The document outlines a project to design an educational toolkit to teach children how to make choices using storytelling. It describes using the SCAMPER tool to modify the subject from "kids" to "me" to trigger thinking about making dosas. An activity had children identify opinions on a story character's dilemma as either the easy way out, right way out, or difficult choice. The final animation was modified from one child's suggestion. Critique noted the need to clarify intentions earlier and ensure the activity had a lasting effect by relating choices to children's lives. It was suggested children play a role in the final animation compilation.
1 of 8
Download to read offline
More Related Content
Presentation of Drishya process
1. Presentation | Jury 1 - Proposal
Design Brief
Aim of the project:
To design an educational tool-kit,
taking inspiration from the concept
of Shreyas and Preyas from the
Kathupanishad, to teach the kids
how to make choices and hone their
power of discrimination through the
medium of story-telling.
2. Process | Using SCAMPER Tool
Using the Modify Tool and Substitute
Tool:
So I used the modify tool and the
substitute tool to alter the subject
and modify its purpose. I changed
my subject from kids to me and the
purpose from to learn how to make
decisions to learn how to make
dosa
so I wrote down how would I make
dosa step by step. By doing so, it
triggered off a basic process, a basic
line of thought.
Learn how to cook dosas Learn how to make choices
1. Buy batter 1. Take a situation in a story
2. Add salt 2. Identify the dilemma
3. Leave it 3. Identify the easy way out of the situation
4. Take a spoonful of 4. The other way would be not the easy way
batter & put it on the pan out of the situation
5. Add oil 5. Choose the easy way out
6. Roast it 6. Track the events and see where the protagonist ends up
7. Serve it 7. See if the ultimate event is really beneficial to the
8. Eat protagonist . If yes, stick to it.
8. If not, choose the not the easy way out and see where the
events leads to protagonist to.
3. Drishya Camp | Choice - Making Activity
While making choices, the kids did
fact and opinion where the character
of the story was in a dilemma to
make a choice. After hearing out
everyones opinion - the kids labeled
every opinion to be :
1) Easy way out of the situation
2) Right way out of the situation
3) Difficult choice (something the
kids came up with themselves)
I have this exercise written down on
paper by the kids for every kid. It also
became a writing exercise for them.
4. Drishya Camp | Choice - Making Activity
Responses/Opinion:
Prakash: Shavya: Shekhar:
First she could have run away and She could have called the tribals She could have enacted like another
later come back to get the chain by making a sound and the tribals animal (they say it is a right answer.. I
(according to him, this would be the would have attacked and killed the ASKED THEM WHY RIGHT? : because
right thing to do) (everybody says it is tiger (the kids had a debate between She has no other option. also
the easy way out) right/difficult.. the question of because then by becoming another
He also said, she could have hidden, whether is it right to kill a tiger?) animal, the possibility of harming
waited and watched and then come the tiger is less. And at this point,
back OR run away earn more money the kids had started thinking of how
and then buy a better chain.. Your life harming the tiger was not a right
is more important. thing to do)
The final ending was modified from Shekhars opinion from becoming
another animal to another animal helping Hansika and thats when
Prakash had the idea of butterflies as Hansikas friends and they helping her
at the end. And in this way, Hansika would get her chain and the tiger would
not be harmed.
5. Drishya Camp | Stop Motion Animation
Why the technique of stop motion
animation?
It is the cost effective, gives scope
for imagination, one need not worry
about location. Finally. It is the most
effective and fun way to tell any kind
of story.
6. Critique | Reflecting upon the process
The intention was to explore the technique of stop motion animation as a
fun and engaging way of story telling.
Knowing why you do what you do at the beginning instead of summing
it up towards the end.
The choice making activity did not seem to have the lasting effect on the
kids.
Necessary to bring the point of making choices into the childrens lives and
then assessing how their lives would then be different.
The children should have had some role in the compilation of the final
animation.
7. Change in Context | Redesigning the process
Clear intention of facilitating choice making.
Knowing why you do what you do at the beginning instead of summing
it up towards the end.
The choice making activity did not seem to have the lasting effect on the
kids.
Necessary to bring the point of making choices into the childrens lives and
then assessing how their lives would then be different.
The children should have had some role in the compilation of the final
animation.
8. Change in Context | AHA Moment
Change from right to long term benefits
change from easy to instant gratification