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Mobile Games for Learning:
A Pattern-Based Approach
Birgit Schmitz
Mobile games for learning
Mobile games for learning
How can mobile games for learning be designed to effectively
support teaching and learning?
2014
2013
2012
How can mobile
games for learning be
designed to effectively
support learning?
2011
2010
 Supporting the effective use and
integration of mobile games for learning
into educational practice.
 Identifying design requirements for mobile
games for learning
 Presenting best practices for mobile games
to support teaching and learning
research objectives
empirical findings
formative studies
theoretical approach
theoretical approach
theoretical approach
How was the learning
achieved?
theoretical approach
empirical findings
formative studies
theoretical approach
 Augmented Reality
 Collaborative Actions
 Cooperation
 Physical Navigation
 Roleplaying
Patterns that support learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
empirical findings
formative studies
theoretical approach
Mobile games for learning
Mobile games for learning
Mobile games for learning
Mobile games for learning
conclusions
 classification framework
 exemplary game designs
 results from design studies
 results from design studies
 exemplary game designs
 classification framework
 template approach
 empirical results
thank you
for your attention

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