Light travels in a straight line at 300,000 m/s. When light hits a surface, it can be reflected, absorbed, or pass through. Reflection occurs when light bounces off a surface and can be diffuse or clear. Diffuse reflection scatters the light in all directions from a rough surface, while clear reflection forms an image from a smooth surface.
1 of 17
Downloaded 15 times
More Related Content
Light
2. Always travels in a straight line. This is
the rectilinear propagation of light
Speed = 300,000 m/s
Travels in the form of wavelength
3. When light hits any surface it may
1. Bounce back
2. Absorb
3. Pass through
4. When light hits any surface and
bounces back ,it is called reflection .
There may be two types of reflection :
Diffuse reflection
Clear reflection
5. From a rough
surface
The rays may go in
any direction
Image generally
not formed
The surface will
not act as a mirror
6. From smooth and
shiny surface
An image is
formed
The surface will
act as a mirror
7. Real : An image which forms on a screen
Virtual : An image which is formed inside
the mirror
Erect :straight
Inverted : an image which is not straight
Lateral inversion : when left side appears
on right and right appears on left side
8. N粥意雨檎掘 OF THE IMAGE :
Laterally inverted
Erect
Same size
Distance between object and the mirror is same as the distance
between the image and the mirror
Virtual
surface normal
same exit ray
incident ray angle reflected ray
9. Angle of incidence = Angle of reflection
Normal , incident ray and the reflected ray
, they all lie on the same plane.
10. Real
Focus
Parallel rays
Focal length = +
Forms real, inverted,
Reduced or enlarged
Reflected rays Image. Also forms
Virtual, erect,
Enlarged images.
11. OBJECT IMAGE NATURE
BETWEEN P AND BEHIND THE ERECT,VIRTUAL,ENLARGED
F MIRROR
AT F NO IMAGE -
BETWEEN C BEYOND C INVERTED,REAL,LARGE
AND F
AT C AT C INVERTED,SAME SIZE ,REAL
BEYOND C BETWEEN C AND INVERTED, REAL,SMALL
F
12. Virtual focus
Parallel rays
Focal length = -
Reflected rays Forms only virtual,
erect, reduced
images between
the virtual focus
and the mirror.
13. OBJECT IMAGE NATURE
BETWEEN P AND F BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
AT F BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
BETWEEN C AND F BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
AT C BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
BEYOND C BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
14. A ray thru the
Center of the
lenses Parallel ray
Passes thru
The focus
2f focus (f) focus (f) 2f
x x x x
Remains
unbent
Refracts parallel
To principal axis
15. OBJECT IMAGE NATURE
BETWEEN P AND BEHIND THE ERECT,VIRTUAL,ENLARGED
F MIRROR
AT F NO IMAGE -
BETWEEN C BEYOND C INVERTED,REAL,LARGE
AND F
AT C AT C INVERTED,SAME SIZE ,REAL
BEYOND C BETWEEN C AND INVERTED, REAL,SMALL
F
16. Parallel ray
2f f f 2f
Image is:
Virtual
Erect
Reduced
Appears on same
Side as object
17. OBJECT IMAGE NATURE
BETWEEN P AND F BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
AT F BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
BETWEEN C AND F BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
AT C BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)
BEYOND C BETWEEN P AND VIRTUAL,ERECT,SMALL
F(INSIDE THE
MIRROR)