Workshop on Colour Science & Applications Exploring Upcoming Projects , final presentation, 3rd October, Alicante (Spain) : http://www.pigmentmarkets.com/pigment-color-science-forum/agenda
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Pro active management of visual appearance of products
1. Pro-active Management of Visual
Appearance of Products: from the
Automotive Sector to other Industries
Fco M. Mart鱈nez-Verd炭
Color & Vision Group: http://web.ua.es/en/gvc
University of Alicante (Spain)
verdu@ua.es
2. Visual appearance of products
Color & Texture managed currently in the automotive sector
Challenges for its optimal and efficient management
Multi-scale approach (bottom-up vs. top-down)
Foundations for pro active Quality Management:
Visual and instrumental correlation
Multivariate statistics: visual psychophysics, DoE, etc.
Conclusions
OUTLINE
3. Great variety of visual attributes in daily products
VISUAL APPEARANCE OF PRODUCTS
4. VISUAL APPEARANCE OF PRODUCTS
Dyes & Pigments
New visual appearance
attributes
Multi-functional properties
Coloration processes
Market forces: performance cost balance,
customer preferences, etc.
Continuous loop
5. Color & Texture
Reflection & Transmission
Goniochromatism: BRDF
Sparkle & Graininess
VISUAL APPEARANCE IN AUTOMOTIVE
速 Wikipedia
6. MSc degree in Color Technology for the Automotive Sector
VISUAL APPEARANCE IN AUTOMOTIVE
7. Bottom up:
Many variables
Impracticable
Top down:
Feasible
How?
CHALLENGES: MULTI SCALE APPROACH
Color, Texture
Radiative
transfer theory
Particles
interaction
Light Matter
interaction
particle models
Light sources tech.,
Pigments, dyes
Gloss, sparkle, etc.
Color differences
Visual appearance
Emission SPD(l)
Reflection r(l)
Transmission t(l)
Coefficients:
Absorption K
Scattering S
Substrate
Coloration
application
processes:
no. layers, etc.
Phys. + Chem.
Particles & Substrate:
Size, Shape, Thickness
Refraction index,
Extinction index,
Roughness, etc.
THEORETICALAPPROACH
EXPERIMENTALAPPROACH
8. But, in this case (empirical approach = top down), the
typical challenge is how we can understand and manage
by a pro-active way the relevance and interplay of
nano/micro (structural) parameters, and other ones
(coloration application processes, optical, etc.), on final
visual appearance attributes (color, texture, etc.).
HOW?
Metrology, Visual Psychophysics, and Statistics
inter and multi-disciplinary (hybrid) approach
CHALLENGES: MULTI SCALE APPROACH
9. IDEAL CONTEXT:
BiRD motto:
What You See Is What
You Measure Rightly = WYSIWYMR
ICC profile format (Graphics Arts)
Objective: WYSIWYG
VISUAL & INSTRUMENTAL CORRELATION
Instrumental scaling
Visualassessment
?
10. VISUAL & INSTRUMENTAL CORRELATION
Visual appearance of materials
DT = f(DE, DG, DS, ...) is the GOAL
11. Human visual perception tasks:
Detection
Influence of viewing distance and geometry
Spatio-chromatic dithering
Scaling (ordering: from less to more)
Color (from spectral data to 3 dim.),
Sparkle (2 dim.), Graininess (1 dim.), etc.
Color & Texture palettes
Discrimination (differences):
Perceptibility vs. Acceptability
FAIL vs. PASS controls by tolerance ellipses
VISUAL & INSTRUMENTAL CORRELATION
12. Special equipment:
Tele-spectro-radiometer
Radiometric, photometric and colorimetric measurements
without contact, and adjusted to the target size
Spectrofluorimeter
Multi-angle spectrophotometers
Lighting cabinets for visual assessments
VISUAL & INSTRUMENTAL CORRELATION
13. UA Research Technical Services:
XPS, WDX, FRX, SEM, FT-IR, ATR, Raman, etc.
Pending advanced instrumentation
multi angle spectroscopic ellipsometry
spectral constants of absorption (K) and scattering (S) to different measurement
geometries (irradiation / observation)
multi-angle micro-spectrophotometer
X-CT (tomography)
(3D) transversal scanning of nanomaterials, etc.
interferometric microscopy using white light
3D surface contactless profilometer
VISUAL & INSTRUMENTAL CORRELATION
14. Current challenges in color industries:
Gonio appearance: color & texture
Spectral BRDF own color palette
Formulation of new colors outside R旦sch McAdam solid
Tolerances Total Visual Appearance (color, gloss, sparkle, etc.)
Measurement without contact (by tele spectroradiometer, etc.)
Reversible or irreversible electro / thermo- chromism, etc.
Real colored products vs. its efficient digital simulation
Color gamut of displays technologies
Pro active prediction models for visual quality of products
VISUAL & INSTRUMENTAL CORRELATION
15. Products: why?
Earn money being competitive (Porter)
by differentiation:
and better than , impossible to be copied, etc.
faith perceptually digital simulation to the original
specific colors & textures
functional (added value from color: resistance, etc.)
gonio apparent
fluorescent, thermochromic, etc.
viewing distance effect: spatio chromatic dithering
near vs. far
lighting conditions changes effect:
type of light source (wLED, etc.)
type of measurement geometry: diffuse vs. directional (gonio - )
MULTIVARIATE STATISTICS
16. Processes: why? how? when?
Design and production easy to be managed
Feasibility & stability of original product model (std. or master)
Ease for creativity & innovation
Repeatability & accuracy of batches
Measure to save time & money:
Comparison with error range TOLERANCE
Multi scale process: nano/micro visual
From bottom up approach top down
Predictive model of pro active management by:
Statistical design of experiments (DoE)
Regression models
MULTIVARIATE STATISTICS
DEAUDI2000 < 2 = 1.41 OK
DEAUDI2000 [ 2 , 3 = 1.73] cOK
DEAUDI2000 > 1.73 FAIL
17. Statistical Design of Experiments (DoE)
Statistical technique used in quality control for planning,
conducting, analyzing, and interpreting sets of experiments
aimed at making sound decisions without incurring a too high
cost or taking too much time
Qualitative and quantitative variables optimization objective
Selection of the minimal number of samples
Non-linear / linear multidimensional regression models
Increasing sampling for an optimal prediction model
even combining qualitative and quantitative (measureable) variables
MULTIVARIATE STATISTICS: DoE
18. Problem formulation
Aim (reproducible and measurable)
Relevant factors (qualitative and quantitative)
Screening design
Selection of levels for each factor
Experiments (no. of samples)
Analysis of the raw data
Data analysis (Pareto, regression, etc.)
Optimization & Robustness studies
MULTIVARIATE STATISTICS: DoE BASICS
19. 1 Sparkle detection distance vs. metallic pigment size & shape
2 Sparkle detection distance vs. concentration, achromatic
background, illuminance level & pigment type
3 Sparkle detection distance vs. colored background
4 Color matching vs. silver finishing process on a coated plastic
5 Gonio-appearance of 3D printed parts vs. 3D printing technology
and its sub processes
FIVE DoE EXAMPLES
20. Relevance and interplay of colored backgrounds by CIE-L*C*abhab
Fixed structural and environmental data (factors)
Color mix: variable solid pigment + fixed effect pigment
L*: 3 levels
C*ab: 3 levels
hab: 4 levels
SPARKLE DETECTION DISTANCE
Complete multi-level factorial table of experiments (samples)
Sample no. C L h Sample description [Hue / Lightness / Chroma]
1 0 1 1,00 RED / LIGHT / MEDIUM
2 1 -1 1,00 RED / DARK / STRONG
13 -1 1 -1,00 GREEN / LIGHT / WEAK
14 -1 -1 0,33 BLUE / DARK/ WEAK
23 0 1 0,33 BLUE / LIGHT / MEDIUM
24 0 -1 -0,33 YELLOW / DARK / MEDIUM
34 1 0 1,00 RED / GRAY / STRONG
35 0 0 0,33 BLUE / GRAY / MEDIUM
36 -1 1 1,00 RED / LIGHT / WEAK
21. Goal: color matching (DEab = 0), L* = 82 , & maximum transparency
Initial DoE proposal: Taguchi L16 (215-11) Matrix, before analysis
COLOR MATCH vs. SILVER FINISHING
Worksheet MEASURED RESPONSES
N尊 experim. Material
PVD
Thickness
PVD
Conc.
Topcoat
Topcoat
Robot
Basecoat
Basecoat
Robot DEab L* Transparency (T)
1 Metal A
Low
Low Low
translucent
white
Low Low Low
2
Metal B
High
High High
3
High
Low
4 Metal A
High Low Low
5 Metal C
Low
High
translucent
white
6
Metal D
Low
High High
7
High
High
8 Metal C
Low Low
Low
9 Metal A
High
Low
High
10
Metal B
High
High Low
11
High
Low
12 Metal A
High Low High
13 Metal C
Low Low
translucent
white
14
Metal D
Low
High Low
15
High
High
16 Metal C Low Low High
22. Can 3D printed parts for cars (body or interior) equal or better
color & texture without losing phys chem performance?
DoE aims: high sparkle, flop, chroma, colorfastness, etc.
Factors:
Qualitative:
Technologies: FFF or FDM, MultiJet Fusion, ColorJet, Powder-bed, living AM, etc.
Materials: (bio)polymers, pigments, additives, process sequence, etc.
Quantitative:
Temperature, irradiation, speed, layer height, infill, head size, etc.
GONIO-APPEARANCE IN 3D PRINTED PARTS
24. FFF experiment tables:
Complete multi-level factorial:
All previous factors with 2 levels, except color set = 24, all possible interactions
Multi-level factorial + D optimal design
Only speed with 2 levels complete set = 54, but optimally reduced to 21
Multi-level factorial + D optimal design:
All factors with 3 levels + new factor (polymer: ABS & PLA) complete set = 162, but
optimally reduced to 21, and simple interactions well detected
Multi-level V2 factorial + D optimal design:
Only speed and polymer with 2 levels from 108 to 21, quadratic interactions
GONIO-APPEARANCE IN 3D PRINTED PARTS
25. Hybrid multi scale approach for visual appearance of materials
applied successfully in automotive can be extended to other
industries as ceramics, coatings, cosmetics, plastics, printing, etc.
Structural elements (pigments, etc.), advanced instrumental techniques,
visual and instrumental correlation methods, statistics (DoE, etc.), can save
time and money to implement new color & texture quality controls
successfully, etc., and even to make easy new competitive advantages for
companies.
CONCLUSIONS
27. Pro-active Management of Visual
Appearance of Products: from the
Automotive Sector to other Industries
Fco M. Mart鱈nez-Verd炭
Color & Vision Group: http://web.ua.es/en/gvc
University of Alicante (Spain)
verdu@ua.es