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Northeastern
University
Intramural
Sports
Online Managers Meeting
for Intramural Ping Pong
Played at Haas Pavillion
The Five
Most
Important
IM Policies
 Game time is forfeit time – please ensure you
have enough rostered players present prior to
the start of your scheduled contest.
 Only a team’s captain may confer with the
officials.
 All players must present their valid Northeastern
University issued Husky Card in order to play.
 All roster management is done via the
IMLeagues platform.
 After the season’s schedule is published,
regular season games will not be rescheduled
at a team’s request.
Roles
and
Duties of
Intramural
Team
Managers
 Be responsible for your actions and the
actions of all your teammates.
 Understand all the relevant intramural
policies and rules as found in the
Intramural Manager’s Handbook.
 Communicate all necessary policies and
rules to your teammates.
 Inform any ejected players that they
need to leave the facility and how they
can apply for reinstatement.
Player Eligibility
 All registered students are eligible to play
 Undergraduate, graduate, part-time and law
students are all eligible.
 Unless otherwise noted, alumni and faculty/staff
cannot participate in intramural sports.
 Players may only play on one team per
league per sport per season:
 There may be multiple seasons in each semester.
 Club Sport Rules:
 Only one club sport players may be on a single team
roster for the related sport.
All registrations and roster
management is done through
the IMLeagues platform.

The
Captain’s
Rule
 Only the captain may clarify calls with the
officials.
 If players or other team members have
questions, issues or concerns they need to
direct them through the Captain to the
officials.
 Each Captain may respectfully question rule
interpretations, but not judgment calls.
 Judgement calls are at the sole discretion of
the presiding match officials.
 Players who are not the Captain, and who
argue with the officials, will receive an
unsportsmanlike penalty.
Team
Name
Policy
 It is the responsibility of the team manager to
submit an appropriate team name at the time of
registration.
 A student panel will review questionably
inappropriate team names, where majority will
rule regarding if the team name will be removed.
 The team name will be changed until the captain
resubmits a new team name that is deemed
appropriate.
 The full team name policy can be found on page
# 3 of the Intramural Manager’s Handbook.
Jewelry Policy
 Jewelry is not allowed to be worn by any intramural sports participants during a contest.
 This includes watches, wristbands, rings, hair ties, piercings, and all necklaces.
 Taping of earrings and other jewelry is NOT PERMITTED.
 If a player is found to be wearing jewelry during a game, they will be given an
unsportsmanlike penalty as it is a safety risk.
 There are two exceptions to this rule: spiritual/religious objects and medical items.
 Exceptions for spiritual and religious items must be approved by Campus Sports and
Recreation at least 5 days prior to the scheduled contest.
The
Regular
Season
 The number of regular season games will
vary by sport due to facility availability and
the number of registered teams.
 For most sports, team managers will be able
to select their schedule preferences for the
season. Whenever possible the IM office will
try - but cannot guarantee - to accommodate
these preferences.
 Team managers should email the Intramural
Sports office with all other scheduling
requests prior to the close of registration.
 After the schedule is published regular
season games will not be rescheduled by
team request.
Defaulting an IM Game
 After the schedule is published regular season games
will not be rescheduled by team request.
 However, teams that know that they cannot attend a
scheduled contest can submit a Default by emailing a
CSR Staff member- emails at the end of Power Point.
 Defaults count as a loss but there is no additional
penalty to the team.
 Defaults must be submitted the day prior to a
scheduled contest. This allows us time to contact the
opposing team.
Playoffs
 At the conclusion of each intramural sports
season a single elimination playoff
tournament will be held.
 The number of teams taken into the playoffs
will be determined by facility availability and
the number of registered teams in each
league.
 Playoff Tie-Breaker Procedures:
If two teams are tied in the standings the
following will be used to determine who will
advance:
 Sportsmanship
 Forfeited games
 Defaulted games
 Head-to-head record
 Point differential
 If there is still a tie, which ever team
registered first will advance.
Forfeits

Game time is forfeit
time.
It is recommended that
teams show up 15
minutes before game
time to avoid a forfeit.
Intramural
Code of
Conduct
All participants in the Intramural Sports
program must adhere to the Intramural Sports
Code of Conduct.
Including the following policies:
 3 unsportsmanlike penalties on one team in
a game will result in the termination of the
game as a forfeit against that team.
 Ejected players must leave the facility within
five minutes or their team will forfeit the
match.
 Players who have been ejected must meet
with an administrator of the intramural sports
program before they may participate in
further intramural competitions.
Review:
The Five
Most
Important
IM Policies
 Game time is forfeit time – please ensure you
have enough rostered players present prior to
the start of your scheduled contest.
 Only a team’s captain may confer with the
officials.
 All players must present their valid Northeastern
University issued Husky Card in order to play.
 All roster management is done via the
IMLeagues platform.
 After the season’s schedule is published regular
season games will not be rescheduled at a
team’s request.
All games will be played on a table in Haas Pavilion
General
Rules
 All games will be played 1v1.
 All games will be played on one of
the tables in Haas Pavilion.
 Participants can check out paddles
and balls in Fitness Center for games
– however players may use their
own paddles if they wish.
 Games will be self-officiated with
IM staff on hand to settle any
disputes.
Scoring
 A match is played best of five (5) games
to twenty-one (21) points. Games must
be won by two (2) points.
 Players will volley for first serve in the
first game. For each sequential game,
the loser of the previous game will serve
first.
 Players alternate serves every five (5)
points until the score gets to 20-20. If the
score reaches 20-20, then serve is
alternated after every point until one
player wins by two (2) points.
Legal Serve
The server must throw the ball from one hand,
and strike it will the paddle held in the other hand
Spin cannot be added by the toss hand
The server’s paddle must contact the ball behind
the end line and between the sidelines extended
After striking the server’s paddle, the ball must
strike the server’s side of the table before going
over the net
After going over the net, the ball must strike the
returner’s side of the table before it can be
returned
A Let
 A let occurs when the serve hits the net and
then continues to strike the returner’s side of the
table
The point is replayed, but if on the replay a let
occurs again, the server loses the point
A let also occurs if the ball breaks during a rally
The point is replayed
Scoring
 A player loses a point if any of the following
occur:
The player fails to return the ball to the
opponent’s side of the net
The player misses the ball completely on a serve
The player intentionally contacts the surface of
the table
The player strikes the ball with anything aside
from the paddle or the hand holding the paddle
Now Take the Quiz!
Thank you for your interest in the Intramural Sports
program – have a great season!
Email your CSR staff with any questions or defaults:
Ivory Veale: i.veale@northeastern.edu
Neil Virtue: n.virtue@northeastern.edu

More Related Content

Northeastern Oakland Campus 2023pingpong-221005183657-ac45d3d5.pptx

  • 1. Northeastern University Intramural Sports Online Managers Meeting for Intramural Ping Pong Played at Haas Pavillion
  • 2. The Five Most Important IM Policies  Game time is forfeit time – please ensure you have enough rostered players present prior to the start of your scheduled contest.  Only a team’s captain may confer with the officials.  All players must present their valid Northeastern University issued Husky Card in order to play.  All roster management is done via the IMLeagues platform.  After the season’s schedule is published, regular season games will not be rescheduled at a team’s request.
  • 3. Roles and Duties of Intramural Team Managers  Be responsible for your actions and the actions of all your teammates.  Understand all the relevant intramural policies and rules as found in the Intramural Manager’s Handbook.  Communicate all necessary policies and rules to your teammates.  Inform any ejected players that they need to leave the facility and how they can apply for reinstatement.
  • 4. Player Eligibility  All registered students are eligible to play  Undergraduate, graduate, part-time and law students are all eligible.  Unless otherwise noted, alumni and faculty/staff cannot participate in intramural sports.  Players may only play on one team per league per sport per season:  There may be multiple seasons in each semester.  Club Sport Rules:  Only one club sport players may be on a single team roster for the related sport. All registrations and roster management is done through the IMLeagues platform. 
  • 5. The Captain’s Rule  Only the captain may clarify calls with the officials.  If players or other team members have questions, issues or concerns they need to direct them through the Captain to the officials.  Each Captain may respectfully question rule interpretations, but not judgment calls.  Judgement calls are at the sole discretion of the presiding match officials.  Players who are not the Captain, and who argue with the officials, will receive an unsportsmanlike penalty.
  • 6. Team Name Policy  It is the responsibility of the team manager to submit an appropriate team name at the time of registration.  A student panel will review questionably inappropriate team names, where majority will rule regarding if the team name will be removed.  The team name will be changed until the captain resubmits a new team name that is deemed appropriate.  The full team name policy can be found on page # 3 of the Intramural Manager’s Handbook.
  • 7. Jewelry Policy  Jewelry is not allowed to be worn by any intramural sports participants during a contest.  This includes watches, wristbands, rings, hair ties, piercings, and all necklaces.  Taping of earrings and other jewelry is NOT PERMITTED.  If a player is found to be wearing jewelry during a game, they will be given an unsportsmanlike penalty as it is a safety risk.  There are two exceptions to this rule: spiritual/religious objects and medical items.  Exceptions for spiritual and religious items must be approved by Campus Sports and Recreation at least 5 days prior to the scheduled contest.
  • 8. The Regular Season  The number of regular season games will vary by sport due to facility availability and the number of registered teams.  For most sports, team managers will be able to select their schedule preferences for the season. Whenever possible the IM office will try - but cannot guarantee - to accommodate these preferences.  Team managers should email the Intramural Sports office with all other scheduling requests prior to the close of registration.  After the schedule is published regular season games will not be rescheduled by team request.
  • 9. Defaulting an IM Game  After the schedule is published regular season games will not be rescheduled by team request.  However, teams that know that they cannot attend a scheduled contest can submit a Default by emailing a CSR Staff member- emails at the end of Power Point.  Defaults count as a loss but there is no additional penalty to the team.  Defaults must be submitted the day prior to a scheduled contest. This allows us time to contact the opposing team.
  • 10. Playoffs  At the conclusion of each intramural sports season a single elimination playoff tournament will be held.  The number of teams taken into the playoffs will be determined by facility availability and the number of registered teams in each league.  Playoff Tie-Breaker Procedures: If two teams are tied in the standings the following will be used to determine who will advance:  Sportsmanship  Forfeited games  Defaulted games  Head-to-head record  Point differential  If there is still a tie, which ever team registered first will advance.
  • 11. Forfeits  Game time is forfeit time. It is recommended that teams show up 15 minutes before game time to avoid a forfeit.
  • 12. Intramural Code of Conduct All participants in the Intramural Sports program must adhere to the Intramural Sports Code of Conduct. Including the following policies:  3 unsportsmanlike penalties on one team in a game will result in the termination of the game as a forfeit against that team.  Ejected players must leave the facility within five minutes or their team will forfeit the match.  Players who have been ejected must meet with an administrator of the intramural sports program before they may participate in further intramural competitions.
  • 13. Review: The Five Most Important IM Policies  Game time is forfeit time – please ensure you have enough rostered players present prior to the start of your scheduled contest.  Only a team’s captain may confer with the officials.  All players must present their valid Northeastern University issued Husky Card in order to play.  All roster management is done via the IMLeagues platform.  After the season’s schedule is published regular season games will not be rescheduled at a team’s request.
  • 14. All games will be played on a table in Haas Pavilion
  • 15. General Rules  All games will be played 1v1.  All games will be played on one of the tables in Haas Pavilion.  Participants can check out paddles and balls in Fitness Center for games – however players may use their own paddles if they wish.  Games will be self-officiated with IM staff on hand to settle any disputes.
  • 16. Scoring  A match is played best of five (5) games to twenty-one (21) points. Games must be won by two (2) points.  Players will volley for first serve in the first game. For each sequential game, the loser of the previous game will serve first.  Players alternate serves every five (5) points until the score gets to 20-20. If the score reaches 20-20, then serve is alternated after every point until one player wins by two (2) points.
  • 17. Legal Serve The server must throw the ball from one hand, and strike it will the paddle held in the other hand Spin cannot be added by the toss hand The server’s paddle must contact the ball behind the end line and between the sidelines extended After striking the server’s paddle, the ball must strike the server’s side of the table before going over the net After going over the net, the ball must strike the returner’s side of the table before it can be returned
  • 18. A Let  A let occurs when the serve hits the net and then continues to strike the returner’s side of the table The point is replayed, but if on the replay a let occurs again, the server loses the point A let also occurs if the ball breaks during a rally The point is replayed
  • 19. Scoring  A player loses a point if any of the following occur: The player fails to return the ball to the opponent’s side of the net The player misses the ball completely on a serve The player intentionally contacts the surface of the table The player strikes the ball with anything aside from the paddle or the hand holding the paddle
  • 20. Now Take the Quiz! Thank you for your interest in the Intramural Sports program – have a great season! Email your CSR staff with any questions or defaults: Ivory Veale: i.veale@northeastern.edu Neil Virtue: n.virtue@northeastern.edu