This document discusses digital fan engagement and how Plyfe can help solve engagement issues for organizations. It outlines Plyfe's services for driving ticket, merchandising and sponsorship sales through engaging experiences before, during and after events. These include creating rich, interactive experiences and polls to boost sponsorships. Examples are given showing high engagement rates for real-time galleries and quizzes. The document encourages redefining fan engagement with Plyfe's free and measurable engagement tools.
9. SOLUTION
ENGAGEMENT AT WORK
Fan engagement pain-points that digital can solve:
TICKET
SALES
MERCHANDISING
SALES
SPONSORSHIPS INCREASE LOYALTY
AND PARTICIPATION
BEFORE THE EVENT DURING THE EVENT AFTER THE EVENT
17. Q&A TIME
REDEFINE YOUR FAN ENGAGEMENT TODAY
Email me at: mateen@plyfe.me or get started for free! => plyfe.com/sweeps
Editor's Notes
People spend time
US ADULTS SPEND 11 HOURS WITH DIGITAL MEDIA DAILY
Any other Stat here-
digital is awesome but also sucks
An opportunity but also hard, expensive and untrackable
Digital is an opportunity, its fantastic, were spending about 50% of our life in itYOU have the potential to go around the clock with a consumer, a fan, a loyalist and ENGAGE with them. THATs AWESOME.
BUT, its time consuming and expensive to cut through the clutter. Even when we do spend time and money how do we tie back to ROI? How do we track it?
Or, what does engagement really mean?
engagement or consumption? (https://plyfe.me/h/4ON)
For us engagement is all about a dialogue. It goes beyond a share, a like, or a comment. It get them to lean in and participate.
QN POLL
ARE YOUR FANS ENGAGING OR CONSUMING?
These are 3 examples of how engagement tactics are applied. Is this engagement or consumption? As a fan, can I engage? Can I be a part of the dialogue?
Digital engagement is more about consumption as opposed to engagement.
Its okay that you are doing thisthis is part of building a foundation. I get itif it were easy, turn key and less expensive you all would take it to a new level.
Lets look at a couple of examples.
Different
Engagement or Consumption?
1. MAKE COMPANIONS, NOT CAMPAIGNS
When creating tools and content for the second screen, remember to be the cheerleader, not the quarterback. Instead of designing new campaigns that distract from the action, make companions that fuel the passion without getting in the way.
2. DESIGN WITH TOUCH IN MIND (mobile)
The majority of second-screen consumption happens on smartphones, so be smart about layouts. Start designing with the smallest screen in mind and then work up to the largest.
3. TELL STORIES WITH DATA
Data isnt just the basis for a strategy or the way to measure a campaign. Stories told through data can be powerful and compelling. Think about some data streams that might be relevant to a brand or category. How could these influence the contents creation?
Different
Engagement or Consumption?
Different
Engagement or Consumption?
When we think about digital we think about ROI + Engagement
Majority people here trying to solve one of if not all of these 4 problems
POLL: WHICH DO YOU CARE ABOUT MOST? (https://plyfe.me/h/2O2)
Thats why we built plyfe platform value value value (cheap, fast, interactive, contextual, trackable, roi based)
(ICONS image)
Turn key solutions to help create opps that are lean in, to be measurable and ROI based.
We are like the word press for interactivity. Weve made it super easy to take your content and make it engaging/ dialogue/ .
Build in Minutes
Choose an interactive card type. Input text, images, videos and links. Review, then make changes or publish!
Publish Anywhere
Share directly to social media platforms or Embed with one line of code set it and forget it. Update the published card from the Plyfe platform. You can even distribute via ad servers.
Report
Track performance in real-time. Create user profile for personalization. Gain insights for content optimization.
BUiLD AS A POLL
(https://plyfe.me/h/MzL)
Examples of how the interactive cards can solve one of the four problems
Timely real time adjustments
Driving action based on the user interaction
Feedback in percentages of how everyone else is voting
Easy to implement
Driving an action based on decision tree-esque result
BUILD AS A VIDEO POLL
(https://plyfe.me/h/YO9)
Examples of how the interactive cards can solve one of the four problems
Leveraging content you already have and making it tie contextually to your business goals
Ad servers you currently use
Making content more interactive and giving sponsors new kinds of packages/value
Sports is all about being in the moment, whether its pre, during or post
We can bring fans together throughout these moments with social gallery
Ok so lets pull this up because it is SO easy
Show platform talk about embed code
Show the reporting
Resulting in in-depth audience understanding
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