The document discusses Stage3D and the Starling framework. Stage3D enables hardware-accelerated 2D and 3D rendering across devices using low-level GPU APIs. The Starling framework makes it easier to use Stage3D without needing to work directly with low-level APIs like AGAL. Starling provides a similar class structure to Flash and makes it simple to integrate physics libraries and particle effects. A case study describes a music app created with Starling that uses it to power a sound visualizer.
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Presentasi Adobe Camp 2012
1. Force & Fireworks
Using The Starling Framework To Enhance Your Apps
Arie M. Prasetyo
24-05-2012
2. Stage3D
Stage 3D, previously codenamed "Molehill," is a new method/model of 2D
and 3D rendering developed by Adobe and supported with a new Stage3D
API¡ªa set of low-level GPU-accelerated APIs enabling advanced 2D and 3D
capabilities across multiple screens and devices (desktop, mobile, and TV)
through the runtimes.
http://www.adobe.com/devnet/flashplayer/stage3d.html
8. Starling
? Stage3D without the hassle of AGAL
? Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
9. Starling
? Stage3D without the hassle of AGAL
? Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
? Easy integration with physics libraries
http://dl.dropbox.com/u/7009356/StarlingTests/physics2/bin-release/Startup.html
10. Starling
? Stage3D without the hassle of AGAL
? Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
? Easy integration with physics libraries
http://dl.dropbox.com/u/7009356/StarlingTests/physics2/bin-release/Startup.html
? Particle Effects
http://blog.onebyonedesign.com/flash/particle-editor-for-starling-framework/
11. Starling
? Stage3D without the hassle of AGAL
? Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
? Easy integration with physics libraries
http://dl.dropbox.com/u/7009356/StarlingTests/physics2/bin-release/Startup.html
? Particle Effects
http://blog.onebyonedesign.com/flash/particle-editor-for-starling-framework/
? Sprites and Textures
http://www.texturepacker.com/