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The Making Conference Room
          By: LIM RADY
  Using Sketchup Vray and Photoshop
Making conference
Materials
Clear Glass




Diffuse I used Blue. And Transparency I used color RGB=230




Add Reflection > Fresnel >IOR= 3 and Refract IOR =3.
Noise Glass




Noise Glass I use the same of clear glass just add Bump >niose size 0.0001.
Table Laminate




Diffuse I used color R=238 G=229 B=211




Add Reflection > Fresnel >IOR= 1.55 and Refract IOR =1.55
Leather Chair




Diffuse and Map bump I used the sameTexmap. And Bump =1.2




Add Reflection > Fresnel >Perpendicular color Val=140.
Crome




Diffuse I used color Val=193




Add Reflection > Fresnel >IOR=7 Refract IOR=7
Carpet




Diffuse and Displacement I used the same Texbitmap. And Displacement =0.4

White board
Emmesive




IES light
Render Option
Making conference
Making conference
Raw Render
Photoshop




Ctrl+L to control level of color.




Ctrl+U to control Hue/Saturation of color.
Post Product

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Making conference