Connor Milliken is seeking a position as a Producer or Assistant Producer in the video game industry. He has a BS in Game Design & Development from Daniel Webster College, where he maintained a 3.33 GPA. His relevant skills include developing features to improve games, producing a game trailer, co-creating a 2D game, and managing a senior trip project. He interned at a gaming studio where he provided analysis, created documents, developed new systems, and beta tested games.
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Resume - Connor Milliken
1. Connor P. Milliken
Dayville, CT 06241 (Summer Residence)
Hollis, NH 03049 (Current Residence)
860-608-3765
CMilliken@student.dwc.edu
connormilliken.webs.com
Objective: * To achieve a full-time position as a Producer or Assistant Producer in the video game industry.
Several group projects and an excellent education have helped develop key skills for this ideal position.
Education: Daniel Webster College, Nashua New Hampshire
BS Game Design & Development May 2013
Business Management Minor
Current GPA 3.33
Software Skills: * Proficient in Adobe Illustrator, Adobe Photoshop, & MS Project 2007-2010
* Knowledge of Adobe Flash, Autodesk 3Ds Max, Dreamweaver
Relevant Courses:
Business Classes Gaming Classes
Business Law Management Decision Making Game Design 1 & 2
Technical Writing Human Resource Management 3D Graphics & 3D Game Development
Marketing Operations Analysis Management 2D Graphics & 2D Game Development
Project Management Labor Relations Management Storyboarding/Animation/Concept Art
Web Design Consumer Behavior Game Project Workshop 1 & 2
Relevant Skills: * Created and developed certain features to help improve two of Sports Moguls games
* Researched and put together large analytical documents for Baseball Mogul
* Produced a game trailer, Grim Shadows with 9 students, available on YouTube
* Co-created a fully functional 2D game within Adobe Flash
* Managed a senior graduation trip for 200 people in MS Project 2007
* Operated and designed a companys marketing scheme
* Created trade show booths, tri-fold ads, press releases, and Photoshop ads
* Wrote a 30-page manual for a video game
* A keen eye to notice details that could improve games as a Beta Tester
* Wrote and designed a GDD including; scheduling, sound, storyline, and marketing
Employment: Sports Mogul Inc. (Ashford, CT) Gaming Studio
* Associate Producer Internship (May 2012 to September 2012)
* Provided statistical analysis documents
* Created new updated pitching documents
* Developed new trading system
* Beta Tested and documented bugs for Baseball and Football Mogul
References: *Available upon request