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innovation game
Learn what your customers want from your product
Productbox
What we doAt Cytech
What we doWe build software products for telecoms focusing on quality and e?iciency
3
mCore
Modular software platform for
Mobile Marketing, Messaging
and Payments
Dashboards
Business Intelligence and
Analytics platform for
Telecoms
ProSMS
Web SMS Software for SMEs in
Greece and Romania
What we achievedWe managed to expand to 15 counties with almost the same team size
4
Thailand
Mobile Marketing
Runs successful campaigns
for big retailers
Mobile Payments
O?ers an alternative and
modern way to pay via mobile
Norway
SMS Wholesale
Transports huge
volumes of SMS
Brazil
Kenya
S.Arabia
Ghana
Greece
VAS and PSMS
Runs VAS for social media
and int'l football clubs
5
2014
2015
2010
CI/CD
? Automated testing, integration
and delivery
? Release every two weeks
? Installations update in 1 day
Cloud
? High Availability, Fail over, no
hardware maintenance
? Release every month
? Installations update takes 3-4
days.
SaaS
? Common Infrastructure with no
real automation
? Release every two months
? Installations update takes a week
How we did itWhat really helped us expand to more and bigger customers all over the world maintaining our flexibility
6
2014
2015
2010
K8s
CI/CD
Cloud
SaaS
2017
workshop
overview
7
? presentations
and takeaways
? playing the game
Duration: 30 - 40 min
? the product box
Rules and Tips
? introduction to
innovation games
understanding customers need
8
understanding customers need
9
Observation and asking why makes you
find out what people really do and want
10
v
People do not always do
what you tell them to do.
People do not always do
what they think they do.
People do not always do
what you think they do.
People do not always do
what they say they do.
customer insight
Choose the right knowledge to
understand what is the need, the
pain and the problem your
customer has
information
Initially processed raw data
mostly not correlated or
related
knowledge
Extra processing on information
so to make the right relations
and learn your customer better
11
innovation games
A suite of customer centric games to obtain as much data-driven insight as
possible
12
innovation
games
13
A suite of customer centric
games to obtain as much data-
driven insight as possible
feedback
Customers play a set of directed
games as a means of generating
feedback about a product or
service.
origin
Innovation games refer to a
form of primary market
research developed by
Luke Hohmann
accomplish
many
different
goals
14
?
?
E?ectiveness
Improving Sales and
Marketing e?ectiveness
?
Opportunities
Discovering new
business opportunities
? Relationships
Improving Customers
Relationships
Roadmaps
Creating Product Roadmaps
innovation
games
innovation
games
innovation
games
innovation
games
product box
Identify the most exciting features
19
Product
box
At a glance
20
prioritisation
Discover how your
customers/users
think/prioritize
features
?
need
What your customer/
users want to hear
from your product/
service
?
consumer XP
Leverage your
customers collective
consumer
experience
?
?
TEAMS
Participants are
divided into multiple
teams of 5-6 ppl
?
CREATION
Teams are given a blank
box & stationary and are
asked to create the box
to sell the product that
they would buy
?
TIME-BOXED
Time-box the
product box creation
activity to 20-40 min
?
PRESENTATION
A representative tries to sell
the product to the
audience by explaining all
that is illustrated on the
box
?
VOTING
Participants vote for
the best product box
excluding their own
Product
box
How it is played
21
preparing
the
game
22
?preparing the
observation sheets
?ensuring that all
material is present
?preparing tables
?finding the right
customers
Roles
23
OBSERVER
Observes and records reactions of other
teams, during the Product Boxes
presentations; post processes the data
Facilitator
Explains the game, set the rules,
helps teams, keeps time
PLAYERS
Customers/users in groups of max three/
four people
Product boX material
24
Box
One blank white or other
colour product box for each
team
sample
Two or three sample boxes
other
Coloured markers, crayons,
pencils, pens, glitter glue,
stickers
Processing
results
1st step processing
25
?
BENEFITS
Statements related to a
benefit
?
FEATURES
Statements related to a
feature
? LABELS OR SLOGANS
Messages, statements,
titles, quotes, phrases
?
OBSERVATION SHEETS
Prepare the observation
sheets
Processing
results
2nd step processing
26
Recognition
Adoption
Technology
Price
Value
Community
User experience
Support
learn from
the masters
27
? Features
? Taglines
? Security issues
? Payments
? Benefits
? Value
? Need/Insight
? Reasons to believe
? Acknowledgements
? Associations/
Certifications
? Technology
? The brand
? The company
? Cases
?
Product Box Innovation Game
29
Vagelis Antoniadis
Contact me on
30
www.cytechmobile.com
twitter.com/vanton_
www.linkedin.com/in/vanton
vanton@cytech.gr
www.cytechmobile.com	
Science	and	Technology	Park	of	Crete,	Heraklion,	Greece	
Phone:	+30.2810.314127		-	Email:	info@cytechmobile.com

More Related Content

Product Box Innovation Game

  • 1. innovation game Learn what your customers want from your product Productbox
  • 2. What we doAt Cytech
  • 3. What we doWe build software products for telecoms focusing on quality and e?iciency 3 mCore Modular software platform for Mobile Marketing, Messaging and Payments Dashboards Business Intelligence and Analytics platform for Telecoms ProSMS Web SMS Software for SMEs in Greece and Romania
  • 4. What we achievedWe managed to expand to 15 counties with almost the same team size 4 Thailand Mobile Marketing Runs successful campaigns for big retailers Mobile Payments O?ers an alternative and modern way to pay via mobile Norway SMS Wholesale Transports huge volumes of SMS Brazil Kenya S.Arabia Ghana Greece VAS and PSMS Runs VAS for social media and int'l football clubs
  • 5. 5 2014 2015 2010 CI/CD ? Automated testing, integration and delivery ? Release every two weeks ? Installations update in 1 day Cloud ? High Availability, Fail over, no hardware maintenance ? Release every month ? Installations update takes 3-4 days. SaaS ? Common Infrastructure with no real automation ? Release every two months ? Installations update takes a week
  • 6. How we did itWhat really helped us expand to more and bigger customers all over the world maintaining our flexibility 6 2014 2015 2010 K8s CI/CD Cloud SaaS 2017
  • 7. workshop overview 7 ? presentations and takeaways ? playing the game Duration: 30 - 40 min ? the product box Rules and Tips ? introduction to innovation games
  • 10. Observation and asking why makes you find out what people really do and want 10 v People do not always do what you tell them to do. People do not always do what they think they do. People do not always do what you think they do. People do not always do what they say they do.
  • 11. customer insight Choose the right knowledge to understand what is the need, the pain and the problem your customer has information Initially processed raw data mostly not correlated or related knowledge Extra processing on information so to make the right relations and learn your customer better 11
  • 12. innovation games A suite of customer centric games to obtain as much data-driven insight as possible 12
  • 13. innovation games 13 A suite of customer centric games to obtain as much data- driven insight as possible feedback Customers play a set of directed games as a means of generating feedback about a product or service. origin Innovation games refer to a form of primary market research developed by Luke Hohmann
  • 14. accomplish many different goals 14 ? ? E?ectiveness Improving Sales and Marketing e?ectiveness ? Opportunities Discovering new business opportunities ? Relationships Improving Customers Relationships Roadmaps Creating Product Roadmaps
  • 19. product box Identify the most exciting features 19
  • 20. Product box At a glance 20 prioritisation Discover how your customers/users think/prioritize features ? need What your customer/ users want to hear from your product/ service ? consumer XP Leverage your customers collective consumer experience ?
  • 21. ? TEAMS Participants are divided into multiple teams of 5-6 ppl ? CREATION Teams are given a blank box & stationary and are asked to create the box to sell the product that they would buy ? TIME-BOXED Time-box the product box creation activity to 20-40 min ? PRESENTATION A representative tries to sell the product to the audience by explaining all that is illustrated on the box ? VOTING Participants vote for the best product box excluding their own Product box How it is played 21
  • 22. preparing the game 22 ?preparing the observation sheets ?ensuring that all material is present ?preparing tables ?finding the right customers
  • 23. Roles 23 OBSERVER Observes and records reactions of other teams, during the Product Boxes presentations; post processes the data Facilitator Explains the game, set the rules, helps teams, keeps time PLAYERS Customers/users in groups of max three/ four people
  • 24. Product boX material 24 Box One blank white or other colour product box for each team sample Two or three sample boxes other Coloured markers, crayons, pencils, pens, glitter glue, stickers
  • 25. Processing results 1st step processing 25 ? BENEFITS Statements related to a benefit ? FEATURES Statements related to a feature ? LABELS OR SLOGANS Messages, statements, titles, quotes, phrases ? OBSERVATION SHEETS Prepare the observation sheets
  • 27. learn from the masters 27 ? Features ? Taglines ? Security issues ? Payments ? Benefits ? Value ? Need/Insight ? Reasons to believe ? Acknowledgements ? Associations/ Certifications ? Technology ? The brand ? The company ? Cases ?
  • 29. 29
  • 30. Vagelis Antoniadis Contact me on 30 www.cytechmobile.com twitter.com/vanton_ www.linkedin.com/in/vanton vanton@cytech.gr www.cytechmobile.com Science and Technology Park of Crete, Heraklion, Greece Phone: +30.2810.314127 - Email: info@cytechmobile.com