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Psytrance part 1_kick_and_bass
Psytrance Kick and Bass - Part 1
This is the first part of my sounds used in Psytrance tutorials. This covers how to use a sampled saw tooth
wave to create a good bass sound in Kontakt. I also show you how to import a kick and tune them both
together. Then we look at the basic Psytrance bassline pattern using velocity to make it groove.

Step 1
Import saw tooth sample to G in Kontakt and
place over 1 octave. To do this simply use
Kontakt’s browser to find the ARP 2600 saw
tooth sample supplied (1). When you have found
it, double click it to import it into a Kontakt
Instrument.
Go to the instrument, click on the spanner (2) at
the top left of the instrument to open the
internal options.
Click on the tab that says "Mapping Editor" (3) to
see the mapping of the imported sample. You
will see that Kontakt has mapped out the sample
across most of the keyboard.
Select the yellow keyboard note and move it to
G2 as this is where the original sample was
sampled. (4)
Now move the yellow section to be in-line with
the G2 sample position. To do this, at the edge
of the large yellow section, grab the edge and move it to the G2 section of the keyboard until it’s only
covering G2.
Move the left hand side of the yellow section by dragging it to C2 and the right to C3. This gives you a 1
octave range for the sample to be triggered.

Step 2
The next thing to do is adjust the release of the
volume envelope (also known as amp
envelope) (1). The reason we are doing this is
so that we can get the sample to end abruptly
so that it’s nice and punchy and short. Adjust
this to your own personal taste.
Step 3
We need to add a filter to control the sound
of the saw tooth waveform.
Insert the LP 4 (low pass) filter in the Group
Insert FX`s section (1). If you don’t see the LP4
controls appear underneath the Group Insert
FX section click on the edit button (2) to show
the controls for the filter.
Next you need to add an envelope for the cut
off. This is done by clicking on the add
modulator drop down menu (3). Select
Envelopes then select AHDSR. This will add a
modulation envelope called cut off (4) to the
bottom on Kontakt.




Step 4
Next you need to add a kick drum sample (I
have included the one I used) to Kontakt. To
do this, repeat part 1 above. However, this
time you want to make sure the kick drum is
on C1 (1) (the common placing for a kick
drum).
Step 5
When you have added the kick drum to Kontakt you need to go to the VST rack (1)(Cubase) to add an
additional Kontakt output channel to the mixer for the kick drum.




Step 6
Open Kontakt’s mixer
(1)(output), click on the
button at the bottom of
the 2nd channel to open
that channels outputs.(2)
When the output channel
section opens select the
appropriate output
channels (3) (next in the
sequence - depends on
your soundcard - mines
where - kt1 (1) & kt2 (2)).
This will give each
instrument in Kontakt its
own, separate outputs.
Make sure you select the
correct output and midi
channel in the
instrument.(4)
Step 7
The next step is to adjust the
amplitude envelope for the kick to
shape the kick to your own tastes
(1). Once you have done this you
can then use the free plugin Tuner
to tune the kick to the bass (add the
Tuner plugin to the insert of the
main stereo output) (2). All you
need to do is move the tuner knob
in Kontakt until the tuner tells you
it’s on the same note (frequency) as
your bass.




Step 8
Draw in a typical pattern for the kick (4/4 floor kick drum pattern) (1) and then draw in a typical psytrance
pattern which consists of a 16th note on every 16th (2). I have done it here for 4 bars.
Step 9
Finally I have used the velocity automation in Cubase to add a different groove to the 16th pattern (1).
Experiment with this and you will find that you can create many different grooves just with this one
parameter.

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Psytrance part 1_kick_and_bass

  • 2. Psytrance Kick and Bass - Part 1 This is the first part of my sounds used in Psytrance tutorials. This covers how to use a sampled saw tooth wave to create a good bass sound in Kontakt. I also show you how to import a kick and tune them both together. Then we look at the basic Psytrance bassline pattern using velocity to make it groove. Step 1 Import saw tooth sample to G in Kontakt and place over 1 octave. To do this simply use Kontakt’s browser to find the ARP 2600 saw tooth sample supplied (1). When you have found it, double click it to import it into a Kontakt Instrument. Go to the instrument, click on the spanner (2) at the top left of the instrument to open the internal options. Click on the tab that says "Mapping Editor" (3) to see the mapping of the imported sample. You will see that Kontakt has mapped out the sample across most of the keyboard. Select the yellow keyboard note and move it to G2 as this is where the original sample was sampled. (4) Now move the yellow section to be in-line with the G2 sample position. To do this, at the edge of the large yellow section, grab the edge and move it to the G2 section of the keyboard until it’s only covering G2. Move the left hand side of the yellow section by dragging it to C2 and the right to C3. This gives you a 1 octave range for the sample to be triggered. Step 2 The next thing to do is adjust the release of the volume envelope (also known as amp envelope) (1). The reason we are doing this is so that we can get the sample to end abruptly so that it’s nice and punchy and short. Adjust this to your own personal taste.
  • 3. Step 3 We need to add a filter to control the sound of the saw tooth waveform. Insert the LP 4 (low pass) filter in the Group Insert FX`s section (1). If you don’t see the LP4 controls appear underneath the Group Insert FX section click on the edit button (2) to show the controls for the filter. Next you need to add an envelope for the cut off. This is done by clicking on the add modulator drop down menu (3). Select Envelopes then select AHDSR. This will add a modulation envelope called cut off (4) to the bottom on Kontakt. Step 4 Next you need to add a kick drum sample (I have included the one I used) to Kontakt. To do this, repeat part 1 above. However, this time you want to make sure the kick drum is on C1 (1) (the common placing for a kick drum).
  • 4. Step 5 When you have added the kick drum to Kontakt you need to go to the VST rack (1)(Cubase) to add an additional Kontakt output channel to the mixer for the kick drum. Step 6 Open Kontakt’s mixer (1)(output), click on the button at the bottom of the 2nd channel to open that channels outputs.(2) When the output channel section opens select the appropriate output channels (3) (next in the sequence - depends on your soundcard - mines where - kt1 (1) & kt2 (2)). This will give each instrument in Kontakt its own, separate outputs. Make sure you select the correct output and midi channel in the instrument.(4)
  • 5. Step 7 The next step is to adjust the amplitude envelope for the kick to shape the kick to your own tastes (1). Once you have done this you can then use the free plugin Tuner to tune the kick to the bass (add the Tuner plugin to the insert of the main stereo output) (2). All you need to do is move the tuner knob in Kontakt until the tuner tells you it’s on the same note (frequency) as your bass. Step 8 Draw in a typical pattern for the kick (4/4 floor kick drum pattern) (1) and then draw in a typical psytrance pattern which consists of a 16th note on every 16th (2). I have done it here for 4 bars.
  • 6. Step 9 Finally I have used the velocity automation in Cubase to add a different groove to the 16th pattern (1). Experiment with this and you will find that you can create many different grooves just with this one parameter.