Rolling.FM allows users to share and experience music socially by joining or creating rooms based on music genres to play, choose, and rate songs together. It integrates tightly with Facebook for automatic signup and sharing activity. Users can get acquainted through enhanced profile browsing and social discovery features while earning rewards and badges for engaging musically. Potential revenue models include freemium subscriptions, in-app purchases, ads, analytics, sponsored rooms and partnerships.
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Rolling.fm presentation
2. LISTEN. PLAY. DISCOVER.
Rolling.FM allows people to share and experience music with friends.
3Confidential
Sara can do this on Rolling.FM
3. A New Way to Experience
Music.
Socially
?curated
?*Join/create
?rooms
?based
?on
?music
?genre
?*
?Play/Choose
?music
?from
?
library
?*
?Upload
?MP3s
?*
?View
?DJ
?list
?and
?user
?playlists
?*
?Rate
?songs
?in
?real
?Bme
?
?
Confidential
Room List Customize/B
Outfit
12
ng Music Library with
Drop Upload Option
randed
s
4. A Social Music Platform.
?? Tight integation with Facebook – ability to automatically sign-up, add and
invite friends to rooms.
?? rolling.fm activity published on the Facebook OpenGaph.
?? Enhanced communications within the network with suppot for text and
video chat.
6Confidential
Enhanced Profile Browser User Profile
Get acquainted with new and current friends. Buy them a drink or add
songs from their playlists
Social Discovery via FB picture browsing, “Virtual
Drinks” and Playlist view
More than just music to discuss. Simp
Twilight fills room with Twilight fans to
movie trivia
Branded Integration id
Partnership with the #1 DJ in the W
5. Gami?cation Within rolling.fm
HOT! NOT! Collect credits and rewards for playing music people like
AVATARS Choose out?ts, bling and buy drinks for friends
BADGES Unlock achievements and milestones
12onfidential
Customize/Branded
Outfits
6. Revenue Model
?? Subscription-based?
–? Free in exchange for ads and limited playing/
listening time
–? $x/month for unlimited listening, no ads and
future use on a mobile device
?? OR Freemium?
–? Monetize content through in-app purchases and
vitual goods
?? Analytics and listening data for record labels.
?? In-App Advetising, Custom Rooms/Items and
Promotions for bands.
7. Opportunities
?? First mover advantage in the Southeast Asia Market.
?? Distribution stategy for patner bands and atists
–? Private/sponsored rooms
?? Online/vitual concets and launches
–? ‘ticket fee’ to be split with atist/club/promoter
–? Battle of the DJs event
?? Inteactive shopping cat for actual music events
?? Music Download Sales.
?? Merchandise Sales.
?? A?liate fees from group buying sites
–? Create and o?er deals to buy tacks or full albums at a discount for
a minimum # of buyers
?? Future licensing and development fees
8. 2012 Product Pipeline
?? Mobile application – with suppot for iOS
and Android Platforms.
?? Buy music via iTunes or Amazon.
?? Vitual Concet Halls.