The document discusses behavior design and change. It notes that behavior change requires motivation, ability, and triggers to converge. Five steps for behavior design are outlined: choosing a behavior and metric, prototyping an intervention, measuring impact, and iterating. It is suggested to start by triggering the simplest effective behavior, like a minimum viable product. Triggers can lead to chains of behaviors. Factors like motivation, ability, and hot triggers placed in motivated people's paths are said to cause behavior change.
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8. Put Hot Triggers In the Path of Motivated People
~BJ Fogg
~BJ Fogg
~BJ Fogg
9. What Causes Behavior Change?
3 elements must converge for a behavior to occur:
Motivation + Ability + Trigger
When a behavior does not occur, at least one of those
elements is missing.
10. Triggers can lead to a chain of behaviors
so...
start with the simplest effective behavior...
(in startups, this would be minimum viable
product)
11. Triggers can lead to a chain of behaviors
so...
start with the simplest effective behavior...
(in startups, this would be minimum viable
product)