The document summarizes key findings from recent Pew Research Center reports on digital technology and social media usage:
1) A majority of Facebook users do not actually derive enjoyment from using the social media site, with only 4% reporting pleasure from it.
2) Mobile internet access has grown significantly, with 89% of adults now owning smartphones or tablets on which they access apps and location-based services.
3) Social media engagement continues rising, with 59% of all U.S. adults now using social networking sites like Facebook.
Lee Rainie, Director of the Pew Research Center Internet Project, shows how the large, loosely knit social circles of networked individuals expand opportunities for learning, problem solving, decision making, and personal interaction. The new social operating system of networked individualism requires us to develop networking skills and strategies, work on maintaining ties, and balance multiple overlapping networks. The triple revolution that has brought on this transformation: the rise of social networking, the capacity of the Internet to empower individuals, and the always-on connectivity of mobile devices. Drawing on extensive evidence, Rainie examines how the move to networked individualism has driven changes in organizational structure, job performance criteria, and the way people interact in workplaces. He presents a glimpse of the new networked enterprise and way of working.
The document summarizes key findings from recent Pew Internet Project reports about changing digital media behaviors and their impact. It discusses how:
1) Only 4% of Facebook users actually derive pleasure from using the site, with most feeling despair upon logging in.
2) Mobile internet access is widespread, with 89% of adults owning phones and 46% owning smartphones.
3) Social media engagement is common, with 59% of adults using sites like Facebook and 16% using Twitter.
4) These trends are changing how knowledge is accessed, shared and influenced as information becomes more pervasive, participatory and networked through various online platforms.
Personal. Portable. Participatory. Pervasive. This document summarizes key trends in the digital landscape in 2013. It discusses the rise of broadband internet, smartphones, mobile apps, social networking, e-books, and how these technologies have led to more networked individuals, information, and civil society. While networks have gained influence, traditional institutions have lost some. The document also notes how class still plays a role in digital engagement.
Lee Rainie, director of internet, science and technology research at the Pew Research Center, will discuss the rise of the Internet of Things and how all the data it creates will enrich the picture we have about what is happening in communities and media. He will look at the variety of media zones that people occupy and some of the ways they can be measured.
The document summarizes key findings from a Pew Research Center survey about Facebook usage in the United States:
- 67% of online Americans use Facebook (57% of all adults)
- 61% of current Facebook users have taken a voluntary break from Facebook for several weeks or more at some point
- 20% of online adults who do not currently use Facebook used to but no longer do
- Reasons for breaks from Facebook include feeling tired of it and spending too much time on it
- 59% of Facebook users say Facebook is about as important now as a year ago, while 28% say it is less important
Mary will discuss the Pew Internet Projects latest research on Americans use of social media, including how different demographic groups use various platforms. Shell also present findings from a recent report looking at the phenomenon of Facebook fatigue, and help us to understand how usage patterns might be shifting in the future.
34% of adults aware of government surveillance programs have taken steps to hide information from the government, such as changing social media privacy settings (17%), avoiding certain apps (15%), and speaking in person instead of communicating online (14%). 25% of aware adults have changed how they use technologies like email, search engines, and cell phones since the Snowden revelations. However, many are not aware of more private tools like search engines without tracking, email encryption, or anonymity software. The public is divided on privacy concerns, with 52% concerned about surveillance programs but 46% unconcerned. People also have mixed views on who should be monitored.
Presentation for Texas Municipal League entitled "The Train Has Left the Station: Harnessing the Electronic Energy"
For more information on "Government 2.0", please visit http://topics.govloop.com/gov20.
To connect with other municipal innovators, please visit http://www.govloop.com/group/munigov.
Technology has many benefits for seniors and society. It has increased life expectancy through medical advances and allows seniors to live more active lifestyles through devices that track health. The senior population is growing rapidly and will double by 2040, showing the need for technologies that can help aging populations. Technologies also continue to evolve in other areas like electric vehicles that may become driverless, and private space travel that could offer trips to space within a few years. Technologies have connected people in new ways through video chat and access to information online.
Social Web 2.0 Class Week 9: Social Coordination, Mobile Social, Collective A...Shelly D. Farnham, Ph.D.
油
The document discusses social coordination and collective action enabled by social technologies. It covers several key points:
1) People actively use social media like email, meetup sites, and mobile phones to coordinate social activities with friends and find others interested in similar activities.
2) New technologies allow for "mega-collaboration" where millions of people can work collectively towards goals through user-generated content and grassroots organizing.
3) Mobile phones in particular enable "hyper-awareness" and "smart convergence" as people can easily update their location and plans in real-time to coordinate social events.
Analyzing social media may be a daunting task, given its overwhelming size and messy, unstructured nature. Further, for those new to analyzing social behavior in online systems, there are any number of pitfalls that make it challenging to find the meaning in the mess. The goal of this session is to provide practical tips for collecting and analyzing social media data.
Week 6 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Lightweight authoring, blogs, and wikis
7 Ways the Social Web is Changing the WorldTara Hunt
油
This is the presentation I gave in Brighton, UT on March 10, 2010 on how the social web is changing the world and effecting how people interact with business...and how business can change to meet our changing needs.
When social tools go viral in organizations - a Yammer case storyFrank Hatzack
油
The viral spread of Yammer at Novozymes led to mixed experiences. On one hand, many new users embraced it as a way to network and share knowledge, posting mostly work-related content. Good practices for reducing noise also spread. However, many users remained confused by the high traffic, and good practices for filtering content or following people did not spread enough. Eventually, Yammer was discontinued due to concerns about content access and ownership. The lesson is that if a tool spreads virally, an organization must either quickly provide guidance and training to enable sustainable adoption, or immediately stop the spread to avoid a split perception that challenges future initiatives.
Using electronics within an hour of going to sleep has been shown to negatively impact sleep quality, quantity, and daytime alertness. Almost all Americans regularly use electronics like TVs, computers, phones, and video games before bed. This is problematic because the blue light from screens suppresses melatonin production and using engaging devices too close to bedtime can mentally stimulate the brain and disrupt sleep associations with the bedroom. It is recommended to avoid electronics in the hour before sleep to promote better sleep health.
The document discusses how technology has changed human behavior and development. It explores how increased technology usage has impacted childhood development, causing issues like reduced physical activity and increased psychological/behavioral disorders. However, more research is still needed to understand the relationships between technology and these impacts. The document also examines how constant connectivity through technology can reduce social skills and "social capital" by limiting meaningful interactions and connections with others.
The document discusses the implications of treating social media conversations as if they were public conversations that could be overheard. It analyzes a case study of Greenpeace's campaign against Nestle using social media to spread their message. Nestle's poor handling of the situation showed public relations practitioners must recognize conversations online can have far reach and should be carefully managed. While social media allows for two-way communication, control has shifted and information spreads quickly, so practitioners must thoughtfully engage audiences and issues can escalate rapidly if not addressed properly. Overall, the document argues social media provides opportunities if used strategically, but also risks if an organization does not acknowledge the new media environment.
Using the web to promote positive activities for young peopleOpportunity Links
油
The document discusses using social media and the web to promote positive activities for young people. It emphasizes engaging young people through participation, usability tailored for their needs, and user-generated content. Next steps include experimenting with social media tools, understanding target users, encouraging feedback, and continuous usability testing.
Using the web to promote positive activities for young peopleennui2342
油
The document discusses using social media and the web to promote positive activities for young people. It emphasizes engaging young people through participation, usability tailored for their needs, and user-generated content. Next steps include experimenting with social media tools, understanding target users, encouraging feedback, and continuous usability testing.
This presentation discusses overcoming the digital divide and its relationship to health disparities. The digital divide prevents disadvantaged communities from achieving equal access to technology and information. Factors like geography, language, income, age, race, education and disability contribute to the digital divide. Bridging the digital divide is essential for improving health outcomes as social and economic barriers are intertwined. Future partnerships between technology and health companies will be important. Leadership, relevant content, community involvement and long term commitment are needed to overcome disparities.
The document discusses the impact of social media on youth. It notes that nearly half the world's population is online and over two-thirds of online users engage with social media. For youth, social media is integrated into their daily lives and they tend to be early adopters of new technologies. While social media can positively impact education and friendship building, it can also increase risks like cyberbullying, oversharing of private information exposing youth to identity theft, and excessive use reducing real-world social skills. Both benefits and dangers of social media should be considered for youth.
The document discusses the effects of digital technology on children and recommendations around its use. It notes researchers recommend no screen time for children under 2 due to risks of behavioral issues, slower development, and obesity. For ages 2-5, screen time should be limited to 1 hour per day. However, many young children now use mobile devices daily. The document also discusses risks of social media like cyberbullying for older children and teens and recommends parents monitor use but also set a good example around technology.
Lets find out what the Digital detox is. Digital detox is a signal of something bigger, it's more than just a passing fad. It is a signal of some big changes that take place in society.
Let's talk about the present and look to the future.
This document discusses the lack of privacy that exists in the digital age. As people share more of their lives online through social media, apps, and location data, they create a digital footprint that reveals intimate details about themselves. However, many are not aware of how much personal information cell phone companies and app developers are collecting. This metadata can be analyzed to learn sensitive details about individuals. The document warns that as people continue downloading apps and sharing online, their personal information may be leaked without their consent through data collection by companies or access by governments.
Neville Hobson Presentation for Spider Eventmarcberry
油
Neville Hobson discusses how communication from organizations has shifted from a "command and control" model to engaging with audiences using new social media tools. He argues that organizations must employ social media to communicate because message control has moved away from organizations. Further, combining new tools with traditional communication is important, as the basic communication rules of defining objectives and measuring results still apply. The key is using the right tools for the job, as communication is about business outcomes rather than technology.
Flipbook-What if people live without E-devices?Zhaowen Liu
油
The document discusses people's usage of electronic devices and how it has changed over time. It notes that people now spend more time using devices like phones and laptops than sleeping, with the average person spending over 8 hours a day on their devices. While devices have improved communication and access to information, their overuse can negatively impact people's communication skills and increase loneliness. The document considers whether people could live without electronic devices and if life would fundamentally change, concluding that while devices are now essential, people should aim to reduce their time spent on them.
This document discusses NREL's efforts to operate green and sustainable data centers. It provides an overview of NREL as a national laboratory dedicated to renewable energy and energy efficiency. It then describes NREL's data centers which are highly energy efficient, use green design features like daylighting and waste heat reuse, and have achieved world-class energy performance ratings. The document advocates taking a holistic, systems-level approach to green data center design and operation.
DevOps integrates developers and operations teams to improve collaboration and productivity through automating infrastructure, workflows, and measuring application performance. Some benefits are continuous software delivery, faster resolution of issues, and more time to add value instead of fixing problems. Common challenges to DevOps success include conflicting incentives between teams, cultural barriers, and outdated tools. Source control, continuous integration, infrastructure automation, and monitoring are some recommended DevOps tools.
Technology has many benefits for seniors and society. It has increased life expectancy through medical advances and allows seniors to live more active lifestyles through devices that track health. The senior population is growing rapidly and will double by 2040, showing the need for technologies that can help aging populations. Technologies also continue to evolve in other areas like electric vehicles that may become driverless, and private space travel that could offer trips to space within a few years. Technologies have connected people in new ways through video chat and access to information online.
Social Web 2.0 Class Week 9: Social Coordination, Mobile Social, Collective A...Shelly D. Farnham, Ph.D.
油
The document discusses social coordination and collective action enabled by social technologies. It covers several key points:
1) People actively use social media like email, meetup sites, and mobile phones to coordinate social activities with friends and find others interested in similar activities.
2) New technologies allow for "mega-collaboration" where millions of people can work collectively towards goals through user-generated content and grassroots organizing.
3) Mobile phones in particular enable "hyper-awareness" and "smart convergence" as people can easily update their location and plans in real-time to coordinate social events.
Analyzing social media may be a daunting task, given its overwhelming size and messy, unstructured nature. Further, for those new to analyzing social behavior in online systems, there are any number of pitfalls that make it challenging to find the meaning in the mess. The goal of this session is to provide practical tips for collecting and analyzing social media data.
Week 6 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Lightweight authoring, blogs, and wikis
7 Ways the Social Web is Changing the WorldTara Hunt
油
This is the presentation I gave in Brighton, UT on March 10, 2010 on how the social web is changing the world and effecting how people interact with business...and how business can change to meet our changing needs.
When social tools go viral in organizations - a Yammer case storyFrank Hatzack
油
The viral spread of Yammer at Novozymes led to mixed experiences. On one hand, many new users embraced it as a way to network and share knowledge, posting mostly work-related content. Good practices for reducing noise also spread. However, many users remained confused by the high traffic, and good practices for filtering content or following people did not spread enough. Eventually, Yammer was discontinued due to concerns about content access and ownership. The lesson is that if a tool spreads virally, an organization must either quickly provide guidance and training to enable sustainable adoption, or immediately stop the spread to avoid a split perception that challenges future initiatives.
Using electronics within an hour of going to sleep has been shown to negatively impact sleep quality, quantity, and daytime alertness. Almost all Americans regularly use electronics like TVs, computers, phones, and video games before bed. This is problematic because the blue light from screens suppresses melatonin production and using engaging devices too close to bedtime can mentally stimulate the brain and disrupt sleep associations with the bedroom. It is recommended to avoid electronics in the hour before sleep to promote better sleep health.
The document discusses how technology has changed human behavior and development. It explores how increased technology usage has impacted childhood development, causing issues like reduced physical activity and increased psychological/behavioral disorders. However, more research is still needed to understand the relationships between technology and these impacts. The document also examines how constant connectivity through technology can reduce social skills and "social capital" by limiting meaningful interactions and connections with others.
The document discusses the implications of treating social media conversations as if they were public conversations that could be overheard. It analyzes a case study of Greenpeace's campaign against Nestle using social media to spread their message. Nestle's poor handling of the situation showed public relations practitioners must recognize conversations online can have far reach and should be carefully managed. While social media allows for two-way communication, control has shifted and information spreads quickly, so practitioners must thoughtfully engage audiences and issues can escalate rapidly if not addressed properly. Overall, the document argues social media provides opportunities if used strategically, but also risks if an organization does not acknowledge the new media environment.
Using the web to promote positive activities for young peopleOpportunity Links
油
The document discusses using social media and the web to promote positive activities for young people. It emphasizes engaging young people through participation, usability tailored for their needs, and user-generated content. Next steps include experimenting with social media tools, understanding target users, encouraging feedback, and continuous usability testing.
Using the web to promote positive activities for young peopleennui2342
油
The document discusses using social media and the web to promote positive activities for young people. It emphasizes engaging young people through participation, usability tailored for their needs, and user-generated content. Next steps include experimenting with social media tools, understanding target users, encouraging feedback, and continuous usability testing.
This presentation discusses overcoming the digital divide and its relationship to health disparities. The digital divide prevents disadvantaged communities from achieving equal access to technology and information. Factors like geography, language, income, age, race, education and disability contribute to the digital divide. Bridging the digital divide is essential for improving health outcomes as social and economic barriers are intertwined. Future partnerships between technology and health companies will be important. Leadership, relevant content, community involvement and long term commitment are needed to overcome disparities.
The document discusses the impact of social media on youth. It notes that nearly half the world's population is online and over two-thirds of online users engage with social media. For youth, social media is integrated into their daily lives and they tend to be early adopters of new technologies. While social media can positively impact education and friendship building, it can also increase risks like cyberbullying, oversharing of private information exposing youth to identity theft, and excessive use reducing real-world social skills. Both benefits and dangers of social media should be considered for youth.
The document discusses the effects of digital technology on children and recommendations around its use. It notes researchers recommend no screen time for children under 2 due to risks of behavioral issues, slower development, and obesity. For ages 2-5, screen time should be limited to 1 hour per day. However, many young children now use mobile devices daily. The document also discusses risks of social media like cyberbullying for older children and teens and recommends parents monitor use but also set a good example around technology.
Lets find out what the Digital detox is. Digital detox is a signal of something bigger, it's more than just a passing fad. It is a signal of some big changes that take place in society.
Let's talk about the present and look to the future.
This document discusses the lack of privacy that exists in the digital age. As people share more of their lives online through social media, apps, and location data, they create a digital footprint that reveals intimate details about themselves. However, many are not aware of how much personal information cell phone companies and app developers are collecting. This metadata can be analyzed to learn sensitive details about individuals. The document warns that as people continue downloading apps and sharing online, their personal information may be leaked without their consent through data collection by companies or access by governments.
Neville Hobson Presentation for Spider Eventmarcberry
油
Neville Hobson discusses how communication from organizations has shifted from a "command and control" model to engaging with audiences using new social media tools. He argues that organizations must employ social media to communicate because message control has moved away from organizations. Further, combining new tools with traditional communication is important, as the basic communication rules of defining objectives and measuring results still apply. The key is using the right tools for the job, as communication is about business outcomes rather than technology.
Flipbook-What if people live without E-devices?Zhaowen Liu
油
The document discusses people's usage of electronic devices and how it has changed over time. It notes that people now spend more time using devices like phones and laptops than sleeping, with the average person spending over 8 hours a day on their devices. While devices have improved communication and access to information, their overuse can negatively impact people's communication skills and increase loneliness. The document considers whether people could live without electronic devices and if life would fundamentally change, concluding that while devices are now essential, people should aim to reduce their time spent on them.
This document discusses NREL's efforts to operate green and sustainable data centers. It provides an overview of NREL as a national laboratory dedicated to renewable energy and energy efficiency. It then describes NREL's data centers which are highly energy efficient, use green design features like daylighting and waste heat reuse, and have achieved world-class energy performance ratings. The document advocates taking a holistic, systems-level approach to green data center design and operation.
DevOps integrates developers and operations teams to improve collaboration and productivity through automating infrastructure, workflows, and measuring application performance. Some benefits are continuous software delivery, faster resolution of issues, and more time to add value instead of fixing problems. Common challenges to DevOps success include conflicting incentives between teams, cultural barriers, and outdated tools. Source control, continuous integration, infrastructure automation, and monitoring are some recommended DevOps tools.
This document discusses security threats facing agencies and provides recommendations for improving cybersecurity. It notes that cybercrime, hacking, identity theft and data theft are increasing threats. It recommends strengthening employee security practices through stronger passwords, limiting password attempts, training, and device and data encryption policies. The document also suggests considering biometric authentication and regularly assessing security risks and employee practices.
The document outlines a lesson plan for students to research the legislation and policies of past and present US presidents. Students will create a podcast or newscast to present their findings on whether the legislation is still in effect and its impact. The lesson aims to help students understand the government and be productive citizens. It lists learning standards and resources for students to research five unfamiliar presidents and their key policies to inform their project. The goals are to make history engaging, improve collaboration skills, and facilitate understanding of the executive and legislative branches.
Taller de Jos辿 is a community organization in Little Village that provides services and support to disadvantaged community members facing issues like language barriers, immigration status, domestic violence, unemployment, and lack of education opportunities. A research project evaluated whether Taller de Jos辿 is achieving its intended outcomes of improving clients' knowledge, attitudes, and internal/personal development. Surveys were administered before and after client consultations to measure changes in knowledge, fear, loneliness, and confidence. Analysis found that the majority of clients experienced positive changes across all categories, indicating that Taller de Jos辿 is successfully helping clients gain knowledge of resources, feel less fear/loneliness, and increase confidence. However, further research is suggested to better understand impacts on client behavior
This document outlines a 4-step pre-reading strategy called PLAN. The steps are: 1) Predicting content based on prior knowledge, 2) Locating familiar and unfamiliar words, 3) Adding new information to prior knowledge, 4) Noting how new information can be applied. Students use a graphic organizer to map their predictions before reading and adjust it based on the actual text. The strategy is intended to help students actively engage with a text and summarize what they learn.
This document provides instructions for a lab on creating a basic "Hello World" Android application. It lists pre-requisites including a module on getting started with Android development. It links to a tutorial for making a Hello World app and recommends running the app on emulators for different SDK versions and using emulator tools to test voice calls, SMS, files, and GPS. It concludes with questions about the setContentView statement and editing the R.java file.
Networked information is now pervasive, participatory, and social. It is generated and consumed in real-time across multiple platforms and devices. This has led to three digital revolutions: 1) Broadband internet access at home, 2) Widespread adoption of smartphones and tablets, and 3) Explosive growth of social networking. These changes have impacted knowledge and organizations by making information ubiquitous, fragmenting attention, and elevating self-learning and amateur experts alongside traditional sources. Organizations must adapt to greater transparency, demands to understand customer/worker perspectives, and new pathways into people's attention.
The document discusses how networked and hyperconnected technologies are changing how people, especially younger generations, live and work. It notes that teens and young adults have brains wired differently than older people due to extensive multitasking. While some argue this could negatively impact cognition, others believe it is yielding positive results by allowing people to learn more and access collective knowledge online. The document also examines how the digital, mobile and social media revolutions have impacted knowledge workers by increasing transparency, real-time information sharing, and influence of networks and new online experts.
Portland Communications summary of the major digital trends as we see them - mobility, sociability, discovery, connectivity, big data and screens. For more information contact mark.flanagan@portland-communications.com
The document outlines 6 key digital trends: mobility, sociability, discovery, connectivity, big data, and screens. Mobility refers to the shift to mobile and always-on access across devices. Sociability covers the growth of social networks to build reputation and influence. Discovery is about content finding audiences from trusted sources rather than just search. Connectivity means content on multiple platforms and devices. Big data allows for highly targeted, personalized content. Screens integrates consumption across TVs, smartphones and tablets in real-time.
Director Lee Rainie gave a keynote at the NFAIS annual conference about the way the internet and mobile connectivity have transformed the worlds of networked individuals. He discussed how normal life has changed in the past decade because of three revolutions in technology: 1) the spread of broadband; 2) the rise of mobile connectivity; and 3) the emergence of technological social networks. He will discuss trends and likely future developments in technology that will shape the way people learn, share, and create information.
The document summarizes key trends in digital technology and its impact on civic engagement:
1) There has been a digital revolution with high rates of internet and broadband access at home, and most adults and teens are now networked creators online.
2) Mobile phones and smartphones are nearly ubiquitous, and many use location services and mobile devices for political purposes.
3) Over half of all adults now use social networking, and over a fifth have used social media for political purposes.
4) This new digital landscape has created new opportunities for civic groups and activists to directly reach audiences, but also risks of "echo chamber politics" where people only engage with those who agree with them.
The document discusses key challenges and opportunities libraries face in a digital world. It notes that (1) knowledge is increasingly created and shared in networks rather than received passively, (2) reference expertise is evolving to focus on curating information and connecting patrons to relevant networks rather than just answering specific questions, and (3) public technology and learning spaces must be better attuned to networked, self-directed learners who collaborate and create their own knowledge. Overall, the document examines how libraries can remain valuable community anchors by embracing their role in the digital knowledge economy.
Lee Rainie spoke at the Council on Foundations Annual Conference at a session titled "Philanthropy and the Digital Public Dialogue." Joined by representatives from the Center for Digital Information and other experts in the field, he discussed how advances in digital technology, rapid changes in how citizens access and engage with news and information, and the continued reshaping of the traditional media are dramatically altering the environment in which foundations operate.
Lee Rainie explores the role of social networks the technological kind as well as the real-world kind in shaping the way people gather community information and make sense of it.
1. The document discusses the growth and impact of social networks like Facebook from 2007 to 2008 based on user numbers and growth percentages in different regions.
2. It also discusses the influence of social networks and user recommendations versus reviews and advertising on consumer decisions like hotel booking.
3. The concept of "groundswell" is introduced as people using technologies to get things they need from each other rather than traditional institutions.
The document provides an overview of trends in social media and consumer behavior from 2008. It discusses the growth of Facebook users over the previous year and shares stats on messaging and social networking usage. The summary also notes insights around how recommendations from friends influence travel decisions more than reviews. Trust in peers over advertising is also mentioned.
Lee Rainie, Director of the Pew Research Centers Internet Project, discusses the Projects latest research about internet use, mobile connectivity, and social media, and what the findings mean for marketers. He will explore how "networked information" has very different characteristics from "industrial era media" and why this has profound implications for the way marketers gain attention for their messages and interact with their audiences.
The document summarizes the results of an expert survey on the future of the internet conducted by the Pew Internet Project. Some of the key findings from the survey include:
- Experts believe that by 2020 innovative online cooperation will result in more efficient and responsive institutions compared to traditional 20th century models.
- A majority of experts do not believe that internet use will lower human intelligence and think tools like Google will enhance access to information and make people smarter.
- Experts think the most imaginative new technologies and applications in 2020 will be difficult to predict today and could emerge unexpectedly.
Universities in 2020: A Technology Perspective by Lee RainieGardner Campbell
油
The document discusses how technology will transform universities by 2020. It outlines several major shifts including (1) changing information ecosystems for networked learners due to ubiquitous connectivity and social media, (2) new literacies becoming required to navigate these environments, and (3) big data and the "internet of things" leading to an "exaflood" of information. It suggests universities will need to adapt to students being more self-directed learners who capture diverse inputs and rely on feedback from their networks.
Kurt voelker let's make an impact with the webForum One
油
1) Kurt Voelker discusses how non-profits can use online trends like storytelling with data, mobile technology, social media, and analytics to further their missions.
2) Some key online trends highlighted are using numbers and visualizations to tell impactful stories, the rise of mobile usage, harnessing social conversations, and measuring user behavior to plan improvements.
3) Non-profits are encouraged to listen on social media to understand important issues and influencers in order to effectively participate in online conversations around their causes.
The document discusses the rise of networked individualism and its consequences. As societal forces weaken group boundaries and connectivity increases, people are building social networks rather than belonging to tightly bound groups. This has consequences for entrepreneurs, who now operate in a creative ecology where ideas are shared and feedback is important, and who must market in a social media environment where word of mouth and social networks are influential. The constant connectivity brought about by mobile devices and wireless technology is also changing how information flows and is accessed.
The document summarizes a discussion on the impact of social media on public affairs in mainland China. It provides an overview of the social media landscape in China, including popular sites and platforms. It also shares the results of a survey conducted with public affairs professionals on their use of social media and their views on its influence. The majority see social media as important to their strategies and believe it influences public policy, though many are still evaluating its impact.
Many experts say the rise of embedded and wearable computing will bring the next revolution in digital technology. They say the upsides are enhanced health, convenience, productivity, safety, and more useful information for people/organizations. At KMWorld Confererence, Lee Rainie shares the latest findings from Pew Research about the internet and puts it into organizational context with the expanding Inter足net of Things.
Talk slides for talk presented at the University of Washington on February 13th, 2012.
https://depts.washington.edu/coenv/news-blog/tag/cosee-olc/#.T0VNznJWrR8
Pew Internet Director Lee Rainie delivered the keynote presentation at WorldFuture 2012 in Toronto on Friday, July 27. The presentation, based on his latest book, Networked: The New Social Operating System (co-authored with Barry Wellman), discussed the findings of the most recent expert surveys on the future of teens brains, the future of universities, the future of money, the impact of Big Data, the battle between apps and the Web, the spread of gamification, and the impact of smart systems on consumers.
1. Networked: The New Social Operating System
and Organizational Operating System
NEXTGOV
December 3, 2012
Lee Rainie: Director, Pew Internet Project
Email: Lrainie@pewinternet.org
PewInternet.org
2. What is the Pew Internet Project?
A comprehensive and groundbreaking new report
Number Of Users
released Monday by the Pew Research Centers
Internet and American Life Project has found that
Who Actually
onlyAs itusers of Facebook derive pleasure of any
.... four turns out, the vast majority of human
kind from the to become depressed when they
beings tend popular social networking website.
Enjoy Facebook
see the past five the report, the life summarized
According to years of their remainder of
the 950 million people registered with Facebook,
Down To 4
right there in front of them in a sad little
despite using the site on a regular basis, take no
timeline, said lead researcher John Elliott.
joy in doing so, and in fact feel a profound sense
of hopelessness and despair immediately upon
logging in
3. The traits of networked information
Pervasively generated Real-time /
Pervasively consumed just-in-time
Personal Timeless /
Participatory / social searchable
Linked Defined and
structured by
Continually edited algorithmic
Multi-platformed authority
5. Networked creators and curators (among internet users)
69% are social networking site users
59% share photos and videos
46% creators; 41% curators
37% contribute rankings and ratings
33% create content tags
30% share personal creations
26% post comments on sites and blogs
16% use Twitter
14% are bloggers
18% (of smartphone owners) share their locations;
74% get location info and do location sharing
6. Impact on knowledge and organizations
Rise of fifth estate of civic and community
actors (including citizen vigilantes)
Information becomes networked through
links, crowdsourcing, perpetual
editing/feedback
Harder to control organizational messages to
the public
7. Revolution 2: Mobile 89% of adults
46% smartphones / 25% tablets
321.7
Total U.S.
population:
315.5 million
2012
8. Apps > 50% of adults
50%
% of cell owners who have 43%
40% downloaded apps 38%
30%
29%
22%
20%
10%
0%
Sept 2009 May 2010 August 2011 April 2012
9. Impact on knowledge and organizations
Information becomes pervasive a third skin
Attention zones change
Continuous partial attention
Deep dives
Info snacking
Real-time, just-in-time searches and availability change
process of acquiring and using information
Spontaneous activities
Be ready for your closeup
Augmented reality highlights the merger of data world
and real world
10. Digital Revolution 3
Social networking 59% of all adults
18-29 30-49 50-64 65+
100%
86% 87% 92%
% of internet users
80%
76%
67%
68% 73%
60%
61%
49% 48% 49% 57%
40%
47%
25% 29%
25% 38%
20% 26%
9% 8% 11%
7% 4% 13%
6% 7%
0% 1%
2005 2006 2007 2008 2009 2010 2011 2012
11. Impact on knowledge and organizations
Composition and character of peoples social
networks change AND they become important
channels of learning and influence
Self-learning and DIY learning are elevated
Amateur experts sit aside credentialed experts
Organizations can become helper nodes in
peoples networks
12. Meta-impact on knowledge and organizations
New pathways into peoples attention zones
More people in your kitchen
More demands for transparency
Greater imperative to know what your
workers know helps organizations outside
the civil service structure
More attempts at breaking and entering
13. The impact of Big Data?
http://www.pewinternet.org/Reports/2012/Future-of-Big-Data.aspx
14. Future of Big Data
Thanks to many changes, including the building of "the
Internet of Things," human and machine analysis of
large data sets will improve social, political, and
economic intelligence by 2020. The rise of what is
known as "Big Data" will facilitate things
like "nowcasting" (real-time "forecasting" of events);
the development of "inferential software" that assesses
data patterns to project outcomes; and the creation of
algorithms for advanced correlations that enable new
understanding of the world. Overall, the rise of Big Data
is a huge positive for society in nearly all respects.
15. Future of Big Data
Thanks to many changes, including the building of "the
Internet of Things," human and machine analysis of Big Data
will cause more problems than it solves by 2020. The
existence of huge data sets for analysis will engender false
confidence in our predictive powers and will lead many to
make significant and hurtful mistakes. Moreover, analysis of
Big Data will be misused by powerful people and institutions
with selfish agendas who manipulate findings to make the
case for what they want. And the advent of Big Data has a
harmful impact because it serves the majority (at times
inaccurately) while diminishing the minority and ignoring
important outliers. Overall, the rise of Big Data is a big
negative for society in nearly all respects.
16. Future of Big Data
Improve intelligence Cause new problems
53% 39%
17. Themes
Jeff Jarvis: Demonizing data is demonizing
knowledge and the analytical tools will only
get better
Human capacities are the key to its success and
likely shortcomings
DIY analytics/monitoring will be as helpful as Big
Data numbers crunching
Dont downplay the dark side of surveillance
society
How to lie with the Internet of Things /
distribution of harms (Oscar Gandy)
18. Surprise/delight
Patrick Tucker
Computer science, data-mining, and a growing
network of sensors and information-collection
software programs are giving rise to a
phenomenal occurrence, the knowable future.
19. 4th revolution?
Interfaces haptic, voice, collaborative
Expanded search into video and audio
3D printing
Internet of Things: Smart appliances and
systems
Gamification of information
#6: This is the way Pew Internet measures content creation.
#19: Patrick TuckerComputer science, data-mining, and a growing network of sensors and information-collection software programs are giving rise to a phenomenal occurrence, the knowable future. The Internet is turning prediction into an equation. 油The basic [prediction] process is not dramatically different from what plays out when the human brain makes a prediction. These systems analyze sensed data in the context of stored information to extrapolate a pattern the same way the early earthquake warning system used its network of sensors to detect the P wave and thus project the S wave.油What differs between these systems, between humans predictors and machine predictors, is the sensing tools. Humans are limited to two eyes, two ears, and a network of nerve endings. Computers can sense via a much wider menagerie of data collection tools.油There are dangers associated with this phenomenon. Moveon.org president Eli Pariser, in his recently released book, The Filter Bubble describes it as a type of informational determinism, the inevitable result of too much Web personalization. The Filter Bubble is a state where What you've clicked on in the past determines what you see nexta Web history you're doomed to repeat. You can get stuck in a static, ever-narrowing version of yourself--an endless you-loop.油Futurist machines are taking over the job of inventing the future. But even those aspects of the future that are the most potentially beneficial to humankind will have disastrous effects if we fail to plan for them.