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Miscellaneous
Adding material to static meshesStaticMeshComponentRenderingMaterial
Rotating FanNo need to use kismet and matinee!  Just add the mesh as InterpActor and change its properties as follows:Change the pivot:Display > PrePivotChange the PhysicsChange the pivot:Physics > RotatingRate
Static Mesh:adjust widget location1. Click on the lock2. Adjust the widget3. Click on the lock
AutoSaveAutoSave Directory:C:sersserocumentsy Gamesnreal Tournament 3TGameutosavesYou may turn OFF autosave, because UTE likes to crash if autosave goes off during something like building.
Publishing/cookingC:sersserocumentsy Gamesnreal Tournament 3TGameUnpublishedookedPCustomMapsPublishedookedPCustomMaps
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