In the coming age of singularity, a design-thinking approach to programming for audiences, contents, formats, platforms and payments.
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Story as a Service (SaaS) by Thom Pulliam
1. STORY
AS A
SERVICE
息 Thom Pulliam 1
a
design-thinking
approach to
programming
for audiences,
contents,
formats,
platforms,
and payments.
in the coming
age of
singularity
2. 息 Thom Pulliam 2
2005 2007 2009 2011 2013 2015
the event is coming soon.
28. I love the idea of an ad
campaign that is not
interruptive, so instead of
taking over your screen,
it takes over your life.
Frank Rose
Founder, the Digital Storytelling Lab
Columbia University
息 Thom Pulliam 28
29. what is Story as a Service (SaaS)?
SaaS is a paradigm in which a story-world is built and inhabited by and
with users. Putting the user at the center of their experience as an
expanding, interactive narrative surrounds them. The story unfolds
under the mechanics by which everyone plays a multiplicity of
characters and storylines interacting, weaving and evolving. Content
occurs across various formats and platforms, it spreads through
conversation and is paid for in value-based models, subscriptions, and
sponsorships.
息 Thom Pulliam 29
36. what is design thinking?
Its a strategic process that produces tangible
results. Its about generating new ideas, not
reworking old ones. Its about understanding
what people want, not just what the numbers
say. Design thinking uses the fundamental
principles of design to solve challenges.
Story as a Service is constructed
with design-thinking.
息 Thom Pulliam 36
37. principles of design-thinking:
1 personal
Know your audiences in and out. See things
from their point of view. Think about how your
story serves their lives.
2 collaborative
Great ideas are the product of many. Ask
thoughtful questions; work within context and
contribute, build and share without judgement.
3 abductive
Act on whats probable, not whats certain.
Push to live in the land of what if, even if its
uncomfortable.
4 experimental
Build it, try it, act it out. Test your theories and
ideas. Its OK to make mistakes. Often they
lead to even better solutions.
5 integrative
There is not always a right or wrong answer.
Instead of choosing one idea over another, try
to create a new model. Sometimes innovation
lies in the middle.
息 Thom Pulliam 37
38. elements of service design:
1 agents
All the people that touch the story
experience, directly or indirectly. (talent,
content creators, audiences, customers)
2 props
Tools that help the story deliver on the larger
mission and the customers to interact with the
experience, including any mediating
technology. (merchandise, apps, content,
events)
3 setting
The various places and situations where the
story experience occurs, both physical and
virtual. (stores, websites, channels)
4 process
The operational systems, flow of activities and
overall choreography that influence the
experience and how it rolls out. (marketing,
development, distribution)
息 Thom Pulliam 38
39. SaaS is a
current of
content that is
responsive,
always-on,
reflexive,
self-aware,
and agile.
息 Thom Pulliam 39
45. Thom Pulliam
Thom is a global creative strategist, consultant, and executive working with talent, brands, tech,
and entertainment.
Coming from advertising agencies, brand consultancies, innovation firms, entertainment
companies, and coaching and leadership organizations from Los Angeles to London Thom
illuminates, clarifies, and brings inspiration and flow to those doing the new and next.
He is an expert in research and insights, positioning, messaging, creative concepting, branding,
and audience development.
Thom's deep experience with new media innovation includes executing projects involving IPTV,
VR, AR, live-streaming, holograms, avatars, 3D Cameras, major and niche social networks,
transmedia, machine learning, bots, digital goods, blockchain, AI, IOT, and new Google tech.
Recent entertainment consulting work includes HBO's WestWorld, The Network, and True
Detective, Showtimes Twin Peaks, Syfys Incorporated, DreamWork's Trolls, Warner Brothers Lego
Batman Movie, and Bethsedas Quake Champions.
A few top clients Thom has done branding, communications, and innovation strategy for include:
Google, YouTube, Intel, Verizon, Amazon Video, vAtomic Systems, Adidas Neo, Adidas Originals,
Mens Wearhouse, Coca-Cola, MINI, Nikon, Patr坦n, Beam Suntory, Joseph Abboud, Frederique
Van Der Wahl, Ronald McDonald House Charities, and European Commission.
about the author
息 Thom Pulliam 45
thom@catalysis.co
linkedin.com/in/thompulliam
Los Angeles, California