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The Potential for Digital Field Assignments in Second Life This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/2.0/.
Mike Reese (Kidkooley Xu) Assistant Director, Center for Educational Resources Doctoral Student, Johns Hopkins Sociology Department
Digital Field Assignments - course activities in which students collect and analyze data from the field using digital technologies .
Active/Situated Learning  Hear and you forget; see and you remember; do and you understand. ~Confucius
Why?
Research is King
Research  Teaching Pres. Daniel Coit Gilman
Social Scientists & Humanists
油
油
Immersive 3-D Virtual Environment  Field
Power of SL    Social Environment
Qualitative Research Methods Field Research in Second Life Bradley University  Prof. Beliveau  (Ed Lamoureux) Image Source: http://slane.bradley.edu/com/faculty/lamoureux/website2/lamoureux_6_07_nmc.zip
Identify Formation  Microagressions Role Play
Balanced Opinions Student Perspectives Second Life Limitations Media Grid activity - http://mediagrid.org/
Thank You Mike Reese (mreese@jhu.edu)

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