance,
Google Docs is a free web-based application that allows the user
to create and edit word processing and spreadsheet documents
online. When you need a software, like a Word Processor, you can
purchase it for a one-time huge amount and install it in your
computer and it is yours forever. Software as a service allows you
to rent a software for a minimal fee.
6. Mass Participation. It is a diverse information sharing through
universal web access. Since most users can use the Internet, Web
2.0s content is based on people from various cultures.
14. The Semantic Web is a movement led by
the World Wide Web Consortium (W3C).
The W3C standard encourages web
developers to include semantic content
in their web pages.
15. According to the W3C, The
Semantic Web provides a common
framework that allows data to be shared
and reused across application,
enterprise, and community boundaries.
The aim of Web 3.0 is to have
machines (or servers) understand the
users preferences to be able to deliver
web content specifically targeting the
user.
16. Several problems of Web 3.0
1. Compatibility
HTML files and current web browsers could not support Web 3.0.
2. Security
The users security is also in question since the machine is saving
his or her preferences.
3. Vastness
The World Wide Web already contains billions of web pages.
4. Vagueness
Certain words are imprecise. The words old and small would
depend on the user.
5. Logic
Since machines use logic, there are certain limitations for a
computer to be able to predict what the user is referring to at a given time.
17. 1. Convergence
Technological convergence is the synergy of
technological advancements to work on a similar
goal or task.
2. Social Media
Social media is a website, application, or online
channels that enable web users to create, co-
create, discuss, modify, and exchange user-
generated content.
18. a. Social Networks. These are sites that allow you to connect with other people
with the same interests or background.
b. Bookmarking Sites. These are sites that allow you to store and manage links
to various websites and resources.
c. Social News. These are sites that allow users to post their own news items or
links to other news sources.
d. Media Sharing. These are sites that allow you to upload and share media
content like images, music, and video.
e. Microblogging. These are sites that focus on short updates from the user.
f. Blogs and Forums. These websites allow users to post their content.
19. 3. Mobile Technologies
The popularity of smartphones and tablets
has taken a major rise over the years. This is
largely because of the devices capability to
do tasks that were originally found in personal
computers.
a. iOS
b. Android
c. Blackberry OS
d. Windows Phone OS
e. Symbian
f. WebOS
g. Windows Mobile
20. 4. Assistive Media
Assistive media is a nonprofit service
designed to help people who have visual
and reading impairments. A database of
audio recordings is used to read to the user.