The document discusses the definition and trends in avatar development, including using avatars to start new lives through virtual worlds and games, achieve a form of immortality by saving memories and experiences in an artificial avatar after death, and ultimately creating fully artificial bodies or copying the human brain to allow continuing to live through a robotic or digital avatar.
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Research avatar
1. Avatar
Chan Yan Kin 12014122D / Chu Ka Yan Gloria 12088648D / Cheng Lok Man 12016353D / Cheung
Yuk Ho 12016507D / Yuen Lai Ting 12078861D
SD3765 Interactivity Research
5/12/2012
2. Definition of avatar
In computing, an image, icon or symbol which represents a particular
person in online games, chat rooms, etc (virtual space). and which you
can move around the screen using the mouse or keys.
From http://oxforddictionaries.com/de鍖nition/english/avatar
3. development trend of avatar
?
Fiction
Fact
Game
Social Network
Dario Borghino (2012). "Avatar" project aims for human immortality by 2045. [ONLINE] Available at: http://www.gizmag.com/avatar-project-2045/23454/.
4. development trend of avatar
Avatar Project
Fiction
Fact
Hologram-like
avatar
Avatar with
artificial brain
and human
personality
Avatar with
transplanted
human brain
Game
Social Network
mindcontrolled
avatars
Robotic copy of
human body
Dario Borghino (2012). "Avatar" project aims for human immortality by 2045. [ONLINE] Available at: http://www.gizmag.com/avatar-project-2045/23454/.
5. PHENOMENON
OF AVATAR
Why people are so mad at creating avatar?
why avatar?
Rand S. (2010). Why Avatar?. Retrieved from http://avatarjournal.com/en/home/26-other-articles/1795-why-avatar.html/
7. approaches
OF AVATAR
Rather than turning the
page, it's much easier to
just throw the book
a
rt ife
ta l
away.
s w
ne
Anthony Liccione
SD3765 Interactivity Research
5/12/2012
8. approaches
OF AVATAR
One can begin so many
things with a new person!
- even begin to be a better
start
man.
new l a
ife
George Eliot
SD3765 Interactivity Research
5/12/2012
9. second life
approach
Provide real life experience
Human wants to
start a new life
Real emotional expression
Able to learn
Desiring an ideal life
live a life without boundaries
guided only by your imagination, do something
that you are not dare or able to do in real life
Escaping from real life
Ignore old faults, problems, stress
Restart and undo
No interruption to real life
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Live an extra life in another body
5/12/2012
10. simulation game
second life example 1
Your avatar live in the virtual world in
computer provides real experience to players
The virtual character is your avatar. You can
do something both can or cannot do in the real
life which makes the people more involved in the
game. You are able to restart a new character
whenever wherever, but this would not affect your
real life.
People are easily engaged into the game even it
is fiction since the activity of avatar is almost
exactly the same as that in reality.
Judith W (2008). Avatars and Second Life adultery: A tale of online cheating and real-world heartbreak. [ONLINE] Available at: http://www.telegraph.co.uk/
technology/3457828/Avatars-and-Second-Life-adultery-A-tale-of-online-cheating-and-real-world-heartbreak.html.
11. movie/ avatar
second life example 2
Avatar (2009, epic science fiction film written
and directed by James Cameron) presents the
idea of avatar project
In the film, people are able to transplant ones
thoughts to another real body. The real body is
ones avatar. They see, learn, and live though it.
Aaron S (2009). AVATAR MOVIE OBSESSED WITH MAKING UNREAL REAL . [ONLINE] Available at: http://singularityhub.com/2009/08/03/avatar-movie-obsessedwith-making-unreal-real/.
12. approaches
OF AVATAR
We all die. The goal isn't
to live forever, the goal is
to create something that
ife
ll
will.
na
r
te
E
Chuck Palahniuk
SD3765 Interactivity Research
5/12/2012
13. Eternal life
approach
Remain everything unchanged after death
Human wants to
eternal life
seeking for something to EXIST after death
memory
people
wealth
experience obtained in life
Fear of death
SD3765 Interactivity Research
cannot imagine what will happen after dead
5/12/2012
14. Harry potter/ Pensieve
eternal life example
The bowl is designed to hold thoughts, which
in the Harry Potter books can be physically
pulled from the head with a wand.
Even Dumbledore died, his memory was saved in
the Pensieve which contain the idea of building
avatar after death. When Harry Potter immerses
his head into the bowl to review the memory and
thoughts, Hologram-like avatar of Dumbledore
appears.
SD3765 Interactivity Research
5/12/2012
16. why avatar?
People think that virtual avatar can satisfy what they want from reality,
So they want a real body avatar in their real life to do the same thing.
SD3765 Interactivity Research
5/12/2012
17. why avatar?
So avatar is not only a representative virtual environment, but also in
real environment.
SD3765 Interactivity Research
5/12/2012
18. thank you
end of presentation
SD3765 Interactivity Research
5/12/2012