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3/22/2010


STEM Education Reform:                                                                                                                                                                                                             Office Area


                 Technology Learning Center                                                                                                                                         Business & Community
                                                                                                                                                                                        Development
                                                                                                                                                                                           Center
                                                                                                                                                                                                                                                                     Solar Array
                                                                                                                                                                                                                                                                        Area

  You	
 have	
 the	
 opportunity	
 to	
 build	
 learning	
 environments	
 that	
 address	
 the	
 21st	
 
                                                                                                                                                                                                                                  Corporate Lobby
  Century	
 and	
 prepare	
 students	
 and	
 teachers	
 for	
 our	
 global	
 economy.	
 	
 	
            Collaboration
                                                                                                                                                                                                 Seminar/Theatre
                                                                                                                                                                                                                                                        Study Area
                                                                                                                                                                                                                                                                                    Green Roof
                                                                                                                                                                          Coves
                                                                                                                                                                                    Ideation                                                                                         Access
The	
 state-足of-足the-足art,	
                                                                                                                                                   Spaces                                                         OPEN ATRIUM
                                                                                                                                Hydroponic Wall                                                                                                                             Observation
comprehensive	
 Technology	
                                                            Smart Classroom                                                 Food
                                                                                                                                                                                                        Professional
                                                                                                                                                       Preparation                                                                                   Climbing Wall
Learning	
 Center	
 design	
 focuses	
                                 Creativity &                         Seminar/Theatre                                                                         Development                                  Staging Area                  Greenhouse
                                                                           Innovation                                                                                                                      Center
across	
 disciplines	
 and	
 nurtures	
                                  Center
                                                                                                                                               Food Service                                                                                                                           Area
                                                                                               Professional
independent,	
 self-足directed	
                                                             Development
                                                                                                                            Studio Area                Physical
                                                                                                                                                       Arcade
                                                                                                                                                                                                                                       Office Area            Studio Area
                                                                                                                                                                                                                                                                               Level	
 3	
 /	
 Roof	
 
learners	
 with	
 an	
 understanding	
                                                        Center                                                                      Office Area                                                                                       3/22/2010

of	
 evolving	
 technology.	
 	
                                  Child Development
                                                                                                  Study Area
                                                                                                                    OPEN ATRIUM                     Climbing Wall                                                                       The	
 innova5ve	
 design	
 approach	
 is	
 an	
 
                                                                          (Ages 0-2)                                                                   Access
	
 	
 	
                                                                                                                                                                           Bio Related
                                                                                                                                                                                                                                        outgrowth	
 of	
 the	
 collabora5on	
 
                                                                                                                                    Children's                                        Technology
The	
 mul5sensory	
 design	
 focuses	
                                                                                        Climbing Area                                       Aquaponics                                        between	
 the	
 university	
 or	
 community	
 
                                                                                                     Child
on	
 the	
 applica5on	
 and	
                                                                 Development
                                                                                                                                                                  Observation
                                                                                                                                                                                            Island Technology                           college	
 campus	
 and	
 community	
 
                                                                       Play Areas
integra5on	
 of	
 technology	
 across	
                                                         Center                                       Elementary
                                                                                                                                                 Technology
                                                                                                                                                                                                   Core
                                                                                                                                                                                                                                        engagement,	
 as	
 the	
 boundaries	
 blur,	
 
disciplines	
 through	
 hands-足on	
                                      Observation                                                           Center
                                                                                                                                                                                Seminar/Theatre                                         to	
 bene鍖t	
 and	
 serve	
 the	
 whole	
 
                                                                                                Child Development                 Ideation
learning.	
 	
                                                                                    (Ages 3-5)                    Spaces               Collaboration
                                                                                                                                                                                                                                        community.	
 	
 The	
 Centers	
 
                                                                                                                                                          Coves
	
                                                                                                                                                                                              Level	
 2	
 
                                           Alternative                        Radiation
                                                                                                                                                                                                                                        construc5on	
 becomes	
 a	
 living,	
 
         Bio Technology                     Energy
                                                                             Recycling/
                                                                                                 High Technology                                                                                                                        touchable	
 example	
 of	
 green	
 design	
 
      Life & Earth Science            Transportation                        Reprocessing
                                                                                                  Fabrication &
                                                                                                   Prototyping                       What	
 you	
 dont	
 touch,	
 	
                                                             and	
 sustainability,	
 a	
 鍖exible	
 learning	
 
              Zones
                                           Electrical/
                                           Electronics
                                                                             Robotics &
                                                                             Automation
                                                                                                      Zones
                                                                                                                                                       	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 you	
 see.	
          environment.	
 
         Seminar/Theatre
                                                                                                      Collaboration                                            -足Robert	
 Lurker	
 	
 	
                                           	
 	
 
                                                          Science & Data
                                                                                                        Coves                                                                                                                          Teachers	
 and	
 students	
 alike	
 are	
 
                                                            Acquisition
               Anechoic
               Chamber
                                            Publishing                       Multimedia                  Virtual Reality
                                                                                                             CAVE
                                                                                                                                     The	
 mul5use	
 design	
 has	
 many	
 other	
                                                surrounded	
 by	
 technology	
 and	
 a	
 
                                                  General Education Computer
      Animatronics
                                     Computer
                                     Graphics      Technology Core Simulations                              Fire & Water             applica5ons	
 across	
 campus	
 and	
 is	
 an	
                                              silent	
 curriculum.	
 The	
 facility,	
 a	
 
    Sound Studio                             Mechanics ATRIUM Circuitry
                                                                      Electric/Pneumatic
                                                                                                              Global
                                                                                                            Production
                                                                                                                                     ideal	
 focal	
 point	
 for	
 a	
 university	
 or	
                                         Three-足dimensional	
 Textbook,	
 brings	
 
                                             & Structures
               Medical                                      Robotics &
                                                         Control Technology
                                                                                                             Biomes                  community	
 college.	
 The	
 Technology	
                                                      to	
 life	
 phenomena	
 typically	
 only	
 
       Wind Tunnel              Ideation
                               Spaces                                        Imaging
                                                                                                            Aquaculture
                                                                                                                                     Learning	
 Center	
 provides	
 an	
 ideal	
                                                   studied	
 in	
 textbooks.	
 The	
 pR. Lurker
                                                                                                                                                                                                                                                             Prepared by: roject	
 	
 

               Virtuality Studio                                             Vocational            Virtual Reality                   seLng	
 for	
 Public/Private	
                                                                  brings	
 together	
 mul5ple	
 "best	
 
                                                                                              Public Safety & National
                       &                           Other
                                                 Possibilities
                                                                             Art/Design
                                                                                                      Security                       partnerships,	
 including	
 funding	
 and	
                                                    prac5ces"	
 crea5ng	
 an	
 orchestrated	
 
                Editing Booth                                                 Graphics
                                                    ???
                                                                             Production
                                                                                                     Simulators                      introduces	
 building	
 revenue-足                                                               immersion	
 into	
 a	
 modern	
 21st	
 
                                                                                                               Level	
 1	
         producing	
 opportuni5es.	
                                                                      Century	
 learning	
 environment.	
 	
 

      To	
 learn	
 more,	
 please	
 see	
 hOp://slideshare.net/rlurker                                                                                                                                                                                    Robert	
 Lurker	
 	
 息2011	
 
                                                                                                                                                                                                                                                               Prepared by: R. Lurker

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STEM Education Reform: Technology Learning Center - Flyer

  • 1. 3/22/2010 STEM Education Reform: Office Area Technology Learning Center Business & Community Development Center Solar Array Area You have the opportunity to build learning environments that address the 21st Corporate Lobby Century and prepare students and teachers for our global economy. Collaboration Seminar/Theatre Study Area Green Roof Coves Ideation Access The state-足of-足the-足art, Spaces OPEN ATRIUM Hydroponic Wall Observation comprehensive Technology Smart Classroom Food Professional Preparation Climbing Wall Learning Center design focuses Creativity & Seminar/Theatre Development Staging Area Greenhouse Innovation Center across disciplines and nurtures Center Food Service Area Professional independent, self-足directed Development Studio Area Physical Arcade Office Area Studio Area Level 3 / Roof learners with an understanding Center Office Area 3/22/2010 of evolving technology. Child Development Study Area OPEN ATRIUM Climbing Wall The innova5ve design approach is an (Ages 0-2) Access Bio Related outgrowth of the collabora5on Children's Technology The mul5sensory design focuses Climbing Area Aquaponics between the university or community Child on the applica5on and Development Observation Island Technology college campus and community Play Areas integra5on of technology across Center Elementary Technology Core engagement, as the boundaries blur, disciplines through hands-足on Observation Center Seminar/Theatre to bene鍖t and serve the whole Child Development Ideation learning. (Ages 3-5) Spaces Collaboration community. The Centers Coves Level 2 Alternative Radiation construc5on becomes a living, Bio Technology Energy Recycling/ High Technology touchable example of green design Life & Earth Science Transportation Reprocessing Fabrication & Prototyping What you dont touch, and sustainability, a 鍖exible learning Zones Electrical/ Electronics Robotics & Automation Zones you see. environment. Seminar/Theatre Collaboration -足Robert Lurker Science & Data Coves Teachers and students alike are Acquisition Anechoic Chamber Publishing Multimedia Virtual Reality CAVE The mul5use design has many other surrounded by technology and a General Education Computer Animatronics Computer Graphics Technology Core Simulations Fire & Water applica5ons across campus and is an silent curriculum. The facility, a Sound Studio Mechanics ATRIUM Circuitry Electric/Pneumatic Global Production ideal focal point for a university or Three-足dimensional Textbook, brings & Structures Medical Robotics & Control Technology Biomes community college. The Technology to life phenomena typically only Wind Tunnel Ideation Spaces Imaging Aquaculture Learning Center provides an ideal studied in textbooks. The pR. Lurker Prepared by: roject Virtuality Studio Vocational Virtual Reality seLng for Public/Private brings together mul5ple "best Public Safety & National & Other Possibilities Art/Design Security partnerships, including funding and prac5ces" crea5ng an orchestrated Editing Booth Graphics ??? Production Simulators introduces building revenue-足 immersion into a modern 21st Level 1 producing opportuni5es. Century learning environment. To learn more, please see hOp://slideshare.net/rlurker Robert Lurker 息2011 Prepared by: R. Lurker