The document provides instructions for adding events to a Construct 2 game project. It describes 4 events to add: 1) spawn a bullet object when the player clicks, 2) destroy the monster and spawn an explosion when a bullet collides with a monster, 3) set the monster's angle randomly on start, and 4) set the monster's angle toward the player if it goes outside the layout. It concludes by instructing the reader to test the completed game.