The presentation discusses the need for digital fluency and imagination in education. It highlights statistics from the Computer Clubhouse project showing how hands-on learning with technology can inspire creativity. The presentation promotes facilitating student learning and creativity through designing digital learning experiences, as outlined in the ISTE standards for both teachers and students. It argues that hands-on learning with technology through exploration makes sense as the solution to better prepare students.
10. ISTE Teachers
Facilitate and inspire student learning
and creativity
Design and develop digital age learning
experiences and assessments
Model digital age work and learning
Promote Digital Citizenship
Engage in Professional Growth
11. ISTE NETS Student
Creativity and Innovation
Communication and Collaboration
Critical Thinking, Problem Solving, and
Decision Making
Technology Operations and Concepts