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e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities	
Turin	|	14th	and	15th	of	September	2016
Real	society	in	virtual	space
a	new	platform	to	share	responsibilities
in	urban	regeneration	processes	
Lucia	Lupi	 University	of	Turin
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 2
SCENARIO	
URBAN	
REGENERATION
Integration	of	public	
and	private	initiatives	
Improvement	of	
 life	quality
 community	
resilience
 local	development
New	solutions	
to	local	problem
mostly socio	economic
than physical
Enhancement	of
urban	resources	
despite the	scarcity of	
funds
How?
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 3
How?
INVOLVING	EACH	
COMPONENT	OF	THE	
SOCIETY	
SUPPORTING	A	
REAL	ENGAGEMENT
CHOOSING	TO	ACT
Society		PA	+	citizens
Illusion	of	one	to	one	relationship
Society	=	PA,	business,	
organizations,	institutions,		
informal groups,	citizens
Protocols	and	interactions
Investment of	time and	
resources
Specific	goals	/	Common	vision
Engagement	
	
Informing-consulting-
voting-reporting	
Cooperation /
Co-production	
	
Participation
Consequences	of	actions	on	
roles	and	personal,	professional	
and	territorial	networks.	
Risk/opportunity
Public	impact	of	actions
CLEAR	ATTRIBUTION	OF	RESPONSIBILITIES	IN	ACTING	
AND	PURSUING	COMMON	GOALS
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 4
URBAN	
REGENERATION
Integration	of	public	
and	private	initiatives	
SHARING	
RESPONSIBILITIES	IN	
ACTIONS	HAVING	A	
PUBLIC	IMPACT
1- Can	a	digital	platform	to	support	these	processes	and	traces	
interactions	and	actions	among	local	players?	
2-How	a	platform	intended	for	this	should	be?	
3-How	to	design	it?
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 5
Main	issues
 Representation	of	the	social	framework	in	a	digital	environment
PLURALITY	OF	PLAYERS,	ROLES,	TYPE	OF	INTERACTIONS,	PROCEDURES,	PERSPECTIVES,	
MUTUAL	TRUST	OR	CONFLICTS
 Functionalities vs	usability
UTILITY,	KIND	OF	TOOL,	REQUIREMENTS,	EXPECTATIONS
 Complexity
 Current fragmentation	
 Transfer	traces	of	real	world	in	a	virtual space	
 People	engagement
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 6
1-EXISTING	DIGITAL	PLATFORMS
User	and	information	management
 Mapping	
 Issues	reporting
Virtual	reality	
 3d	environment
Community	life
 Local	platforms
 Application	for	location-based	communities
Smart	citizenship
 Discussions	and	voting
 City	sensing
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 7
1- LIMITS
 One-to-one	relations	with	local	institutions:	lack	of	responsibility	and	trust
 Close	and	homogeneous	networks:	no	interexchange	nor	conflict	management
 Passive	users:	focus	on	advocacy	and	punctual	information	
 Low	level	of	involvement,	especially	continuous	over	a	medium	time	interval
 Levelling	of	contribution	
 Misunderstanding	between	area-based	initiatives	and	network	based	
initiatives	at	local	level.
 Ambiguous	environments,	no	impact	nor	clear	consequences	of	actions
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 8
1- Focus	on	EXISTING	social	network	
- personalist	logic
- other	goals
- relations	based	on	personal	
connections
- a	global	perspective
- misuse
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 9
2	- HOW	A	CIVIC	SOCIAL	NETWORK	
SHOULD	BE?	
- Public	Scope
- Network	logics
- Relations	based	on	acting	
together	in	the	same	space
- A	multiscale	perspective,	from	
neighborhood	to	region
- Individual	and	collective	users
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 10
2	- PUBLIC	SCOPE
 CONTEXT:	pre-existing	relationships	among	all	
players	at	local	level
 PROCESS:	the	chain	of	actions	and	effects	on	both	
groups	towards	a	common	outcome	in	relation	to	their	
objectives/needs
 OBJECTS:	process	outputs,	the	information	artifacts	
produced	in	relation	to	actions	and	data	shared	within	
the	network
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 11
2	- CONTEXT
General	framework:	
 Multi-purpose	and	multi-thematic	
 Spatial	proximity
 Interactions	through	entities
Design	principles
 Map-based	application
 Public	contents	only
 No	ranking
 No	user	profiling
Functionalities
 map-based	interface
 global	map	and	global	calendar
 multi	category	system
 multi	theming
Removed
 Private	messaging
 Private	groups
 Profile-based	recommendation
 Distance	ranking
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 12
Why	a	map-based	
interface?	
Why	timed	entities?	
Why	a	multi-category	
space	system?	
Common	space	of	actions
Transformation	as	effect
Complex	urban	entities
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 13
2	- PROCESS
General	framework:	
 Actors	directly	or	indirectly	involved	in	
local	initiatives
 Two	levels	of	engagement
 Initiatives	as	chain	of	actions	made	by	
different	actors
 Common	entities	(no	strong	authorship)
Design	principles
 Citizen	and	Collective	users	with	similar	
powers
 Public	groups
 Coordination	activities
 Cluster	entities
 Enhance	filtering	over	user	scope
Functionalities
 Citizens	and	Organization	
profiles
 Strong	user	verification
 Cooperative	actions	on	
common	entities
 Public	groups
 Personal	and	group	map
Removed
 User	scope
 Private	groups
 Bottom-up	visibility
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 14
2	- OBJECTS
General	framework:	
 Non	anonymity	of	Users
 Spatial	and	timed	entities
 Places
 Facts	(Events	and	News)
 Memory	and	experience	(Extras)
 Relations	among	entities
Design	principles
 First-level	entities
 Second-level	entities
Functionalities
 Generic	entities	with	time	and	
space	features
 Relations	among	entities
 Second-level	entities	with	
different	authors
 Collective	moderation
 Versioning
Removed
 Strong	ownership	over	contents
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 15
FIRST	LEVEL	ENTITIES	
 PLACES	 space	of	actions
 EVENTS	 interconnected	actions associated	to	a	
specific	time	interval
 NEWS	 timed	information	about	facts
 EXTRA	 insights	documenting	activities,	projects,	
initiatives
 GROUPS	 operational	space	aimed	to	support	
discussions,	local	coordination,		self	organization
STRUCTURED,	MODULAR,	COLLABORATIVE,	TIMED,	GEO-REFERENCED
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 16
3	- METHODOLOGY
USER	CENTERED	DESIGN	AND	CONTEXT/GOAL	APPROACH	
Continuous	cycle	of	user	engagement,	development	and	testing
1st Cycle:	from	participation	to	the	platform	outline	
 Requirements	/	expectations	
 Implementation	and	modeling
 Testing	in	use
2nd Cycle:	dynamic	platform	use	in	working	environment
 Use	patterns
 Smart	defaults
 Entities	business	logic
 Long	term	continuative	uses
 Transversal	applications	 emergencies,	infrastructures,	urban	planning
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 17
1st CYCLE	 participatory	design	
Phase	1	 Requirements	elicitation	and	solution	finding	
Phase	2	 Testing	and	iterative	evaluation	
Phase	3	- Experimentation	on	use	patterns	
Phase	4	- Case	studies	and	alternative	applications
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 18
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 19
1st CYCLE	 participatory	design	
Phase	1	 Preliminary	activities	- requirements	elicitation
1	Living	Lab
100	participants	- public	and	private	players	in	mixed	team	
5	topics:	
 services	accessibility,	
 group	coordination,	
 local	promotion,	
 events	management,	
 activities	documentation.	
Objective: to	collect	input	and	define	the	requirements	of	a	new	web	application	
intended	to	support	real	communities	and	co-production	processes	at	a	local	scale.
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 20
1st CYCLE	 participatory	design	
Phase	1	 Technical	solutions	
Version	One	of	FirstLife
Entities
Properties
Categorization systems
Data	visualization
Result :	a	mapping tool
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 21
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 22
1st CYCLE	 participatory	design	
Phase	2	 Testing	and	iterative	evaluation
40	Meetings	and	working	mixed	groups
Objectives:
Assessment	of	the	social	acceptability	of	the	platform	
Evaluation	of	the	platform	usability
Testing of	new	functionalities
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 23
1st CYCLE	 participatory	design	
Phase	2	 Implementation	
and	modeling	
Version	Two	
First	level	entities
(Places,	events,	news)
Research	options
Result:	a	map-based	
information	tool
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 24
1st CYCLE	 participatory	design	
Phase	3	- Experimentation	on	use	patterns
30	Workshops	involving	on	average	15-20	participants	(600	p)
in	at	least	a	cycle	of	2	seminars	or	labs.	
Trial	site:	Turin,	Circoscrizione	2-4-7-10.
Topics:	
 Public	information	and	public	interest
 Actions	and	roles	of	players	in	the	space	and	over	the	time	
 Digital	platform	and	collective	activities
Objectives:
 Training	about	how	to	use	the	platform	
 Scenarios	development
 Use	patterns
 Usability	evaluation	
 Definition	of	internal	policies	about	content
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 25
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 26
1st CYCLE	 participatory	design	
Phase	3	- Experimentation	
on	use	patterns
Version	three	
First	and	second	level	entities	(NEW)
Content	logics	and	structures
Timeline	or	global	calendar
Result:	a	platform	for	a	multiperspective	
and	dynamic	representation	of	spatial	entities
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 27
Relationship	of	platform	FEATURES	
and	the	representation	of	social	reality	
 Second-level	entities	
 Enabling	multiple	contributors	enables	multiple	perspectives
 Avoids	conflicts
 Do	not	require	shared	goal
 User	responsibility
 Organization	profile
 Different	weight	to	users
 Responsibility	to	organized	users
 Self	evaluation	of	contents	by	users
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 28
1st CYCLE	 participatory	design	
Phase	4	- Case	studies	and	alternative	applications
Collaborations	and	experimental	applications
TeenCarto http://www.teencarto.it/	
Librare http://www.librare.org/	
SeeS@w http://seesaw.di.unito.it/	
Miramap http://www.miramap.it/	
Objectives:	
 test	and	implement	new	functionalities
 solve	theoretical	or	technological	problems		
 offer new	solution	to	social	issues	and	user	context	constraints
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 29
1st CYCLE	 participatory	design	
Phase	4	- Case	studies	and	alternative	applications
Version	4
New	definition	of	entities
Improvement	of	contents	structure
Timeline	as	filtering	tool	
Tree	maps	to	manage	category	spaces
Integrability	of	external	protocols	and	management	tools
Graphic	identity	
Result:	an	urban	data	platform	intended	for	public	
purposes	and	groups	coordination
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 30
1st CYCLE	 participatory	design	
Version	4
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 31
2nd	CYCLE	 CO-DESIGN	
From	September	2016
Working	on	the	5th VERSION	of	FirstLife
Co-design	platform	applications	with	local	player	and	
transversal	networks
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 32
2nd	CYCLE	 CO-DESIGN	 FL	as	a	platform	for:		
Work	and	
coordination
Local	
promotion
Projects	and	
initiatives
Participatory
processes
Sharing of	
experiences
Educational	
paths
Open	Data	
visualization	
Information
and	citizen	
journalism
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 33
Conclusion
Results:	
a	platform	modeled	on	the	social	reality,	
intended	for	PA	and	privates	and	shared	goals	among	different	actors
aimed	to	make	visible	the	contribution	of	each	local	player	to	the	city	life
enabling		a	local	coordination	to	implement	projects	and	initiatives.	
Future	works:	
Second	cycle	of	co-design	and	improvement	of	platform	features
Open	issues:	
How	to	represent	on	the	map	the	networks	related	to	a	projects	and	therefore	the	
actors	sharing	the	responsibilities	to	its	success.
INPUT2016	|	e-agor|e-a粒凌略	for	the	transition	toward	resilient	communities 34
CONTACT
+39	320	04	81	141
lupi@di.unito.it
Department	of	Computer	Science	
University	of	Turin
Via	Pessinetto	12
10149	Turin
LUCIA	LUPI
External	Researcher	
Social	Computing	Research	Group
Project	site
www.firstlife.org	
Sandbox
http://sandbox.firstlife.di.unito.it/
WebApp
http://firstlife.di.unito.it/

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