This document discusses experience design and tools for creative thinking and collaboration. It introduces Adrian Franks, a design director with over 20 years of experience, and defines design as planning and projecting ideas and experiences through visual and textual content. It discusses tangible action and a creative formula for transformative experiences. The document then compares older design tools that were not connected to networks with contemporary collaborative tools like Sketch, Marvel, Invision, and communities. It concludes by encouraging creating beautiful experiences and getting social on Twitter and Instagram.
2. Adrian Franks
Design Director /
IBM Interactive Experience
20 yrs as a creative pro
17 yrs mainly in digital
1st in nation to be awarded
Graphic Design Journeyman
Avid painter
Love of everything Design
Worked on various Fortune 500
& 100 brands & compaines
Still wants to be a astronaut
Stay hungry,
stay curious
and work hard.
@afranks3
24. Brings sketches to life on devices
Supports on iPhone, iPad, Apple Watch,
Apple TV and Android.
Integrates into work flows well
Creates different types prototypes (phone, wearables, tablets, etc)