The document discusses parallel processing and pipelining. It defines parallel processing as performing concurrent data processing to achieve faster execution. This can be done by having multiple ALUs that can execute instructions simultaneously. The document then discusses Flynn's classification of computer architectures based on instruction and data streams. It describes single instruction single data (SISD), multiple instruction single data (MISD), and multiple instruction multiple data (MIMD) architectures. The document then defines pipelining as decomposing processes into sub-operations that flow through pipeline stages. It provides examples of arithmetic and instruction pipelines, describing the stages in each.
3. Presentation Topic
1. Parallel processing
2. Pipelining
3. Pipeline categories
a) Arithmetic pipeline
b) Instruction pipeline
4. Parallel Processing
A Parallel Processing system is able to perform
concurrent data processing to achieve faster
execution time.
5. Parallel Processing
Example:
While an instruction is being executed in the ALU,
the next instruction can be read from memory.
The system may have two or more ALUs and be
able to execute two or more instructions at the same
time.
So the purpose of parallel processing is to speedup
the computer processing capabilities.
6. Parallel Processing
Parallel Processing can be viewed from various level
of complexity.
1. Lowest level:
We distinguish between parallel and serial operations
by the type of Registers used.
2. High level:
Parallel Processing at higher level of complexity can
be achieved by having an multiplicity of functional units
the perform different operations simultaneously.
8. FLYNNS CLASSIFICATION
Flynns Classification of computer was based on new
concepts which is Instruction Stream and Data
Stream for parallel computing.
9. FLYNNS CLASSIFICATION
Instruction Stream & Data Stream
The term Stream refers to a sequence flow of either
instruction or data operated on by the computer.
Instruction Stream: In the complete cycle of instruction
execution, a flow of instruction from main memory to the
CPU is established, this flow of instruction is called IS.
Data Stream: Flow of operands between processor and
memory bi-directionally. The flow of operands is called
DS.
11. SINGLE INSTRUCTION &
SINGLE DATA STREAM (SISD)
In this organization, Sequential execution by
instruction is performed by one CPU containing a
single processing element (PE),
i.e. ALU under one control unit.
IS=DS=1 Processing unit
Control Unit ALU Main MemoryIS DS
IS
12. MULTIPLE INSTRUCTION &
SINGLE DATA STREAM (MISD)
In MISD multiple processing elements are organized
under the control of multiple control unit.
Each CU is handling one instruction stream and
processed through its corresponding processing
element.
But each processing element is processing only a
single data stream at a time.
13. MULTIPLE INSTRUCTION AND
SINGLE DATA STREAM (MISD)
In MISD multiple CUs and Multiple Processing
Elements are organized in this classification.
14. MUTIPLE INSTRUCTION &
MULTIPLE DATA STREAM (MIMD)
In this Multiple Instruction Streams operate on
Multiple Data Stream.
Therefore handling Multiple Instruction Streams,
Multiple Control Units & Multiple Processing
elements are organized. Such that Multiple
Processing Elements are handling Multiple Data
Stream from main memory.
16. Pipelining
Pipelining is a technique of decomposing sequence
process into sub-operations, collection of processing
segment through which binary information flows.
A Pipeline is series of stages, where some work is
done at each stage. The work is not finished until it
has passed through all stages.
17. Pipelining
Pipelining is an speed up technique where multiple
instruction are overlapped in execution on a
processor.
Pipeline structure is to imagine that each segment
consist of an input register followed by combinational
circuit. The Register hold the data and combinational
circuit performs the operations.
20. How Pipeline Works?
The pipeline is divided into segments and each
segment can execute it operation concurrently with
the other segments. Once a segment completes an
operations, it passes the result to the next segment
in the pipeline and fetches the next operations from
the preceding segment.
21. Idea of pipelining in
computer
The processor execute the program by fetching and
executing instructions. One after the other.
Let Fi and Ei refer to the fetch and execute steps for
instruction Ii
24. Arithmetic Pipeline
Pipeline arithmetic units are usually found in very
high speed computers.
They are used to implement floating point
operations.
We will now discuss the pipeline unit for the floating
point addition and subtraction.
25. Arithmetic Pipeline
The inputs to floating point adder pipeline are two
normalized floating point numbers.
A and B are mantissas and a and b are the
exponents.
The floating point addition and subtraction can be
performed in four segments.
26. Arithmetic Pipeline
The sub-operation performed in each segments are:
Compare the exponents
Align the mantissas
Add or subtract the mantissas
Normalize the result
27. Compare Exponent: The exponent are compared by
subtracting them to determine their difference.
Align the mantissas: The exponent difference determines
how many times the mantissas associated with smaller
exponent must be shifted to the right.
28. Normalize the result
Overflow: Shifted right and exponent increments by
one.
Underflow: Shifted to left and number must be
subtracted from exponent.
31. Instruction Pipeline
Pipeline processing can occur not only in the data
stream but in the instruction stream as well.
An instruction pipeline reads consecutive instruction
from memory while previous instruction are being
executed in other segments.
This caused the instruction fetch and execute
segments to overlap and perform simultaneous
operation.
33. Instruction Pipeline
Instruction execution process lends itself naturally to pipelining
overlap the subtasks of instruction fetch, decode and execute
Instruction pipeline has six operations,
Fetch instruction (FI)
Decode instruction (DI)
Calculate operands (CO)
Fetch operands (FO)
Execute instructions (EI)
Write result (WR)
Overlap these operations
34. Instructions Fetch
The IF stage is responsible for obtaining the requested
instruction from memory. The instruction and the program
counter are stored in the register as temporary storage.
Decode Instruction
The DI stage is responsible for decoding the instruction
and sending out the various control lines to the other parts
of the processor.
35. Calculate Operands
The CO stage is where any calculations are performed.
The main component in this stage is the ALU. The ALU is
made up of arithmetic, logic and capabilities.
Fetch Operands and Execute Instruction
The FO and EI stages are responsible for storing and
loading values to and from memory. They also responsible
for input and output from the processor respectively.
36. Write Operands
The WO stage is responsible for writing the result of a
calculation, memory access or input into the register file.