A class is used to create blueprints and describe behavior. A class is a mixture of fields and methods. There are three parts to a class: the visibility modifier, the class keyword, and the name of the class.
3. Learn About
Class:
To create blueprints and describe their behavior, a
class is used. A class is basically a mixture of
different fields and methods.
4. There are three parts of a class;
Visibility modifier
Keyword class
Name of the class