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Pro-active Management of Visual
Appearance of Products: from the
Automotive Sector to other Industries
Fco M. Mart鱈nez-Verd炭
Color & Vision Group: http://web.ua.es/en/gvc
University of Alicante (Spain)
verdu@ua.es
 Visual appearance of products
 Color & Texture managed currently in the automotive sector
 Challenges for its optimal and efficient management
 Multi-scale approach (bottom-up vs. top-down)
 Foundations for pro  active Quality Management:
 Visual and instrumental correlation
 Multivariate statistics: visual psychophysics, DoE, etc.
 Conclusions
OUTLINE
 Great variety of visual attributes in daily products
VISUAL APPEARANCE OF PRODUCTS
VISUAL APPEARANCE OF PRODUCTS
Dyes & Pigments
New visual appearance
attributes
Multi-functional properties
Coloration processes
Market forces: performance  cost balance,
customer preferences, etc.
Continuous loop
 Color & Texture
 Reflection & Transmission
 Goniochromatism: BRDF
 Sparkle & Graininess
VISUAL APPEARANCE IN AUTOMOTIVE
速 Wikipedia
 MSc degree in Color Technology for the Automotive Sector
VISUAL APPEARANCE IN AUTOMOTIVE
 Bottom  up:
 Many variables
 Impracticable
 Top  down:
 Feasible
 How?
CHALLENGES: MULTI  SCALE APPROACH
Color, Texture
Radiative
transfer theory
Particles
interaction
Light  Matter
interaction
particle models
Light sources tech.,
Pigments, dyes
Gloss, sparkle, etc.
Color differences
Visual appearance
Emission SPD(l)
Reflection r(l)
Transmission t(l)
Coefficients:
Absorption K
Scattering S
Substrate
Coloration
application
processes:
no. layers, etc.
Phys. + Chem.
Particles & Substrate:
Size, Shape, Thickness
Refraction index,
Extinction index,
Roughness, etc.
THEORETICALAPPROACH
EXPERIMENTALAPPROACH
 But, in this case (empirical approach = top  down), the
typical challenge is how we can understand and manage
by a pro-active way the relevance and interplay of
nano/micro (structural) parameters, and other ones
(coloration application processes, optical, etc.), on final
visual appearance attributes (color, texture, etc.).
 HOW?
 Metrology, Visual Psychophysics, and Statistics
 inter and multi-disciplinary (hybrid) approach
CHALLENGES: MULTI  SCALE APPROACH
 IDEAL CONTEXT:
 BiRD motto:
 What You See Is What
You Measure Rightly = WYSIWYMR
 ICC profile format (Graphics Arts)
 Objective: WYSIWYG
VISUAL & INSTRUMENTAL CORRELATION
Instrumental scaling
Visualassessment
?
VISUAL & INSTRUMENTAL CORRELATION
Visual appearance of materials
DT = f(DE, DG, DS, ...) is the GOAL
 Human visual perception tasks:
 Detection
 Influence of viewing distance and geometry
 Spatio-chromatic dithering
 Scaling (ordering: from less to more)
 Color (from spectral data to 3 dim.),
 Sparkle (2 dim.), Graininess (1 dim.), etc.
 Color & Texture palettes
 Discrimination (differences):
 Perceptibility vs. Acceptability
 FAIL vs. PASS controls by tolerance ellipses
VISUAL & INSTRUMENTAL CORRELATION
 Special equipment:
 Tele-spectro-radiometer
 Radiometric, photometric and colorimetric measurements
without contact, and adjusted to the target size
 Spectrofluorimeter
 Multi-angle spectrophotometers
 Lighting cabinets for visual assessments
VISUAL & INSTRUMENTAL CORRELATION
 UA  Research Technical Services:
 XPS, WDX, FRX, SEM, FT-IR, ATR, Raman, etc.
 Pending advanced instrumentation
 multi  angle spectroscopic ellipsometry
 spectral constants of absorption (K) and scattering (S) to different measurement
geometries (irradiation / observation)
 multi-angle micro-spectrophotometer
 X-CT (tomography)
 (3D) transversal scanning of nanomaterials, etc.
 interferometric microscopy using white light
 3D surface contactless profilometer
VISUAL & INSTRUMENTAL CORRELATION
 Current challenges in color industries:
 Gonio  appearance: color & texture
 Spectral BRDF  own color palette
 Formulation of new colors outside R旦sch  McAdam solid
 Tolerances  Total Visual Appearance (color, gloss, sparkle, etc.)
 Measurement without contact (by tele  spectroradiometer, etc.)
 Reversible or irreversible electro / thermo- chromism, etc.
 Real colored products vs. its efficient digital simulation
 Color gamut of displays technologies
 Pro  active prediction models for visual quality of products
VISUAL & INSTRUMENTAL CORRELATION
 Products: why?
 Earn money being competitive (Porter)
 by differentiation:
 and better than  , impossible to be copied, etc.
 faith perceptually digital simulation to the original
 specific colors & textures
 functional (added value from color: resistance, etc.)
 gonio  apparent
 fluorescent, thermochromic, etc.
 viewing distance effect: spatio  chromatic dithering
 near vs. far
 lighting conditions changes effect:
 type of light source (wLED, etc.)
 type of measurement geometry: diffuse vs. directional (gonio - )
MULTIVARIATE STATISTICS
 Processes: why? how? when?
 Design and production easy to be managed
 Feasibility & stability of original product model (std. or master)
 Ease for creativity & innovation
 Repeatability & accuracy of batches
 Measure to save time & money:
 Comparison with error range  TOLERANCE
 Multi  scale process: nano/micro  visual
 From bottom  up approach  top  down
 Predictive model of pro  active management by:
 Statistical design of experiments (DoE)
 Regression models
MULTIVARIATE STATISTICS
DEAUDI2000 <  2 = 1.41 OK
DEAUDI2000  [ 2 ,  3 = 1.73] cOK
DEAUDI2000 > 1.73 FAIL
 Statistical Design of Experiments (DoE)
 Statistical technique used in quality control for planning,
conducting, analyzing, and interpreting sets of experiments
aimed at making sound decisions without incurring a too high
cost or taking too much time
 Qualitative and quantitative variables  optimization objective
 Selection of the minimal number of samples
 Non-linear / linear multidimensional regression models
 Increasing sampling for an optimal prediction model
 even combining qualitative and quantitative (measureable) variables
MULTIVARIATE STATISTICS: DoE
 Problem formulation
 Aim (reproducible and measurable)
 Relevant factors (qualitative and quantitative)
 Screening design
 Selection of levels for each factor
 Experiments (no. of samples)
 Analysis of the raw data
 Data analysis (Pareto, regression, etc.)
 Optimization & Robustness studies
MULTIVARIATE STATISTICS: DoE BASICS
1  Sparkle detection distance vs. metallic pigment size & shape
2  Sparkle detection distance vs. concentration, achromatic
background, illuminance level & pigment type
3  Sparkle detection distance vs. colored background
4  Color matching vs. silver finishing process on a coated plastic
5  Gonio-appearance of 3D printed parts vs. 3D printing technology
and its sub  processes
FIVE DoE EXAMPLES
 Relevance and interplay of colored backgrounds by CIE-L*C*abhab
 Fixed structural and environmental data (factors)
 Color mix: variable solid pigment + fixed effect pigment
 L*: 3 levels
 C*ab: 3 levels
 hab: 4 levels
SPARKLE DETECTION DISTANCE
Complete multi-level factorial table of experiments (samples)
Sample no. C L h Sample description [Hue / Lightness / Chroma]
1 0 1 1,00 RED / LIGHT / MEDIUM
2 1 -1 1,00 RED / DARK / STRONG
    
13 -1 1 -1,00 GREEN / LIGHT / WEAK
14 -1 -1 0,33 BLUE / DARK/ WEAK
 
23 0 1 0,33 BLUE / LIGHT / MEDIUM
24 0 -1 -0,33 YELLOW / DARK / MEDIUM
    
34 1 0 1,00 RED / GRAY / STRONG
35 0 0 0,33 BLUE / GRAY / MEDIUM
36 -1 1 1,00 RED / LIGHT / WEAK
 Goal: color matching (DEab = 0), L* = 82 , & maximum transparency
 Initial DoE proposal: Taguchi L16 (215-11) Matrix, before analysis
COLOR MATCH vs. SILVER FINISHING
Worksheet MEASURED RESPONSES
N尊 experim. Material
PVD
Thickness
PVD
Conc.
Topcoat
Topcoat
Robot
Basecoat
Basecoat
Robot DEab L* Transparency (T)
1 Metal A
Low
Low Low
translucent
white
Low Low Low
2
Metal B
High
High High
3
High
Low
4 Metal A
High Low Low
5 Metal C
Low
High
translucent
white
6
Metal D
Low
High High
7
High
High
8 Metal C
Low Low
Low
9 Metal A
High
Low
High
10
Metal B
High
High Low
11
High
Low
12 Metal A
High Low High
13 Metal C
Low Low
translucent
white
14
Metal D
Low
High Low
15
High
High
16 Metal C Low Low High
 Can 3D printed parts for cars (body or interior) equal or better
color & texture without losing phys  chem performance?
 DoE aims: high sparkle, flop, chroma, colorfastness, etc.
 Factors:
 Qualitative:
 Technologies: FFF or FDM, MultiJet Fusion, ColorJet, Powder-bed, living AM, etc.
 Materials: (bio)polymers, pigments, additives, process sequence, etc.
 Quantitative:
 Temperature, irradiation, speed, layer height, infill, head size, etc.
GONIO-APPEARANCE IN 3D PRINTED PARTS
 FFF experiment table (Taguchi L9): PLA fixed, simple interactions
 Head size (mm): 3 levels
 100, 200 & 300
 Speed (mm/s): 3 levels
 20, 40 & 60
 Infill (%): 3 levels
 0, 20 & 100
 Color: 3 levels
 Without pigment
 Solid or special-effect pigment
GONIO-APPEARANCE IN 3D PRINTED PARTS
Sample no. HEAD SPEED INFILL COLOR
1 1 3 2 3
2 3 2 2 1
3 1 2 3 2
4 3 1 3 3
5 3 3 1 2
6 2 1 2 2
7 2 3 3 1
8 1 1 1 1
9 2 2 1 3
Plane printed samples for measuring flop
 FFF experiment tables:
 Complete multi-level factorial:
 All previous factors with 2 levels, except color  set = 24, all possible interactions
 Multi-level factorial + D  optimal design
 Only speed with 2 levels  complete set = 54, but optimally reduced to 21
 Multi-level factorial + D  optimal design:
 All factors with 3 levels + new factor (polymer: ABS & PLA)  complete set = 162, but
optimally reduced to 21, and simple interactions well detected
 Multi-level V2 factorial + D  optimal design:
 Only speed and polymer with 2 levels  from 108 to 21, quadratic interactions
GONIO-APPEARANCE IN 3D PRINTED PARTS
 Hybrid multi  scale approach for visual appearance of materials
applied successfully in automotive can be extended to other
industries as ceramics, coatings, cosmetics, plastics, printing, etc.
 Structural elements (pigments, etc.), advanced instrumental techniques,
visual and instrumental correlation methods, statistics (DoE, etc.), can save
time and money to implement new color & texture quality controls
successfully, etc., and even to make easy new competitive advantages for
companies.
CONCLUSIONS
COUNT ON US
Pro-active Management of Visual
Appearance of Products: from the
Automotive Sector to other Industries
Fco M. Mart鱈nez-Verd炭
Color & Vision Group: http://web.ua.es/en/gvc
University of Alicante (Spain)
verdu@ua.es

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Pro active management of visual appearance of products

  • 1. Pro-active Management of Visual Appearance of Products: from the Automotive Sector to other Industries Fco M. Mart鱈nez-Verd炭 Color & Vision Group: http://web.ua.es/en/gvc University of Alicante (Spain) verdu@ua.es
  • 2. Visual appearance of products Color & Texture managed currently in the automotive sector Challenges for its optimal and efficient management Multi-scale approach (bottom-up vs. top-down) Foundations for pro active Quality Management: Visual and instrumental correlation Multivariate statistics: visual psychophysics, DoE, etc. Conclusions OUTLINE
  • 3. Great variety of visual attributes in daily products VISUAL APPEARANCE OF PRODUCTS
  • 4. VISUAL APPEARANCE OF PRODUCTS Dyes & Pigments New visual appearance attributes Multi-functional properties Coloration processes Market forces: performance cost balance, customer preferences, etc. Continuous loop
  • 5. Color & Texture Reflection & Transmission Goniochromatism: BRDF Sparkle & Graininess VISUAL APPEARANCE IN AUTOMOTIVE 速 Wikipedia
  • 6. MSc degree in Color Technology for the Automotive Sector VISUAL APPEARANCE IN AUTOMOTIVE
  • 7. Bottom up: Many variables Impracticable Top down: Feasible How? CHALLENGES: MULTI SCALE APPROACH Color, Texture Radiative transfer theory Particles interaction Light Matter interaction particle models Light sources tech., Pigments, dyes Gloss, sparkle, etc. Color differences Visual appearance Emission SPD(l) Reflection r(l) Transmission t(l) Coefficients: Absorption K Scattering S Substrate Coloration application processes: no. layers, etc. Phys. + Chem. Particles & Substrate: Size, Shape, Thickness Refraction index, Extinction index, Roughness, etc. THEORETICALAPPROACH EXPERIMENTALAPPROACH
  • 8. But, in this case (empirical approach = top down), the typical challenge is how we can understand and manage by a pro-active way the relevance and interplay of nano/micro (structural) parameters, and other ones (coloration application processes, optical, etc.), on final visual appearance attributes (color, texture, etc.). HOW? Metrology, Visual Psychophysics, and Statistics inter and multi-disciplinary (hybrid) approach CHALLENGES: MULTI SCALE APPROACH
  • 9. IDEAL CONTEXT: BiRD motto: What You See Is What You Measure Rightly = WYSIWYMR ICC profile format (Graphics Arts) Objective: WYSIWYG VISUAL & INSTRUMENTAL CORRELATION Instrumental scaling Visualassessment ?
  • 10. VISUAL & INSTRUMENTAL CORRELATION Visual appearance of materials DT = f(DE, DG, DS, ...) is the GOAL
  • 11. Human visual perception tasks: Detection Influence of viewing distance and geometry Spatio-chromatic dithering Scaling (ordering: from less to more) Color (from spectral data to 3 dim.), Sparkle (2 dim.), Graininess (1 dim.), etc. Color & Texture palettes Discrimination (differences): Perceptibility vs. Acceptability FAIL vs. PASS controls by tolerance ellipses VISUAL & INSTRUMENTAL CORRELATION
  • 12. Special equipment: Tele-spectro-radiometer Radiometric, photometric and colorimetric measurements without contact, and adjusted to the target size Spectrofluorimeter Multi-angle spectrophotometers Lighting cabinets for visual assessments VISUAL & INSTRUMENTAL CORRELATION
  • 13. UA Research Technical Services: XPS, WDX, FRX, SEM, FT-IR, ATR, Raman, etc. Pending advanced instrumentation multi angle spectroscopic ellipsometry spectral constants of absorption (K) and scattering (S) to different measurement geometries (irradiation / observation) multi-angle micro-spectrophotometer X-CT (tomography) (3D) transversal scanning of nanomaterials, etc. interferometric microscopy using white light 3D surface contactless profilometer VISUAL & INSTRUMENTAL CORRELATION
  • 14. Current challenges in color industries: Gonio appearance: color & texture Spectral BRDF own color palette Formulation of new colors outside R旦sch McAdam solid Tolerances Total Visual Appearance (color, gloss, sparkle, etc.) Measurement without contact (by tele spectroradiometer, etc.) Reversible or irreversible electro / thermo- chromism, etc. Real colored products vs. its efficient digital simulation Color gamut of displays technologies Pro active prediction models for visual quality of products VISUAL & INSTRUMENTAL CORRELATION
  • 15. Products: why? Earn money being competitive (Porter) by differentiation: and better than , impossible to be copied, etc. faith perceptually digital simulation to the original specific colors & textures functional (added value from color: resistance, etc.) gonio apparent fluorescent, thermochromic, etc. viewing distance effect: spatio chromatic dithering near vs. far lighting conditions changes effect: type of light source (wLED, etc.) type of measurement geometry: diffuse vs. directional (gonio - ) MULTIVARIATE STATISTICS
  • 16. Processes: why? how? when? Design and production easy to be managed Feasibility & stability of original product model (std. or master) Ease for creativity & innovation Repeatability & accuracy of batches Measure to save time & money: Comparison with error range TOLERANCE Multi scale process: nano/micro visual From bottom up approach top down Predictive model of pro active management by: Statistical design of experiments (DoE) Regression models MULTIVARIATE STATISTICS DEAUDI2000 < 2 = 1.41 OK DEAUDI2000 [ 2 , 3 = 1.73] cOK DEAUDI2000 > 1.73 FAIL
  • 17. Statistical Design of Experiments (DoE) Statistical technique used in quality control for planning, conducting, analyzing, and interpreting sets of experiments aimed at making sound decisions without incurring a too high cost or taking too much time Qualitative and quantitative variables optimization objective Selection of the minimal number of samples Non-linear / linear multidimensional regression models Increasing sampling for an optimal prediction model even combining qualitative and quantitative (measureable) variables MULTIVARIATE STATISTICS: DoE
  • 18. Problem formulation Aim (reproducible and measurable) Relevant factors (qualitative and quantitative) Screening design Selection of levels for each factor Experiments (no. of samples) Analysis of the raw data Data analysis (Pareto, regression, etc.) Optimization & Robustness studies MULTIVARIATE STATISTICS: DoE BASICS
  • 19. 1 Sparkle detection distance vs. metallic pigment size & shape 2 Sparkle detection distance vs. concentration, achromatic background, illuminance level & pigment type 3 Sparkle detection distance vs. colored background 4 Color matching vs. silver finishing process on a coated plastic 5 Gonio-appearance of 3D printed parts vs. 3D printing technology and its sub processes FIVE DoE EXAMPLES
  • 20. Relevance and interplay of colored backgrounds by CIE-L*C*abhab Fixed structural and environmental data (factors) Color mix: variable solid pigment + fixed effect pigment L*: 3 levels C*ab: 3 levels hab: 4 levels SPARKLE DETECTION DISTANCE Complete multi-level factorial table of experiments (samples) Sample no. C L h Sample description [Hue / Lightness / Chroma] 1 0 1 1,00 RED / LIGHT / MEDIUM 2 1 -1 1,00 RED / DARK / STRONG 13 -1 1 -1,00 GREEN / LIGHT / WEAK 14 -1 -1 0,33 BLUE / DARK/ WEAK 23 0 1 0,33 BLUE / LIGHT / MEDIUM 24 0 -1 -0,33 YELLOW / DARK / MEDIUM 34 1 0 1,00 RED / GRAY / STRONG 35 0 0 0,33 BLUE / GRAY / MEDIUM 36 -1 1 1,00 RED / LIGHT / WEAK
  • 21. Goal: color matching (DEab = 0), L* = 82 , & maximum transparency Initial DoE proposal: Taguchi L16 (215-11) Matrix, before analysis COLOR MATCH vs. SILVER FINISHING Worksheet MEASURED RESPONSES N尊 experim. Material PVD Thickness PVD Conc. Topcoat Topcoat Robot Basecoat Basecoat Robot DEab L* Transparency (T) 1 Metal A Low Low Low translucent white Low Low Low 2 Metal B High High High 3 High Low 4 Metal A High Low Low 5 Metal C Low High translucent white 6 Metal D Low High High 7 High High 8 Metal C Low Low Low 9 Metal A High Low High 10 Metal B High High Low 11 High Low 12 Metal A High Low High 13 Metal C Low Low translucent white 14 Metal D Low High Low 15 High High 16 Metal C Low Low High
  • 22. Can 3D printed parts for cars (body or interior) equal or better color & texture without losing phys chem performance? DoE aims: high sparkle, flop, chroma, colorfastness, etc. Factors: Qualitative: Technologies: FFF or FDM, MultiJet Fusion, ColorJet, Powder-bed, living AM, etc. Materials: (bio)polymers, pigments, additives, process sequence, etc. Quantitative: Temperature, irradiation, speed, layer height, infill, head size, etc. GONIO-APPEARANCE IN 3D PRINTED PARTS
  • 23. FFF experiment table (Taguchi L9): PLA fixed, simple interactions Head size (mm): 3 levels 100, 200 & 300 Speed (mm/s): 3 levels 20, 40 & 60 Infill (%): 3 levels 0, 20 & 100 Color: 3 levels Without pigment Solid or special-effect pigment GONIO-APPEARANCE IN 3D PRINTED PARTS Sample no. HEAD SPEED INFILL COLOR 1 1 3 2 3 2 3 2 2 1 3 1 2 3 2 4 3 1 3 3 5 3 3 1 2 6 2 1 2 2 7 2 3 3 1 8 1 1 1 1 9 2 2 1 3 Plane printed samples for measuring flop
  • 24. FFF experiment tables: Complete multi-level factorial: All previous factors with 2 levels, except color set = 24, all possible interactions Multi-level factorial + D optimal design Only speed with 2 levels complete set = 54, but optimally reduced to 21 Multi-level factorial + D optimal design: All factors with 3 levels + new factor (polymer: ABS & PLA) complete set = 162, but optimally reduced to 21, and simple interactions well detected Multi-level V2 factorial + D optimal design: Only speed and polymer with 2 levels from 108 to 21, quadratic interactions GONIO-APPEARANCE IN 3D PRINTED PARTS
  • 25. Hybrid multi scale approach for visual appearance of materials applied successfully in automotive can be extended to other industries as ceramics, coatings, cosmetics, plastics, printing, etc. Structural elements (pigments, etc.), advanced instrumental techniques, visual and instrumental correlation methods, statistics (DoE, etc.), can save time and money to implement new color & texture quality controls successfully, etc., and even to make easy new competitive advantages for companies. CONCLUSIONS
  • 27. Pro-active Management of Visual Appearance of Products: from the Automotive Sector to other Industries Fco M. Mart鱈nez-Verd炭 Color & Vision Group: http://web.ua.es/en/gvc University of Alicante (Spain) verdu@ua.es