SemFun is an interactive, multiplayer browser-based game that helps players improve their knowledge of RDF, OWL, and other web technologies. Players start with 100 hitpoints and lose points for incorrect answers or no response, while gaining a single point for correct answers. The goal is to avoid being the first player to reach 0 hitpoints or lose by reaching 0 at the same time as the other player. The game is designed to encourage learning through trial and error to avoid quickly losing all hitpoints. SemFun uses technologies like jQuery, PHP, Kohana, and NoSQL to power its hierarchical MVC architecture and authentication.
5. Rules of SemFun You start with 100 hitpoints (hp) You lose 10hp if you answer incorrectly You gain 1hp if you answer correctly You lose 5ph if you dont answer First to reach 0 loses If by some chance one player reaches 200 that player instantly wins
8. Draw in SemFun If both player reach 0 at the same time, the game ends in a draw If both players reach 200 at the same time, the game also ends in a draw
10. About SemFun SemFun is a survival game, where you have to use your wits and your knowledge of web technologies to stay in the game. Since you lose more then you gain, players are encouraged to learn fast, to stay in the game.
11. About SemFun In SemFun each question has only one possible answer, and there is always a correct answer. This is designed to encouraged unskilled players.
13. Conclusion Unlike a normal Q/A game, SemFun tries to stimulate learning by shifting the focus away from getting a high score, and instead over to not getting a low hitpoint count.