This document outlines a 5-day lesson plan to teach first grade students about using money. On day 1, students will review math skills and learn about coin names and values. Day 2 focuses on using apps to identify coins and practice using money in a simulated store. Day 3 incorporates arts, crafts, and robotics to teach the concept of saving money. Days 4 and 5 allow students to create their own stores, set prices, and practice using money to buy items from each other. The lesson aims to help students identify coins/bills, understand money's practical uses, and know currency facts through hands-on activities and technology.