The document discusses the impacts of technology and virtual reality on social interaction and individualism. It suggests that as virtual interaction increases, people may feel more isolated and seek out clan-like communities for connection both online and in real life. The document then describes a knitwear product line that aims to provide a sense of belonging and togetherness through tactile items that link people. It outlines the brand's growth over three years opening additional shops across European cities.
12. THREE COLLECTIONS SS- FW- FLASH
10 SHOPS IN EUROPE
EXPENSES
REVENUE
164.814,00
STARTING CAPITAL
98.623,00
YEAR 2017
BALANCE
133.809,00
197.776,00
194.390,00
130.423,00
YEAR 2018
235.671,00
256.480,00
151.232,00
200.000,00
13 SHOPS IN EUROPE 16 SHOPS IN EUROPE
YEAR 2016
SS- FW
SS- FW-FLASH
SS- FW-FLASH